- Cleanup and rewrite some mainloop code
[supertux.git] / src /
2007-01-21 Matthias Braun- Cleanup and rewrite some mainloop code
2007-01-21 Christoph SommerExperiments with Kirby(1)-style-camera
2007-01-20 Wolfgang BeckerSet a speed limit for Tux. Used at the endsequence...
2007-01-20 Christoph SommerConsole also autocompletes (full common prefix) on...
2007-01-20 Christoph SommerRemoved additional ConsoleCommandReceiver interface...
2007-01-20 Wolfgang BeckerMake Tux run automatically. As before, if he is carryin...
2007-01-20 Matthias Braun- fix tux not advancing on worldmap after solving a...
2007-01-20 Christoph SommerIssue #89: Respawn Tux at original, not current positio...
2007-01-19 Arvid NorlanderFixed svn:keywords and svn:eol-style for some of *...
2007-01-18 Arvid NorlanderReverted change of src/Jamfile in 4471 as it prevented...
2007-01-18 Christoph SommerSeparated EndSequence logic from GameSession. This...
2007-01-16 Christoph SommerTried reducing extent of motion sickness induced by...
2007-01-16 Matthias Braunolder openal drivers miss alcGetString, several win32...
2007-01-14 Wolfgang BeckerUpdated monodevelop files.
2007-01-14 Wolfgang BeckerMake boxes hit by bigtux from below bounce before they...
2007-01-12 Wolfgang BeckerWidescreen-Patch by Klaus Denker. It includes a new
2007-01-12 Wolfgang Beckeroffscreen.patch by Klaus Denker: correct some calculations
2007-01-12 Christoph SommerForgot a file
2007-01-10 Christoph SommerAdded skeleton build scripts for use with cmake. Note...
2007-01-10 Wolfgang BeckerPatch by Klaus Denker:
2007-01-10 Wolfgang BeckerActivate firefly on restart
2007-01-09 Christoph SommerFixed loading of old levels w/o backgroundimage
2007-01-08 Christoph SommerAborting a level no longer resets Tux to the last finis...
2007-01-08 Christoph SommerImprove loading of old levels: Don't quit when backgrou...
2007-01-08 Christoph SommerChanged default gravity to 10.0
2007-01-08 Christoph SommerEnable loading levels from .zip files in config dir...
2007-01-08 Christoph SommerMerged Patch #1811
2007-01-07 Wolfgang Beckertuxdev fixed the tux floating backwards while jumping bug
2007-01-05 Christoph SommerMerged gravity patch by T. Goya
2007-01-04 Wolfgang BeckerCheck if area is free of tiles and moving objects befor...
2007-01-03 Christoph SommerAllow dead-script on any badguy
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2007-01-01 Wolfgang BeckerDisable scripting console and fps display via command...
2006-12-30 Wolfgang Beckerset 'world' when leaving iceicland
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1727 ] Screen effect interruption...
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1776 ] Remedy Jam's 10240 limit issue...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-12-25 Arvid NorlanderMerged r4480 from 0_3_x to fix soundproblem in info...
2006-12-17 Wolfgang Beckerwrong branch
2006-12-17 Wolfgang Beckerremoved 'No worldfound' message
2006-12-16 Wolfgang Becker[Patch #1251] by tuxdev: timelimit fudge factor
2006-12-16 Wolfgang BeckerWorldmaps reset ambient light.
2006-12-16 Wolfgang BeckerChanged ocean on worlmap2 to use tile #9 (water without...
2006-12-16 Christoph SommerMerged floating image patch by DirtY iCE
2006-12-16 Wolfgang Beckerallow-esc-out-of-sequence.patch by Odin Omdal Hørthe
2006-12-04 Wolfgang BeckerFixed fading for sixteen_to_nine and four_to_three.
2006-11-19 Wolfgang BeckerThere is no light offscreen, ignore request there.
2006-11-18 Wolfgang BeckerMade lightmap as big as screen to prevent rounding...
2006-11-08 Wolfgang BeckerUpdate magic blocks only if center is on screen.
2006-11-04 Christoph SommerBadguys squish badguys.
2006-11-01 Christoph SommerTrampoline is now a Rock. WalkingBadguys can bounce...
2006-11-01 Christoph SommerAllow Tux to throw rocks (and lanterns), so he won...
2006-11-01 Christoph SommerAddded property to Worldmap Spawnpoint to let Tux autom...
2006-11-01 Christoph SommerRefined "Air-arrow" to indicate y-position as well...
2006-11-01 Christoph SommerOnly backflip if player is not holding down LEFT or...
2006-11-01 Christoph SommerNo more count-to-infinity for the coins display
2006-10-29 Christoph SommerReplace arctis2.jpg background with arctis.jpg when...
2006-10-28 Christoph SommerKeep behaviour of invisible tiles the same when reading...
2006-10-28 Christoph SommerAdded litte "air arrow" to show where Tux is when he...
2006-10-28 Christoph SommerAdded some markup for doxygen, fixed a doxygen warning
2006-10-27 Christoph SommerForgot new files
2006-10-27 Christoph SommerMade LevelTime object scriptable (start, stop, get_time...
2006-10-23 Christoph SommerAllow solidity of tilemaps to be changed at runtime...
2006-09-30 Wolfgang BeckerStop dispense_timer on deactivate.
2006-09-26 chrismDrop CR in string tokens in the Lisp parser
2006-09-24 Wolfgang BeckerBlack magic blocks now become solid, if any kind of...
2006-09-17 Wolfgang BeckerMagicblock timeout does not count if offscreen.
2006-09-17 Wolfgang BeckerA lantern with black light is turned off.
2006-09-17 Wolfgang BeckerDon't update magic blocks that are not on the screen...
2006-09-17 Wolfgang BeckerJust removing the "i->angle == 0.0f" part was a bad...
2006-09-17 Christoph SommerAutomatically added lights are now colored and a bit...
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
2006-09-13 Christoph SommerChanged "Light" GameObject to be a static, unichrome...
2006-09-10 Matthias Brauncatch exceptions when we can't create new audio sources
2006-09-08 Christoph SommerTwo new Badguys: Toad and Mole.
2006-09-04 Christoph SommerSmalltux now spawns 32px below spawnpoint. /
2006-09-04 Christoph SommerStalactites interact with badguys again.
2006-08-19 Wolfgang Beckerprevent spawning
2006-08-18 Christoph Sommerreplaced INFINITY macro with query to numeric_limits
2006-08-18 Christoph SommerTried fixing portability issue
2006-08-18 Christoph SommerIcyisland intro is now an ordinary level set to "auto...
2006-08-17 Wolfgang BeckerTron's patch for touching practically anything (coins...
2006-08-16 Christoph SommerFixed squished Skullyhops looking healthy again after...
2006-08-16 Christoph SommerIce bullets ricochet again. Also made Igel ignore ice...
2006-08-16 Christoph SommerMade fire bullet handling complementary to ice bullet...
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-08-14 Wolfgang Beckerugly hack to fix grabbing
2006-08-14 Wolfgang Beckergrab testlevel
2006-08-13 Wolfgang BeckerWalking Leaf, a badguy easy to be killed that does...
2006-08-13 Matthias Braunnicer
2006-08-13 Matthias Braunmore small adjustments from Tron
2006-08-13 Matthias Braunbogus cat (thanks Tron)
2006-08-13 Matthias Braunfix from Tron so player doesn't get hurt by eggs
2006-08-13 Wolfgang Beckermade ambient light scriptabel
2006-08-12 Christoph SommerMagic Blocks only turn solid when nothing's blocking...
2006-08-12 Christoph SommerReduced switching delay from 1s to 0.1s
2006-08-12 Wolfgang BeckerMagic Blocks stay solid for at least 1sec.
2006-08-11 Christoph Sommersmall hack to make magic blocks work for the moment...
2006-08-11 Wolfgang Beckersolid scripted_objects now in COLGROUP_MOVING_STATIC
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