applied farnkerls patch to handle the jam commandline limitation problems
[supertux.git] / src /
2006-07-06 Matthias Braunapplied farnkerls patch to handle the jam commandline...
2006-07-06 Christoph SommerMade SpriteParticle work around possible bug in Sprite...
2006-07-06 Wolfgang Beckerfixed direction of badguy
2006-07-06 Wolfgang BeckerTestlevel for auto direction
2006-07-06 Christoph SommerExpanded sleeping Spiky's wakeup range
2006-07-06 Christoph SommerMade badguys face right when spawning onscreen and...
2006-07-06 Wolfgang BeckerTuxdev's patch to fix death by falling when invincible.
2006-07-06 Wolfgang Beckerno more flying mr bomb
2006-07-06 Wolfgang BeckerMr. Bomb now supports custom sprites.
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-05 Christoph SommerChanged sprintfs to snprintfs, updated translation
2006-07-05 Christoph SommerShrunk cherry bomb a little, fixed bounding boxes. /
2006-07-05 Christoph SommerFlipLevelTransformer takes care of (Bonus)Blocks that...
2006-07-05 Wolfgang BeckerFixed ambient sound scripting
2006-07-05 Christoph SommerAmbientSound scripting patch from tuxdev
2006-07-04 Wolfgang BeckerInvisible Player is now in COLGROUP_DISABLED.
2006-07-04 Wolfgang BeckerCan set firefly's sprite.
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Christoph SommerMade invincibility sparkle a particle effect
2006-07-03 Christoph SommerExperimenting with Bomb explosions and particles
2006-07-03 Ingo Ruhnke- fixed missing angle init
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-07-03 Wolfgang BeckerFixed MrTree. He uses activate() to change direction...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-03 Ingo Ruhnke- added spotlight (not working, since rotation and...
2006-07-02 Wolfgang BeckerSet launchdirection ie. the initial direction of badguy...
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-07-02 Ingo Ruhnke- made light layer multiply instead of additive, fixed...
2006-07-01 Christoph SommerDoor creaks when opening, not when walking through
2006-07-01 Christoph SommerTrying out stricter UTF-8 checks
2006-07-01 Stephen GroundwaterAdded a sound wav for the sector trigger door.
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part III. A more global...
2006-06-30 Christoph SommerMade flip_level_transformer flip platforms.
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part II
2006-06-30 Matthias Braunapplied Daniel Hedlunds patch that works around jam...
2006-06-30 Christoph SommerMalformed UTF-8 sequences are no longer fatal
2006-06-29 Wolfgang BeckerAmbient sound loops again.
2006-06-29 Stephen GroundwaterAdding in the start of graphics and noise for the new...
2006-06-28 Christoph SommerMade SpriteParticle's action configurable
2006-06-28 Christoph SommerMade backflipping jump a little further /
2006-06-28 Christoph SommerAdded backflip action (no gfx yet) /
2006-06-28 Wolfgang BeckerScripted objects now support 'set_solid(bool solid...
2006-06-27 Christoph SommerMade Wind scriptable
2006-06-27 Christoph SommerFixed unused variable, added some comments
2006-06-27 Christoph SommerChanged door to only teleport Tux when he is standing...
2006-06-27 Christoph SommerFixed (fatal) compiler warnings on Windows
2006-06-26 Wolfgang BeckerUse findlocale by Adam D. Moss (icculus.org/~aspirin...
2006-06-26 Christoph SommerTried fixing assert error on Windows
2006-06-25 Christoph SommerFixed problem with Cloud particles popping out of view...
2006-06-25 Christoph SommerInverted Wind particle's y-coordinate
2006-06-25 Wolfgang BeckerFixed collision with unisold tiles.
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-06-22 Christoph SommerAdded ticking sound (self-made, public domain) for...
2006-06-21 Christoph SommerMoved "Fish" badguy behind water, made him dip complete...
2006-06-21 Christoph SommerMade transition to and from boat smoother
2006-06-21 Christoph SommerNew stay_group of SpriteChange objects ensures in_stay_...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded "interactive" Teleporters /
2006-06-20 Christoph SommerExperiments with new Teleporter Worldmap Tile
2006-06-18 Christoph SommerImproved ghost mode a bit
2006-06-18 Christoph SommerFixed flip level transformer
2006-06-18 Christoph SommerGame no longer needs to pause while Tux grows /
2006-06-17 Christoph SommerStatistics are now invalid (i.e. no displaying, no...
2006-06-17 Christoph SommerAdded (inactive) code to show level pictures on worldmap
2006-06-16 Christoph SommerAdjusted sources wrt localization
2006-06-10 Wolfgang BeckerFadeout textscroller only once or it will never quit.
2006-06-08 Christoph SommerNew Wind object: gently pushes players in one direction /
2006-06-07 Wolfgang BeckerEnableKeyRepeat while console is open.
2006-06-02 Christoph SommerCandle can now be turned on and off via squirrel scripting
2006-06-02 Christoph SommerSpriteParticle constructor now takes an AnchorPoint...
2006-06-02 Christoph SommerAdded dart fire and dart hit sound (selfmade, PD) /
2006-06-01 Christoph Sommer#define fix
2006-06-01 Christoph SommerForgot <stdexcept>... again.
2006-06-01 Christoph SommerNew trigger object "Switch" using public domain images...
2006-05-31 Wolfgang BeckerReset to release memory.
2006-05-31 Wolfgang BeckerStop flame sound if flame gets deactivated.
2006-05-30 Christoph SommerStalactites no longer fall while Tux is more than 400px...
2006-05-30 Wolfgang BeckerActivate badguys over or under current visible screen...
2006-05-30 Christoph SommerConsole autocompletion now descends into tables, classe...
2006-05-29 Wolfgang BeckerReset state for reactivated MrIceBlock.
2006-05-29 Wolfgang BeckerDon't reactivate badguys on screen.
2006-05-29 Matthias Braunthis shouldn't be in svn
2006-05-29 Matthias Braunalso autocomplete for parent tables
2006-05-29 Christoph SommerAdded autocompletion for current root table /
2006-05-28 Matthias Braunsmall fixes
2006-05-28 Matthias Braunrevert 1 small change
2006-05-27 Matthias Braunfix for breaking strict aliasing rules
2006-05-26 Christoph SommerAdded ghost mode for easier level debugging
2006-05-26 Matthias Braunfix
2006-05-26 Matthias Braun- Remove ManagedSoundSource
2006-05-26 Christoph SommerDeleted one line too many
2006-05-26 Christoph SommerWorked around bug with wrappping utf-8 text /
2006-05-26 Christoph SommerBadguys now get their deactivate() method called prior...
2006-05-26 Christoph SommerWorkaround for a bug with stopped SoundSource not being...
2006-05-26 Christoph SommerTrying out new ManagedSoundSource
2006-05-25 Christoph SommerCan't rebuild wrapper on Win, so I'm checking it in...
2006-05-25 Christoph SommerFixed a bug. Modified "Whatever floats your boat" to...
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