Updated INSTALL for CMake
[supertux.git] / src /
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-12-16 Tim Goyamove changes to the right branch
2007-12-16 Tim GoyaInitial integration, lots of broken stuff
2007-12-16 Christoph SommerImproved console rendering at 16:10 aspect ratio
2007-12-16 Christoph SommerCommented out aspect ratio autodetection.
2007-12-16 Christoph SommerMade compiles on MacOS X a bit smoother, activated...
2007-12-10 Tim GoyaMake OpenAL header inclusion more portable
2007-11-18 Christoph SommerDo not skip auto-walk code if player tries to walk...
2007-11-09 Tim GoyaUse SDL_iconv functions for better portability
2007-11-03 Christoph SommerAvoid compiler warning
2007-11-03 Christoph SommerUpgrade to Squirrel 2.1.2 <squirrel-lang.org/>
2007-10-27 Ondřej HošekFix for #245: OS X bundles can now be renamed.
2007-10-07 Tim GoyaFix minor memory leaks
2007-10-07 Ondřej HošekFix #137: explicitly convert argument from int to char...
2007-10-07 Ondřej HošekFix #239: take current game speed into consideration...
2007-10-01 Tim GoyaFinish up CMake support, created a couple scripts to...
2007-08-25 Tim GoyaRemove draw_text from renderer.hpp and lightmap.hpp...
2007-08-24 Ingo Ruhnke- added quick&dirty peeking back (not exactly perfect...
2007-08-24 Tim GoyaSDL: don't take note of a color in the optimizer if...
2007-08-24 Tim GoyaSDL: use E(X^2) - E(X)^2 for variance to reduce an...
2007-08-22 Tim GoyaImproved SDL_Surface optimizer to handle images that...
2007-08-22 Ingo Ruhnke- implemented option to switch between up-as-jump and...
2007-08-21 Ingo Ruhnke- general cleanup
2007-08-21 Stephen Groundwateradded a missing include line.
2007-08-21 Ingo Ruhnke- configurable joystick hat support
2007-08-21 Tim GoyaSDL: Remove the alpha channel and approximate with...
2007-08-21 Tim GoyaSDL: use SDL_DisplayFormat instead of SDL_DisplayFormat...
2007-08-20 Tim Goya'auto' option that always picks what it thinks is the...
2007-08-19 Ingo Ruhnke- implemented load/save of joystick config
2007-08-19 Ingo Ruhnke- added more flexible joystick options (axis can now...
2007-08-18 Tim GoyaSDL: Implement lightmaps smaller than the screen size...
2007-08-18 Tim GoyaPrecalculated renderer specific surface data, better...
2007-08-17 Tim GoyaSDL: remove pointless refcount acrobatics on video...
2007-08-17 Tim GoyaSDL: slight performance boost to lightmaps
2007-08-17 Tim GoyaSDL: use hash table for color cache
2007-08-15 Tim GoyaFix problems with ordering and dependencies when initia...
2007-08-15 Tim GoyaRefactored video/ subsystem to make adding other method...
2007-07-12 Ondřej HošekIspy should now "really" be written out.
2007-07-12 Ondřej Hošek* Added English as a static entry into the language...
2007-07-02 Christoph SommerIspy
2007-06-24 Christoph SommerAdded menu option to select language
2007-06-24 Christoph SommerDemoted buggy tilemap data warning to DEBUG level,...
2007-06-18 Christoph SommerTwo new toys to play with
2007-06-17 Christoph SommerFixed Rocks being flagged as on the ground while they...
2007-06-16 Wolfgang BeckerKeep fire on backflip. Image still missing
2007-06-16 Christoph SommerEnlarged Dart hitbox to work around Darts shooting...
2007-06-13 Christoph SommerMoved Explosion object to foreground, changed Mr. Rocke...
2007-06-13 Christoph SommerAdded new "Explosion" object
2007-06-13 Christoph SommerFixed typo in Block.cpp that kept bonus blocks from...
2007-06-12 Arvid NorlanderSome fixes for 64-bit after tuxdev told me how to fix. ;)
2007-06-07 Christoph SommerCleaned up Ghost Particle speed calculation. Closes...
2007-05-27 Christoph SommerPlatforms without a name that start with "running"...
2007-05-27 Matthias Braunfix broken color state management
2007-05-27 Matthias Braunmore willo changes
2007-05-27 Wolfgang BeckerLet treewillowisp glow. Not perfect for blue ones.
2007-05-27 Matthias Braunremove dead_script_hint, add scripting capabilities...
2007-05-26 Matthias Braunround not chop so it isn't calculating strange WIDTH...
2007-05-26 Matthias Braunfix looping for normal .ogg
2007-05-26 Matthias Brauncast before comparing
2007-05-26 Matthias Braunnew filetype .music that allows to specify loop points...
2007-05-26 Christoph SommerGhostTree can now be killed
2007-05-26 Wolfgang BeckerChanged default location and binary name to supertux2...
2007-05-26 Christoph Sommersome new GhostTree stuff
2007-05-26 Christoph SommerDelayed root hatching
2007-05-26 Christoph SommerAdded to ghosttree: roots growing from below
2007-05-26 Wolfgang Beckerplay sound when willowisp is caught
2007-05-26 Matthias Braunuse the tree sounds
2007-05-26 Matthias Braunyou can compare colors now
2007-05-26 Matthias Braunfirst tries at sucking
2007-05-26 Matthias Braunwe need a break here not a return, so not everything...
2007-05-26 Matthias Braunwillowisp position relative to ghosttree now, ghosttree...
2007-05-26 Christoph Sommer(Tree)WillOWisps no longer collide with closed lamps.
2007-05-26 Matthias Braunhack to make movingobject vs. static also call the...
2007-05-26 Christoph SommerLimit coin sound to be played at most once every 10ms
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2007-05-26 Matthias Braunextend moving_object with a collides function that...
2007-05-26 Matthias Brauntypo fix
2007-05-25 Christoph SommerOnly draw Tux' arm in front of other objects if he...
2007-05-25 Matthias Brauntext object supports anchor points now
2007-05-25 Matthias Braunadd vsync option
2007-05-25 Matthias Braunfade out music on quit
2007-05-25 Matthias Braunonly try vsync, when set in config
2007-05-25 Matthias Braundisable swimming
2007-05-25 Matthias Braunfix bug 215 (unpausing doesn't always work)
2007-05-23 Christoph SommerAdded line-editing functionality to console (issue...
2007-05-23 Tim GoyaExperimental feature: Allow Tux to throw stuff straight up
2007-05-16 Tim GoyaFix jam dist. Some hpp files were missing
2007-04-18 Christoph SommerImproved Add-on Manager's error handling
2007-04-17 Christoph SommerFixed Tux picking up dead BadGuys: Will no longer pick...
2007-04-17 Christoph SommerTried fixing squirrel utils for 64bit: SQInteger is...
2007-04-16 Christoph SommerInvisible block solidity now applies to all objects...
2007-04-16 Christoph SommerWalking Badguys that get dizzy fall off the screen
2007-04-16 Matthias Braunmake game_session do main_loop->set_speed(0) on pause...
2007-04-16 Christoph SommerSprites animation slows down together with the rest...
2007-04-16 Christoph SommerFixed strange error with saved Tux' state getting reset...
2007-04-16 Matthias Braundon't adjust aspect-ratio in non-fullscreen modes,...
2007-04-16 Christoph SommerScripting scheduler is now paused while pause menu...
2007-04-15 Christoph SommerStatistics are now saved to disk
2007-04-15 Wolfgang BeckerIncreased precision when saving configuration.
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