removed 'No worldfound' message
[supertux.git] / data / levels / world1 / world.nut
1 if(! ("world" in state)) {
2         state.world <- "levels/world1/worldmap.stwm";
3         save_state();
4 }
5
6 // load worldmap and wait till it is displayed
7 load_worldmap(state.world);
8 wait_for_screenswitch();
9 save_state();
10
11 worldthread <- get_current_thread();
12 // wait for worldchanges
13 while(true) {
14         ::suspend();
15         exit_screen();
16         load_worldmap(state.world);
17         save_state();
18 }
19