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Added rule to name variables m_*/g_*/s_* to CODINGSTYLE, should make naming conflicts...
2014-07-30
Ingo Ruhnke
Hooked up window resize event (not yet implemented...
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2014-07-30
Ingo Ruhnke
Implemented set_gamma()
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2014-07-30
Ingo Ruhnke
Use fullscreen and resolution config in SDLRenderer
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2014-07-30
Ingo Ruhnke
Removed OLD_SDL1 software rendering code from SDL_Renderer
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2014-07-30
Ingo Ruhnke
Removed lots of OLD_SDL1 software rendering code from...
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2014-07-30
Ingo Ruhnke
Removed some OLD_SDL1 code
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2014-07-30
Ingo Ruhnke
Fixed black borders in GL renderer
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2014-07-30
Ingo Ruhnke
Removed unused SDL_Surface* screen; from GLLightmap
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2014-07-30
Ingo Ruhnke
Fixed radius calculation for rounded rectangles
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2014-07-30
Ingo Ruhnke
Fixed OpenGL renderer, starts now up and game seems...
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2014-07-30
Ingo Ruhnke
Implemented support for rounded rectangles
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2014-07-30
Ingo Ruhnke
Implemented SDLRenderer::do_take_screenshot()
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2014-07-30
Ingo Ruhnke
Implemented horizontal flipping in SDLRenderer
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2014-07-30
Ingo Ruhnke
Implemented SDLRenderer::draw_inverse_ellipse()
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2014-07-30
Ingo Ruhnke
More .gitignore
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2014-07-30
Ingo Ruhnke
Implemented basic rendering operations, game is now...
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2014-07-30
Ingo Ruhnke
Removed unused "void Renderer::draw_text(const DrawingReques...
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2014-07-30
Ingo Ruhnke
Added -Wno-unused-parameter to disable annoying compiler...
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2014-07-30
Ingo Ruhnke
Disabled some more code, game now starts up and plays...
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2014-07-30
Ingo Ruhnke
Made code compile, not work, with SDL2, old code that...
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2014-07-30
Ingo Ruhnke
AdAdded check for SDL2 to CMake
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2014-07-30
Ingo Ruhnke
Fixed SDL2 include, should just be SDL.h
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2014-07-30
Ingo Ruhnke
Purged SDL2 source code from the sourcetree, it's not...
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