supertux.git
2010-02-09 florianfBug 570: Level 1-07 "Oh no! More Snowballs!": Add fadin...
2010-02-09 florianfBug 570: Level 1-06 "The Frosted Fields": Add fading...
2010-02-09 florianfBug 570: Level 1-04 "Tobgle Road": Add fading secret...
2010-02-06 grumbelAdded missing variable initialisation and replaced...
2010-02-01 florianfsupertux/collision.[ch]pp: Use "contrain_*" rather...
2010-01-31 florianfBug 571: Take tilemap movement into account when handli...
2010-01-31 florianfsrc/supertux/sector.cpp: Use shift delta when checking...
2010-01-31 florianfBug 566: Implement handling of unisolid slopes.
2010-01-30 florianfBug 563: Reset backflipping when Tux spawns.
2010-01-30 florianfBug 562: Collision detection for unisolid tiles doesn...
2010-01-30 florianfBug 474: Flip bonus-block flowers and partial-size...
2010-01-30 florianfCleanups related to tilemap positions:
2010-01-30 florianfBug 565: Support "editor-images" within "tiles".
2010-01-30 florianfFurther cleanups to texture caching, from bug 523:
2010-01-30 florianfBug 557: config.h misses INSTALL_SUBDIR_* variables...
2010-01-30 florianfBug 560: Fix 1-pixel gaps between tiles near hidden...
2010-01-30 florianfBug 541: Version-sort the level filenames.
2010-01-30 florianfBug 507: Reset stuff upon player death
2010-01-30 florianfBug 509: Omit "Best" stats in end sequence for non...
2010-01-30 florianfBug 508: Make PlayerStatus::reset reset displayed_coins.
2010-01-30 florianfsrc/math/aatriangle.cpp: Added forgotten new file.
2010-01-30 florianfBug 100: Flip slopes properly.
2010-01-30 florianfBug 471: Fix upward release of ice block, and grabbing...
2010-01-30 florianfBug 456: Avoid hurting Tux in a ravine.
2010-01-30 florianfsrc/video/sdl_renderer.cpp: Work around a segmentation...
2010-01-28 mathnerd314Fix spawnpoint in "Down the rabbit hole"
2010-01-26 mathnerd314Shake camera on buttjump.
2010-01-25 mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-25 mathnerd314MrIceBlock stops after bouncing a lot.
2010-01-25 mathnerd314Console logging is now identical in all builds; warning...
2010-01-24 mathnerd314Use NDEBUG a bit less.
2010-01-24 mathnerd314Tile fixes.
2010-01-21 mathnerd314Badguy activation/deactivation (Matt's patch from bug...
2010-01-21 mathnerd314Matt's patch for Stalactite shaking (bug 543)
2010-01-20 mathnerd314Octo's patch from bug 523.
2010-01-20 mathnerd314Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth...
2010-01-20 mathnerd314Remove bonus-grow.png and make lava tiles hurt.
2010-01-19 mathnerd314Updated editor images from Some_Person/bug 481
2010-01-19 mathnerd314MrBomb, MrIceBlock, and Snail now die on invincibility...
2010-01-18 mathnerd314Snow ADSR (bug 221)
2010-01-18 mathnerd314Change DELTA to .002 (wait for bugs...)
2010-01-18 mathnerd314Mark "auto" as translatable
2010-01-18 mathnerd314Turkish translation from meczup
2010-01-18 mathnerd314Doors can run scripts now.
2010-01-17 mathnerd314UnstableTile and WeakBlock are affected by Explosions.
2010-01-17 mathnerd314Replace igel with snail in dan_morial.stl + small nit...
2010-01-13 mmloshFix for bug 544 and it's duplicates.
2010-01-01 anmasterFix right files to depend on version.h.
2010-01-01 anmasterMake Cmake rerun svnversion even when just building...
2010-01-01 anmasterMinor cosmetic fixes: data/levels/world2/christoph3.stl
2010-01-01 anmasterFix door position in data/levels/world2/dfk-level3...
2010-01-01 anmasterMake data/levels/world2/castle.stl completable (used...
2010-01-01 anmasterFix up broken tiles in christoph5 somewhat. It now...
2010-01-01 anmasterFix some visible feets due to missing tiles in fg near...
2010-01-01 anmasterSmall cosmetic fixes to world2/level1.stl (hardly reall...
2010-01-01 mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-31 anmasterFix broken dart traps in "Little Venice"
2009-12-31 anmasterAdd some tiles in the FG layer in light+magic to preven...
2009-12-31 anmasterUpdate Swedish translations for world1 and world2.
2009-12-31 anmasterUpdate Swedish translation.
2009-12-30 grumbelAdded cast around GLEW_ARB_texture_non_power_of_two...
2009-12-29 mathnerd314* Revert breaking changes from last revision
2009-12-28 mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-25 mathnerd314Add a constant for how long electrify lasts
2009-12-25 mathnerd314Thunderstorm sounds (from Auria and Some_Person)
2009-12-24 mathnerd314Change anim_fps to fps in snail (fixes sprite; frames...
2009-12-24 mathnerd314- sounds are on both channels
2009-12-23 mathnerd314svn:eol-style native + comment fixes
2009-12-23 mathnerd314Some more sounds from Some_Person
2009-12-23 mathnerd314Stuff from Some_Person.
2009-12-16 wolfgangbPlay kill.wav when Tux is killed, hurt.wav when he...
2009-12-16 wolfgangbtypo
2009-12-14 grumbelAdded TexturePtr
2009-12-14 grumbelAdded FontPtr
2009-12-14 grumbelAdded SpritePtr
2009-12-14 grumbelAdded Surface::clone() method
2009-12-14 grumbelRemoved some unused code
2009-12-14 grumbelTODO updates
2009-12-13 grumbelMore use of SurfacePtr
2009-12-13 tuxdevadd Boost to CMake
2009-12-13 grumbelAdded SurfacePtr
2009-12-13 mathnerd314change some LAYER_GUI to LAYER_HUD, update tinygettext...
2009-12-13 grumbelMore use of SurfacePtr
2009-12-13 grumbelUse boost::shared_ptr<Surface> instead of std::auto_ptr...
2009-12-07 grumbelRemoved Unicode byte-order mark, which confuses the...
2009-12-07 grumbelSwitched from GL_CLAMP to GL_CLAMP_TO_EDGE, fixes some...
2009-12-07 grumbelChanged Font code to use glyph.offset, instead of Rect...
2009-12-07 grumbelTODO updates
2009-12-07 grumbelAdded reset() and empty constructor to SDLSurfacePtr
2009-12-07 grumbelDisabled debugging output on video mode switch
2009-12-07 tuxdevminor tweaks for the extra warnings so the giant list...
2009-12-07 tuxdevmake SDL texture optimization less aggressive and gener...
2009-12-07 grumbelAdded some notes about supported resolutions
2009-12-07 grumbelTODO updates
2009-12-06 grumbelReplaced GL_ARB_texture_non_power_of_two with proper...
2009-12-06 grumbelAdded mipmapping, but disabled it, as it leads to some...
2009-12-06 grumbelCopy the palette of indexed images, fixes issue with...
2009-12-06 grumbelUse a new Texture for each Surface, this should fix...
2009-12-06 grumbelSplitted TextureManager::create_image_texture() into...
2009-12-06 grumbelAdded empty SurfaceData class so we don't have to pass...
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