New grow and skid sounds from remaxim
[supertux.git] / src / levelintro.cpp
1 //  $Id$
2 //
3 //  SuperTux -- LevelIntro screen
4 //  Copyright (C) 2008 Christoph Sommer <christoph.sommer@2008.expires.deltadevelopment.de>
5 //
6 //  This program is free software; you can redistribute it and/or
7 //  modify it under the terms of the GNU General Public License
8 //  as published by the Free Software Foundation; either version 2
9 //  of the License, or (at your option) any later version.
10 //
11 //  This program is distributed in the hope that it will be useful,
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //  GNU General Public License for more details.
15 //
16 //  You should have received a copy of the GNU General Public License
17 //  along with this program; if not, write to the Free Software
18 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
19 //  02111-1307, USA.
20 #include <config.h>
21
22 #include "levelintro.hpp"
23
24 #include <stdexcept>
25 #include "log.hpp"
26 #include "mainloop.hpp"
27 #include "gettext.hpp"
28 #include "resources.hpp"
29 #include "video/drawing_context.hpp"
30 #include "gui/menu.hpp"
31 #include "main.hpp"
32 #include "fadeout.hpp"
33 #include "control/joystickkeyboardcontroller.hpp"
34 #include "sprite/sprite_manager.hpp"
35 #include "random_generator.hpp"
36
37 LevelIntro::LevelIntro(const Level* level, const Statistics* best_level_statistics)
38         : level(level), best_level_statistics(best_level_statistics), player_sprite_py(0), player_sprite_vy(0)
39 {
40   player_sprite.reset(sprite_manager->create("images/creatures/tux/tux.sprite"));
41   player_sprite->set_action("small-walk-right");
42   player_sprite_jump_timer.start(systemRandom.randf(5,10));
43 }
44
45 LevelIntro::~LevelIntro()
46 {
47 }
48
49 void
50 LevelIntro::setup()
51 {
52 }
53
54 void
55 LevelIntro::update(float elapsed_time)
56 {
57
58   // Check if it's time to exit the screen
59   if(main_controller->pressed(Controller::JUMP)
60       || main_controller->pressed(Controller::ACTION)
61       || main_controller->pressed(Controller::MENU_SELECT)
62       || main_controller->pressed(Controller::PAUSE_MENU)) {
63     main_loop->exit_screen(new FadeOut(0.1));
64   }
65
66   player_sprite_py += player_sprite_vy * elapsed_time;
67   player_sprite_vy += 1000 * elapsed_time;
68   if (player_sprite_py >= 0) {
69     player_sprite_py = 0;
70     player_sprite_vy = 0;
71   }
72   if (player_sprite_jump_timer.check()) {
73     player_sprite_vy = -300;
74     player_sprite_jump_timer.start(systemRandom.randf(2,3));
75   }
76   
77 }
78
79 void
80 LevelIntro::draw(DrawingContext& context)
81 {
82   const Statistics& stats = level->stats;
83   int py = static_cast<int>(SCREEN_HEIGHT / 2 - normal_font->get_height() / 2);
84
85   context.draw_filled_rect(Vector(0, 0), Vector(SCREEN_WIDTH, SCREEN_HEIGHT), Color(0.0f, 0.0f, 0.0f, 1.0f), 0);
86
87   {
88     context.draw_center_text(normal_font, level->get_name(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::header_color);
89     py += static_cast<int>(normal_font->get_height());
90   }
91
92   std::string author = level->get_author();
93   if ((author != "") && (author != "SuperTux Team")) {
94     std::string author_text = std::string(_("contributed by ")) + author;
95     context.draw_center_text(small_font, author_text, Vector(0, py), LAYER_FOREGROUND1, LevelIntro::author_color);
96     py += static_cast<int>(small_font->get_height());
97   }
98
99   py += 32;
100
101   {
102     player_sprite->draw(context, Vector((SCREEN_WIDTH - player_sprite->get_current_hitbox_width()) / 2, py + player_sprite_py), LAYER_FOREGROUND1);
103     py += static_cast<int>(player_sprite->get_current_hitbox_height());
104   }
105
106   py += 32;
107
108   {
109     context.draw_center_text(normal_font, std::string("- ") + _("Best Level Statistics") + std::string(" -"), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_hdr_color);
110     py += static_cast<int>(normal_font->get_height());
111   }
112
113   {
114     std::stringstream ss;
115     ss << _("Coins") << ": " << Statistics::coins_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->coins : 0, stats.total_coins);
116     context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1, LevelIntro::stat_color);
117     py += static_cast<int>(normal_font->get_height());
118   }
119   
120   {
121     std::stringstream ss;
122     ss << _("Secrets") << ": " << Statistics::secrets_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->secrets : 0, stats.total_secrets);
123     context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
124     py += static_cast<int>(normal_font->get_height());
125   }
126
127   {
128     std::stringstream ss;
129     ss << _("Time") << ": " << Statistics::time_to_string((best_level_statistics && (best_level_statistics->coins >= 0)) ? best_level_statistics->time : 0);
130     context.draw_center_text(normal_font, ss.str(), Vector(0, py), LAYER_FOREGROUND1,LevelIntro::stat_color);
131     py += static_cast<int>(normal_font->get_height());
132   }
133
134 }