1 # Translation of nn to Norwegian Nynorsk
2 # Norwegian Nynorsk translations for supertux package.
3 # Copyright (C) 2007 THE supertux'S COPYRIGHT HOLDER
4 # This file is distributed under the same license as the supertux package.
6 # Karl Ove Hufthammer <karl@huftis.org>, 2007.
9 "Project-Id-Version: nn\n"
10 "Report-Msgid-Bugs-To: \n"
11 "POT-Creation-Date: 2010-07-03 17:12-0400\n"
12 "PO-Revision-Date: 2007-07-01 11:20+0200\n"
13 "Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n"
14 "Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
19 "X-Generator: KBabel 1.11.4\n"
21 #: data/levels/test/BackGround.stl:3
22 msgid "Forest Background Test"
25 #: data/levels/test/bicycle_platform.stl:3
26 msgid "Bicycle Platform Test"
29 #: data/levels/test/candle.stl:3
30 msgid "Candle Scripting Test"
33 #: data/levels/test/captainsnowball.stl:3
34 msgid "Captain Snowball Test (Welcome to Antarctica)"
37 #: data/levels/test/captainsnowball.stl:32
40 "!images/objects/bonus_block/full-0.png\n"
41 "#Bonus blocks can contain coins, power-ups or special items to help you in your quest.\n"
43 "#Hit them from below to get at their contents."
46 #: data/levels/test/captainsnowball.stl:41
49 "!images/powerups/egg/egg.png\n"
50 "#The egg makes Tux grow larger. Tux can then smash wooden blocks with his head."
53 #: data/levels/test/captainsnowball.stl:48
56 "!images/objects/resetpoints/bell-m.png\n"
57 "#Activate the checkpoint. As long as you have at least 25 coins left, you can retry the level from here."
60 #: data/levels/test/captainsnowball.stl:55
63 "!images/tiles/signs/run.png\n"
64 "#The path in front of you is blocked. Gain some speed before jumping to pass over the blocks."
67 #: data/levels/test/captainsnowball.stl:62
70 "!images/powerups/fireflower/fire_flower-0.png\n"
71 "#The fire flower gives Tux the ability to shoot fireballs."
74 #: data/levels/test/captainsnowball.stl:69
77 "!images/powerups/1up/1up.png\n"
78 "#The Tux doll gives Tux 100 coins."
81 #: data/levels/test/captainsnowball.stl:76
84 "#Many levels contain secret areas behind what seems to be plain walls. Look for clues to find them."
87 #: data/levels/test/castletiles.stl:3
88 msgid "Castle Tiles Test"
91 #: data/levels/test/chain.stl:3
95 #: data/levels/test/crystalcave.stl:3
96 msgid "Crystal Cave test"
99 #: data/levels/test/crystallo.stl:3
100 msgid "Crystal Cave (Crystallo Test)"
103 #: data/levels/test/darksnow.stl:3
104 msgid "Dark Snow Test (+Icecrusher)"
107 #: data/levels/test/decal.stl:3
111 #: data/levels/test/doortest.stl:3
115 #: data/levels/test/forestkeep.stl:4
116 msgid "Forest Keep Test"
119 #: data/levels/test/haywire.stl:3
120 msgid "Haywire bomb test"
123 #: data/levels/test/icecrusher.stl:3
124 msgid "IceCrusher Test"
127 #: data/levels/test/icetest.stl:3
131 #: data/levels/test/intro2.stl:4
132 msgid "Picnic With Penny"
133 msgstr "Piknik med Penny"
135 #: data/levels/test/kugelblitz.stl:3
136 msgid "Kugelblitz Test"
137 msgstr "Kugelblitz-test"
139 #: data/levels/test/light.stl:3
140 msgid "Lightmap Test"
143 #: data/levels/test/magicblocks.stl:3
144 msgid "Magic Block Test"
147 #: data/levels/test/menutest.stl:3
148 msgid "Menu as Level Test"
151 #: data/levels/test/newice.stl:3
152 msgid "Unnamed (Ice Test)"
155 #: data/levels/test/nightcave.stl:3
156 msgid "NightCave test"
159 #: data/levels/test/oddbug.stl:3
163 #: data/levels/test/owl.stl:3
167 #: data/levels/test/pneumatic_platform.stl:3
168 msgid "Pneumatic Platform Test"
171 #: data/levels/test/scripttrigger.stl:3
172 msgid "Script Trigger Test"
175 #: data/levels/test/short_fuse.stl:3
176 msgid "Short fuse bomb test"
179 #: data/levels/test/snowair.stl:3
180 msgid "Snow Air Tile Test"
183 #: data/levels/test/snowmountain.stl:3
184 msgid "Snow Mountain Tiles"
187 #: data/levels/test/snowslope.stl:3
188 msgid "Snow Slope Tile Test"
191 #: data/levels/test/stacking.stl:4
192 msgid "Enemy Stacking Test"
195 #: data/levels/test/stacking.stl:60
196 msgid "images/powerups/egg/egg.sprite"
197 msgstr "images/powerups/egg/egg.sprite"
199 #: data/levels/test/tileplatforms.stl:3
200 msgid "Tile Platform Test"
203 #: data/levels/test/totem.stl:4
207 #: data/levels/test/transition.stl:3
208 msgid "Ghost Forest Transition"
209 msgstr "Spøkjelsesskogovergang"
211 #: data/levels/test/treeboss.stl:3
212 msgid "Trees Suck (Tree Boss Test)"
215 #: data/levels/test/unisolid.stl:3
216 msgid "Snow Tileset and Platform Test"
219 #: data/levels/test/unstable_tile.stl:3
220 msgid "Unstable tile test"
226 #~ msgid "Ambient Sound Test"
227 #~ msgstr "Omgjevnadslydtest"
231 #~ "#An ambient sound \n"
232 #~ "#leveldone music\n"
235 #~ "#Omgjevnadslyd \n"
236 #~ "#Brett fullført\n"
240 #~ "#An ambient sound \n"
241 #~ "#source playing the\n"
242 #~ "#rain effect should \n"
243 #~ "#be audible here.\n"
246 #~ "#Omgjevnadslyd \n"
247 #~ "#med regneffektar\n"
248 #~ "#skal hørast no.\n"
254 #~ "#smaller geometry\n"
255 #~ "#than rain source\n"
260 #~ "#Mindre geometri\n"
261 #~ "#enn regnkjelda\n"
266 #~ "#extending right\n"
269 #~ "#Lava (område)\n"
270 #~ "#som går til høgre\n"
272 #~ msgid "Autoscroll Test (Above the Arctic Skies)"
273 #~ msgstr "Autorullingstest («Over skyene»)"
275 #~ msgid "Flying Platform Test"
276 #~ msgstr "Flygande plattform-test"
278 #~ msgid "Bonus Island Castle"
279 #~ msgstr "Bonusøyslott"
281 #~ msgid "Bonus Block Test"
282 #~ msgstr "Bonusblokktest"
286 #~ "#Beware of these crazy\n"
288 #~ "#Better seek for blue\n"
292 #~ "#Pass deg for desse\n"
293 #~ "#raude drikkane.\n"
294 #~ "#Sjå heller etter\n"
297 #~ msgid "DartTrap Test"
298 #~ msgstr "DartTrap-test"
300 #~ msgid "Forest Tiles / Slopes / Foreground Test"
301 #~ msgstr "Skogbrikker / bakkar / framgrunnstest"
306 #~ msgid "Forest Theme Test"
307 #~ msgstr "Skogtematest"
309 #~ msgid "Test of badguys hit from below"
310 #~ msgstr "Test av knusing av slemmingar nedanfrå"
312 #~ msgid "Sawblade Test"
313 #~ msgstr "Sagbladtest"
315 #~ msgid "SuperTux Intro"
316 #~ msgstr "SuperTux-intro"
318 #~ msgid "Nolok Escapes"
319 #~ msgstr "Nolok rømmer"
321 #~ msgid "key 1 water - to be placed behind waterfall"
322 #~ msgstr "nøkkel 1 vatn - skal plasserast bak fossen"
325 #~ "#Remember that you can type\n"
326 #~ "#sector.add_key(key);\n"
327 #~ "#keys are air, wood, earth, fire and water"
329 #~ "#Hugs at du kan skriva\n"
330 #~ "#sector.add_key(nøkkel);\n"
331 #~ "#Nøklane er «air» (luft),\n"
332 #~ "#«wood» (tre), «earth» (jord),\n"
333 #~ "#«fire» (eld) og «water» (vatn)."
335 #~ msgid "Ladder Test"
336 #~ msgstr "Stigetest"
338 #~ msgid "One Block Fall-through / Spikes"
339 #~ msgstr "Éiblokks nedfall / piggar"
341 #~ msgid "Rain And Ghost Theme Test"
342 #~ msgstr "Regn- og spøkjelsestematest"
344 #~ msgid "Rising Lava Test"
345 #~ msgstr "Veksande lava-test"
347 #~ msgid "Scripting Test"
348 #~ msgstr "Skripttest"
350 #~ msgid "Sector Test"
351 #~ msgstr "Sektortest"
353 #~ msgid "Trees Suck"
354 #~ msgstr "Tre suger"
356 #~ msgid "Inside The Tree"
357 #~ msgstr "Inni treet"
359 #~ msgid "Collapse Imminent!"
360 #~ msgstr "Samanbrotet er nærståande!"
362 #~ msgid "WillOWisp Test"
363 #~ msgstr "WillOWisp-test"