2014-08-14 |
Ingo Ruhnke | Removed "data/levels/world1/world.nut", as all the...
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2014-08-14 |
Ingo Ruhnke | Fixed compiler warning in Squirrel
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2014-08-13 |
Ingo Ruhnke | Fixed crash due to DrawingRequestData being cast to...
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2014-08-13 |
Ingo Ruhnke | A few quick hacks to get the Squirrel debugger sqdbg...
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2014-08-12 |
Ingo Ruhnke | Added primitive font generator
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2014-08-12 |
Ingo Ruhnke | Fixed SDL gradient renderer not drawing anything if...
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2014-08-12 |
Ingo Ruhnke | Use std::unique_ptr<> throughout the audio system
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2014-08-12 |
Ingo Ruhnke | Removed trailing whitespace from all *.?pp files
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2014-08-12 |
Ingo Ruhnke | Merge branch 'feature/memoryleaks'
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2014-08-12 |
Ingo Ruhnke | Fixed memory leaks in TileManager
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2014-08-12 |
Ingo Ruhnke | Delete dictionary_manager at the end of Main::run()
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in ObjectFactory
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in TextureManager, surfaces didn...
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2014-08-12 |
Ingo Ruhnke | Moved some declarations from drawing_requests.hpp to...
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2014-08-12 |
Ingo Ruhnke | Fixed memory leak in DrawingContext
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2014-08-12 |
Ingo Ruhnke | Added missing include to CommandLineArguments
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2014-08-12 |
Ingo Ruhnke | Changed order of initialisation, so that tinygettext...
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2014-08-12 |
Ingo Ruhnke | Added missing includes to Squirrel and SuperTux to...
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2014-08-12 |
Ingo Ruhnke | Merge branch 'feature/screenmanager'
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2014-08-12 |
Ingo Ruhnke | Rewrote ScreenManager push/pop handling again, should...
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2014-08-12 |
Ingo Ruhnke | Rewrote logic of ScreenManager to handle ScreenManager...
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2014-08-12 |
Ingo Ruhnke | Minor cleanup in ScreenManager
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2014-08-12 |
Ingo Ruhnke | Moved some joystick related messages into log_debug...
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2014-08-11 |
Ingo Ruhnke | Turned DrawingEffect into a proper bitset, used to...
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2014-08-11 |
Ingo Ruhnke | Gutted SDLSurfaceData, as it doesn't really need to...
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2014-08-11 |
Ingo Ruhnke | Merge branch 'feature/savegame'
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2014-08-11 |
Ingo Ruhnke | Moved some state handling code into WorldState, sort...
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2014-08-11 |
Ingo Ruhnke | Moved TitleScreen::get_level_name() into GameManager...
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2014-08-11 |
Ingo Ruhnke | Further filename untangling in World class
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2014-08-11 |
Ingo Ruhnke | Added FileSystem::join("dir", "file") -> "dir/file"
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2014-08-11 |
Ingo Ruhnke | Cleaned up the file handling in World, Worlds are now...
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2014-08-11 |
Ingo Ruhnke | Moved savegame name generation into World class and...
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2014-08-11 |
Ingo Ruhnke | Only clear Currenton pointer when the object is the...
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2014-08-11 |
Ingo Ruhnke | Minor cleanup in World, replaced global scripting:...
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2014-08-11 |
Ingo Ruhnke | Moved World loading into a factory method World::load()
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2014-08-11 |
Ingo Ruhnke | Added some m_ prefixes and made variables private in...
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2014-08-11 |
Ingo Ruhnke | Disabled -Wabi in CMakeLists.txt
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2014-08-11 |
Ingo Ruhnke | Cleaned up the World class a bit
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2014-08-11 |
Ingo Ruhnke | Merge branch 'feature/argparse'
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2014-08-11 |
Ingo Ruhnke | Added --debug and --verbose command line arguments
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2014-08-11 |
Ingo Ruhnke | Fixed compiler warnings due to new loglevel aware log...
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2014-08-11 |
Ingo Ruhnke | Added support for different log levels
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2014-08-11 |
Ingo Ruhnke | Added another note about comments to CODINGSTYLE
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2014-08-11 |
Ingo Ruhnke | Moved argument parsing into CommandLineArguments
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2014-08-11 |
Ingo Ruhnke | Removed unused function prototype
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2014-08-11 |
Ingo Ruhnke | Updated email address, grumbel@gmx.de -> grumbel@gmail.com ...email address, grumbel@gmx.de -> grumbel@gmail.com
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2014-08-11 |
Ingo Ruhnke | Added missing include to trigger/door.cpp, fixes 0000866
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2014-08-11 |
Ingo Ruhnke | Reduced texture from 1024x1024 to 128x128, no need...
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2014-08-10 |
Ingo Ruhnke | CODINGSTYLE: avoid spaces at the end of lines
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2014-08-10 |
Ingo Ruhnke | Added rule to name variables m_*/g_*/s_* to CODINGSTYLE...
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2014-08-10 |
Ingo Ruhnke | Made WARNING build option usable again
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2014-08-10 |
Ingo Ruhnke | Merge branch 'feature/menu-cleanup'
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2014-08-10 |
Ingo Ruhnke | Clear menu stack when changing languages to force recreation...
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2014-08-10 |
Ingo Ruhnke | Display number of solved levels in ContribMenu, kind...
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2014-08-10 |
Ingo Ruhnke | Highlight the currently active profile in ProfileMenu
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2014-08-10 |
Ingo Ruhnke | Load and save current profile to config file
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2014-08-10 |
Ingo Ruhnke | Removed unimplemented "Profiles on Startup"
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2014-08-10 |
Ingo Ruhnke | Fixed issue with MainMenu stack on top of the WorldmapMenu...
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2014-08-10 |
Ingo Ruhnke | Implemented Menu::on_window_resize()
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2014-08-10 |
Ingo Ruhnke | Renamed MenuManager::recalc_pos() -> MenuManager::on_window_...
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2014-08-09 |
Ingo Ruhnke | Implemented MenuManager::refresh() so that joystick...
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2014-08-09 |
Ingo Ruhnke | Only show language and profile options in main menu...
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2014-08-09 |
Ingo Ruhnke | Reimplemented menu transition effects
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2014-08-09 |
Ingo Ruhnke | Further cleanup in the MenuManager
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2014-08-09 |
Ingo Ruhnke | Removed some disabled code
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2014-08-09 |
Ingo Ruhnke | Added GameManager class to keep track of the World...
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2014-08-09 |
Ingo Ruhnke | Cleaned up MenuManager some more, some ownership issues...
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2014-08-08 |
Ingo Ruhnke | Simplifying the Menu API a bit
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2014-08-08 |
Ingo Ruhnke | Minor cleanup
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2014-08-08 |
Ingo Ruhnke | Switched from passing pointers around to using numeric...
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2014-08-08 |
Ingo Ruhnke | Added MenuManager::draw()
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2014-08-08 |
Ingo Ruhnke | Cleaned up some function names in MenuManager
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2014-08-08 |
Ingo Ruhnke | Use std::unique_ptr<> in ContribMenu
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2014-08-08 |
Ingo Ruhnke | Merge branch 'feature/menu-cleanup'
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2014-08-08 |
Ingo Ruhnke | Fixed crash when exiting menu and recalc_pos/all_menus
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2014-08-08 |
Ingo Ruhnke | Minor code cleanup
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2014-08-08 |
Ingo Ruhnke | Use std::unique_ptr<> in ScreenManager
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2014-08-08 |
Ingo Ruhnke | Moved menu code frome GameSession and Worldmap into...
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2014-08-08 |
Ingo Ruhnke | Turned MenuStorage into a proper class
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2014-08-08 |
Ingo Ruhnke | Turned MenuManager into a proper class instead of just...
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2014-08-08 |
Ingo Ruhnke | Removed some unused code from Console
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2014-08-07 |
Ingo Ruhnke | Merge button and stick input gracefully in GameControllerManager
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2014-08-07 |
Ingo Ruhnke | Fixed missing SDL_WINDOW_RESIZABLE flag in GLRenderer
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2014-08-06 |
Ingo Ruhnke | Merge branch 'feature/gamecontroller'
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2014-08-06 |
Ingo Ruhnke | Added option to disable gamecontroller use and fall...
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2014-08-06 |
Ingo Ruhnke | Renamed JoystickKeyboardController to InputManager
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2014-08-06 |
Ingo Ruhnke | Keycode values changed between SDL1 and SDL2, so reset...
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2014-08-06 |
Ingo Ruhnke | Moved keyboard code into KeyboardManager class
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2014-08-06 |
Ingo Ruhnke | Added MENU_BACK button (i.e. B on Xbox360 controller)
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2014-08-06 |
Ingo Ruhnke | Removed obsolete keycode range check
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2014-08-06 |
Ingo Ruhnke | Implemented basic support for SDL GameController
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2014-08-06 |
Ingo Ruhnke | Removed some old event eating code, as randomly discarding...
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2014-08-06 |
Ingo Ruhnke | Init game controller on startup
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2014-08-06 |
Ingo Ruhnke | Moved joystick specific code from JoystickKeyboardController...
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2014-08-06 |
Ingo Ruhnke | Minor CODINGSTYLE update: auto_ptr -> unique_ptr
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2014-08-06 |
Ingo Ruhnke | Added missing <vector> include
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2014-08-05 |
Ingo Ruhnke | Minor cleanup
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2014-08-05 |
Ingo Ruhnke | Splitted the mouse cursor into three separate images...
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2014-08-04 |
Ingo Ruhnke | Added 1px transparent border to most fonts, left a...
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2014-08-04 |
Ingo Ruhnke | Added 1-pixel transparent border around glyphs to avoid...
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