- added script that allows to upload files to the wiki from the shell
[supertux.git] / src /
2006-06-22 Christoph SommerAdded ticking sound (self-made, public domain) for...
2006-06-21 Christoph SommerMoved "Fish" badguy behind water, made him dip complete...
2006-06-21 Christoph SommerMade transition to and from boat smoother
2006-06-21 Christoph SommerNew stay_group of SpriteChange objects ensures in_stay_...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded "interactive" Teleporters /
2006-06-20 Christoph SommerExperiments with new Teleporter Worldmap Tile
2006-06-18 Christoph SommerImproved ghost mode a bit
2006-06-18 Christoph SommerFixed flip level transformer
2006-06-18 Christoph SommerGame no longer needs to pause while Tux grows /
2006-06-17 Christoph SommerStatistics are now invalid (i.e. no displaying, no...
2006-06-17 Christoph SommerAdded (inactive) code to show level pictures on worldmap
2006-06-16 Christoph SommerAdjusted sources wrt localization
2006-06-10 Wolfgang BeckerFadeout textscroller only once or it will never quit.
2006-06-08 Christoph SommerNew Wind object: gently pushes players in one direction /
2006-06-07 Wolfgang BeckerEnableKeyRepeat while console is open.
2006-06-02 Christoph SommerCandle can now be turned on and off via squirrel scripting
2006-06-02 Christoph SommerSpriteParticle constructor now takes an AnchorPoint...
2006-06-02 Christoph SommerAdded dart fire and dart hit sound (selfmade, PD) /
2006-06-01 Christoph Sommer#define fix
2006-06-01 Christoph SommerForgot <stdexcept>... again.
2006-06-01 Christoph SommerNew trigger object "Switch" using public domain images...
2006-05-31 Wolfgang BeckerReset to release memory.
2006-05-31 Wolfgang BeckerStop flame sound if flame gets deactivated.
2006-05-30 Christoph SommerStalactites no longer fall while Tux is more than 400px...
2006-05-30 Wolfgang BeckerActivate badguys over or under current visible screen...
2006-05-30 Christoph SommerConsole autocompletion now descends into tables, classe...
2006-05-29 Wolfgang BeckerReset state for reactivated MrIceBlock.
2006-05-29 Wolfgang BeckerDon't reactivate badguys on screen.
2006-05-29 Matthias Braunthis shouldn't be in svn
2006-05-29 Matthias Braunalso autocomplete for parent tables
2006-05-29 Christoph SommerAdded autocompletion for current root table /
2006-05-28 Matthias Braunsmall fixes
2006-05-28 Matthias Braunrevert 1 small change
2006-05-27 Matthias Braunfix for breaking strict aliasing rules
2006-05-26 Christoph SommerAdded ghost mode for easier level debugging
2006-05-26 Matthias Braunfix
2006-05-26 Matthias Braun- Remove ManagedSoundSource
2006-05-26 Christoph SommerDeleted one line too many
2006-05-26 Christoph SommerWorked around bug with wrappping utf-8 text /
2006-05-26 Christoph SommerBadguys now get their deactivate() method called prior...
2006-05-26 Christoph SommerWorkaround for a bug with stopped SoundSource not being...
2006-05-26 Christoph SommerTrying out new ManagedSoundSource
2006-05-25 Christoph SommerCan't rebuild wrapper on Win, so I'm checking it in...
2006-05-25 Christoph SommerFixed a bug. Modified "Whatever floats your boat" to...
2006-05-25 Christoph SommerForgot two files
2006-05-25 Christoph SommerPlatform now scriptable
2006-05-25 Christoph SommerFirst tries at making platform scriptable
2006-05-25 Matthias Braunfix supertux blocking when no sound is available (I...
2006-05-23 Christoph SommerForced Camera to always have Tux in the middle 5/6...
2006-05-22 Christoph SommerMade fish jump again
2006-05-20 Matthias Braunload worldmaps passed on commandline
2006-05-20 Christoph SommerUnstableTile now has configurable sprite and allows...
2006-05-20 Matthias Braunmore comment improvements
2006-05-20 Matthias Braunmore small improvements
2006-05-20 Matthias Braunimprovement
2006-05-20 Matthias Braunsome comments about collision detection
2006-05-20 Christoph SommerPlatform that hurts Tux and Badguys when touched
2006-05-16 Matthias Braunfix mriceblock grabbing
2006-05-16 Wolfgang BeckerUpdated monodev's project files.
2006-05-14 Matthias Braunsomre sound preloading
2006-05-14 Wolfgang BeckerPrevent crash when tux dies while carrying iceblock.
2006-05-14 Matthias Braunfix bug with player not stopping when deactivated,...
2006-05-13 Christoph SommerCreated some code for Candle
2006-05-13 Christoph SommerSmall bug
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-05-13 Christoph SommerSome more objects now inherit from MovingSprite
2006-05-12 Christoph SommerSeems like I forgot an include
2006-05-12 Christoph SommerExperiments with a new abstract base class for Moving...
2006-05-11 Christoph SommerFirst attempts at making BadGuys cloneable
2006-05-04 Christoph SommerNew Badguy "Igel"
2006-05-04 Christoph SommerBadguys are now responsible for killing themselves...
2006-05-01 Christoph Sommeradded missing include
2006-05-01 Christoph SommerNew GameObject SpriteParticle
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-30 Matthias Braunfix
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-30 Matthias Braunanother fix
2006-04-30 Matthias Braunagain
2006-04-30 Matthias Braunanother try
2006-04-30 Matthias Braunanother try
2006-04-30 Christoph SommerNew object weak_block: a block that can be destroyed...
2006-04-30 Matthias Braunblind commit, please test: use squirrel datatypes
2006-04-30 Matthias Brauninclude config.h in squirrel
2006-04-29 Christoph SommerRolled back musical coin code
2006-04-28 Christoph SommerThe most senseless commit ever
2006-04-28 Ryan FlegelForgot file
2006-04-28 Ryan FlegelFixed bug I introduced with last commit
2006-04-28 Ryan FlegelLet Tux bounce off badguys when he's invincible. This...
2006-04-27 Ryan FlegelReverted MrBomb kill behaviour
2006-04-27 Ryan FlegelSome tweaks to snow particle system
2006-04-27 Ryan FlegelChecked in patch from Lerc
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-27 Christoph SommerRemoved snowsnail, added snail
2006-04-27 Ryan FlegelWe already call bounce() in kill_squished()
2006-04-26 Christoph SommerAdded history functionality to Console
2006-04-26 Christoph Sommeron_escape_press is now handled first in GameSession...
2006-04-26 Stephen Groundwatermore testing with the Yeti defeat scene, the artwork...
2006-04-26 Matthias Braunfix exception getting thrown although argument was...
2006-04-26 Matthias Braun- fix debugging functions for killing player
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