2007-01-21 |
Matthias Braun | - Cleanup and rewrite some mainloop code |
tree | commitdiff |
2007-01-21 |
Christoph Sommer | Experiments with Kirby(1)-style-camera |
tree | commitdiff |
2007-01-20 |
Wolfgang Becker | Set a speed limit for Tux. Used at the endsequence... |
tree | commitdiff |
2007-01-20 |
Christoph Sommer | Console also autocompletes (full common prefix) on... |
tree | commitdiff |
2007-01-20 |
Christoph Sommer | Removed additional ConsoleCommandReceiver interface... |
tree | commitdiff |
2007-01-20 |
Wolfgang Becker | Make Tux run automatically. As before, if he is carryin... |
tree | commitdiff |
2007-01-20 |
Matthias Braun | - fix tux not advancing on worldmap after solving a... |
tree | commitdiff |
2007-01-20 |
Christoph Sommer | Issue #89: Respawn Tux at original, not current positio... |
tree | commitdiff |
2007-01-19 |
Arvid Norlander | Fixed svn:keywords and svn:eol-style for some of *... |
tree | commitdiff |
2007-01-18 |
Arvid Norlander | Reverted change of src/Jamfile in 4471 as it prevented... |
tree | commitdiff |
2007-01-18 |
Christoph Sommer | Separated EndSequence logic from GameSession. This... |
tree | commitdiff |
2007-01-16 |
Christoph Sommer | Tried reducing extent of motion sickness induced by... |
tree | commitdiff |
2007-01-16 |
Matthias Braun | older openal drivers miss alcGetString, several win32... |
tree | commitdiff |
2007-01-14 |
Wolfgang Becker | Updated monodevelop files. |
tree | commitdiff |
2007-01-14 |
Wolfgang Becker | Make boxes hit by bigtux from below bounce before they... |
tree | commitdiff |
2007-01-12 |
Wolfgang Becker | Widescreen-Patch by Klaus Denker. It includes a new |
tree | commitdiff |
2007-01-12 |
Wolfgang Becker | offscreen.patch by Klaus Denker: correct some calculations |
tree | commitdiff |
2007-01-12 |
Christoph Sommer | Forgot a file |
tree | commitdiff |
2007-01-10 |
Christoph Sommer | Added skeleton build scripts for use with cmake. Note... |
tree | commitdiff |
2007-01-10 |
Wolfgang Becker | Patch by Klaus Denker: |
tree | commitdiff |
2007-01-10 |
Wolfgang Becker | Activate firefly on restart |
tree | commitdiff |
2007-01-09 |
Christoph Sommer | Fixed loading of old levels w/o backgroundimage |
tree | commitdiff |
2007-01-08 |
Christoph Sommer | Aborting a level no longer resets Tux to the last finis... |
tree | commitdiff |
2007-01-08 |
Christoph Sommer | Improve loading of old levels: Don't quit when backgrou... |
tree | commitdiff |
2007-01-08 |
Christoph Sommer | Changed default gravity to 10.0 |
tree | commitdiff |
2007-01-08 |
Christoph Sommer | Enable loading levels from .zip files in config dir... |
tree | commitdiff |
2007-01-08 |
Christoph Sommer | Merged Patch #1811 |
tree | commitdiff |
2007-01-07 |
Wolfgang Becker | tuxdev fixed the tux floating backwards while jumping bug |
tree | commitdiff |
2007-01-05 |
Christoph Sommer | Merged gravity patch by T. Goya |
tree | commitdiff |
2007-01-04 |
Wolfgang Becker | Check if area is free of tiles and moving objects befor... |
tree | commitdiff |
2007-01-03 |
Christoph Sommer | Allow dead-script on any badguy |
tree | commitdiff |
2007-01-02 |
Wolfgang Becker | Sorry, was too early for that patch. |
tree | commitdiff |
2007-01-02 |
Wolfgang Becker | [ Patch #1793 ] Turn physic into POD |
tree | commitdiff |
2007-01-01 |
Wolfgang Becker | Disable scripting console and fps display via command... |
tree | commitdiff |
2006-12-30 |
Wolfgang Becker | set 'world' when leaving iceicland |
tree | commitdiff |
2006-12-30 |
Wolfgang Becker | tuxdev: [ Patch #1727 ] Screen effect interruption... |
tree | commitdiff |
2006-12-30 |
Wolfgang Becker | tuxdev: [ Patch #1776 ] Remedy Jam's 10240 limit issue... |
tree | commitdiff |
2006-12-28 |
Christoph Sommer | Merged back changes from 0.3.x branch |
tree | commitdiff |
2006-12-25 |
Arvid Norlander | Merged r4480 from 0_3_x to fix soundproblem in info... |
tree | commitdiff |
2006-12-17 |
Wolfgang Becker | wrong branch |
tree | commitdiff |
2006-12-17 |
Wolfgang Becker | removed 'No worldfound' message |
tree | commitdiff |
2006-12-16 |
Wolfgang Becker | [Patch #1251] by tuxdev: timelimit fudge factor |
tree | commitdiff |
2006-12-16 |
Wolfgang Becker | Worldmaps reset ambient light. |
tree | commitdiff |
2006-12-16 |
Wolfgang Becker | Changed ocean on worlmap2 to use tile #9 (water without... |
tree | commitdiff |
2006-12-16 |
Christoph Sommer | Merged floating image patch by DirtY iCE |
tree | commitdiff |
2006-12-16 |
Wolfgang Becker | allow-esc-out-of-sequence.patch by Odin Omdal Hørthe |
tree | commitdiff |
2006-12-04 |
Wolfgang Becker | Fixed fading for sixteen_to_nine and four_to_three. |
tree | commitdiff |
2006-11-19 |
Wolfgang Becker | There is no light offscreen, ignore request there. |
tree | commitdiff |
2006-11-18 |
Wolfgang Becker | Made lightmap as big as screen to prevent rounding... |
tree | commitdiff |
2006-11-08 |
Wolfgang Becker | Update magic blocks only if center is on screen. |
tree | commitdiff |
2006-11-04 |
Christoph Sommer | Badguys squish badguys. |
tree | commitdiff |
2006-11-01 |
Christoph Sommer | Trampoline is now a Rock. WalkingBadguys can bounce... |
tree | commitdiff |
2006-11-01 |
Christoph Sommer | Allow Tux to throw rocks (and lanterns), so he won... |
tree | commitdiff |
2006-11-01 |
Christoph Sommer | Addded property to Worldmap Spawnpoint to let Tux autom... |
tree | commitdiff |
2006-11-01 |
Christoph Sommer | Refined "Air-arrow" to indicate y-position as well... |
tree | commitdiff |
2006-11-01 |
Christoph Sommer | Only backflip if player is not holding down LEFT or... |
tree | commitdiff |
2006-11-01 |
Christoph Sommer | No more count-to-infinity for the coins display |
tree | commitdiff |
2006-10-29 |
Christoph Sommer | Replace arctis2.jpg background with arctis.jpg when... |
tree | commitdiff |
2006-10-28 |
Christoph Sommer | Keep behaviour of invisible tiles the same when reading... |
tree | commitdiff |
2006-10-28 |
Christoph Sommer | Added litte "air arrow" to show where Tux is when he... |
tree | commitdiff |
2006-10-28 |
Christoph Sommer | Added some markup for doxygen, fixed a doxygen warning |
tree | commitdiff |
2006-10-27 |
Christoph Sommer | Forgot new files |
tree | commitdiff |
2006-10-27 |
Christoph Sommer | Made LevelTime object scriptable (start, stop, get_time... |
tree | commitdiff |
2006-10-23 |
Christoph Sommer | Allow solidity of tilemaps to be changed at runtime... |
tree | commitdiff |
2006-09-30 |
Wolfgang Becker | Stop dispense_timer on deactivate. |
tree | commitdiff |
2006-09-26 |
chrism | Drop CR in string tokens in the Lisp parser |
tree | commitdiff |
2006-09-24 |
Wolfgang Becker | Black magic blocks now become solid, if any kind of... |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | Magicblock timeout does not count if offscreen. |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | A lantern with black light is turned off. |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | Don't update magic blocks that are not on the screen... |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | Just removing the "i->angle == 0.0f" part was a bad... |
tree | commitdiff |
2006-09-17 |
Christoph Sommer | Automatically added lights are now colored and a bit... |
tree | commitdiff |
2006-09-17 |
Wolfgang Becker | Lantern. A portable Light Source. Demo in 'data/levels... |
tree | commitdiff |
2006-09-13 |
Christoph Sommer | Changed "Light" GameObject to be a static, unichrome... |
tree | commitdiff |
2006-09-10 |
Matthias Braun | catch exceptions when we can't create new audio sources |
tree | commitdiff |
2006-09-08 |
Christoph Sommer | Two new Badguys: Toad and Mole. |
tree | commitdiff |
2006-09-04 |
Christoph Sommer | Smalltux now spawns 32px below spawnpoint. / |
tree | commitdiff |
2006-09-04 |
Christoph Sommer | Stalactites interact with badguys again. |
tree | commitdiff |
2006-08-19 |
Wolfgang Becker | prevent spawning |
tree | commitdiff |
2006-08-18 |
Christoph Sommer | replaced INFINITY macro with query to numeric_limits |
tree | commitdiff |
2006-08-18 |
Christoph Sommer | Tried fixing portability issue |
tree | commitdiff |
2006-08-18 |
Christoph Sommer | Icyisland intro is now an ordinary level set to "auto... |
tree | commitdiff |
2006-08-17 |
Wolfgang Becker | Tron's patch for touching practically anything (coins... |
tree | commitdiff |
2006-08-16 |
Christoph Sommer | Fixed squished Skullyhops looking healthy again after... |
tree | commitdiff |
2006-08-16 |
Christoph Sommer | Ice bullets ricochet again. Also made Igel ignore ice... |
tree | commitdiff |
2006-08-16 |
Christoph Sommer | Made fire bullet handling complementary to ice bullet... |
tree | commitdiff |
2006-08-16 |
Christoph Sommer | Committed gnomino's iceflower patch. Also added placeho... |
tree | commitdiff |
2006-08-14 |
Wolfgang Becker | ugly hack to fix grabbing |
tree | commitdiff |
2006-08-14 |
Wolfgang Becker | grab testlevel |
tree | commitdiff |
2006-08-13 |
Wolfgang Becker | Walking Leaf, a badguy easy to be killed that does... |
tree | commitdiff |
2006-08-13 |
Matthias Braun | nicer |
tree | commitdiff |
2006-08-13 |
Matthias Braun | more small adjustments from Tron |
tree | commitdiff |
2006-08-13 |
Matthias Braun | bogus cat (thanks Tron) |
tree | commitdiff |
2006-08-13 |
Matthias Braun | fix from Tron so player doesn't get hurt by eggs |
tree | commitdiff |
2006-08-13 |
Wolfgang Becker | made ambient light scriptabel |
tree | commitdiff |
2006-08-12 |
Christoph Sommer | Magic Blocks only turn solid when nothing's blocking... |
tree | commitdiff |
2006-08-12 |
Christoph Sommer | Reduced switching delay from 1s to 0.1s |
tree | commitdiff |
2006-08-12 |
Wolfgang Becker | Magic Blocks stay solid for at least 1sec. |
tree | commitdiff |
2006-08-11 |
Christoph Sommer | small hack to make magic blocks work for the moment... |
tree | commitdiff |
2006-08-11 |
Wolfgang Becker | solid scripted_objects now in COLGROUP_MOVING_STATIC |
tree | commitdiff |
next |