2 // Copyright (C) 2006 Matthias Braun <matze@braunis.de>
4 // This program is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
9 // This program is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program. If not, see <http://www.gnu.org/licenses/>.
17 #include "supertux/level.hpp"
19 #include "lisp/list_iterator.hpp"
20 #include "lisp/parser.hpp"
21 #include "object/block.hpp"
22 #include "object/coin.hpp"
23 #include "supertux/sector.hpp"
24 #include "supertux/tile_manager.hpp"
25 #include "supertux/tile_set.hpp"
26 #include "trigger/secretarea_trigger.hpp"
40 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
47 Level::load(const std::string& filepath)
52 const lisp::Lisp* root = parser.parse(filepath);
54 const lisp::Lisp* level = root->get_lisp("supertux-level");
56 throw std::runtime_error("file is not a supertux-level file.");
59 level->get("version", version);
61 log_info << "level uses old format: version 1" << std::endl;
62 tileset = tile_manager->get_tileset("images/tiles.strf");
63 load_old_format(*level);
67 const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets");
68 if(tilesets_lisp != NULL) {
69 tileset = tile_manager->parse_tileset_definition(*tilesets_lisp);
72 std::string tileset_name;
73 if(level->get("tileset", tileset_name)) {
75 log_warning << "multiple tilesets specified in level" << std::endl;
77 tileset = tile_manager->get_tileset(tileset_name);
80 /* load default tileset */
82 tileset = tile_manager->get_tileset("images/tiles.strf");
84 current_tileset = tileset;
89 lisp::ListIterator iter(level);
91 const std::string& token = iter.item();
92 if(token == "version") {
93 iter.value()->get(version);
95 log_warning << "level format newer than application" << std::endl;
97 } else if(token == "tileset" || token == "tilesets") {
99 } else if(token == "name") {
100 iter.value()->get(name);
101 } else if(token == "author") {
102 iter.value()->get(author);
103 } else if(token == "contact") {
104 iter.value()->get(contact);
105 } else if(token == "license") {
106 iter.value()->get(license);
107 } else if(token == "on-menukey-script") {
108 iter.value()->get(on_menukey_script);
109 } else if(token == "sector") {
110 Sector* sector = new Sector(this);
111 sector->parse(*(iter.lisp()));
114 log_warning << "Unknown token '" << token << "' in level file" << std::endl;
119 log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl;
122 } catch(std::exception& e) {
123 std::stringstream msg;
124 msg << "Problem when reading level '" << filepath << "': " << e.what();
125 throw std::runtime_error(msg.str());
128 current_tileset = NULL;
132 Level::load_old_format(const Reader& reader)
134 reader.get("name", name);
135 reader.get("author", author);
137 Sector* sector = new Sector(this);
138 sector->parse_old_format(reader);
143 Level::add_sector(Sector* sector)
145 Sector* test = get_sector(sector->get_name());
147 throw std::runtime_error("Trying to add 2 sectors with same name");
149 sectors.push_back(sector);
153 Level::get_sector(const std::string& name)
155 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
157 if(sector->get_name() == name)
165 Level::get_sector_count()
167 return sectors.size();
171 Level::get_sector(size_t num)
173 return sectors.at(num);
177 Level::get_total_coins()
180 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
182 for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
183 o != sector->gameobjects.end(); ++o) {
184 Coin* coin = dynamic_cast<Coin*> (*o);
190 BonusBlock *block = dynamic_cast<BonusBlock*> (*o);
193 if (block->contents == BonusBlock::CONTENT_COIN)
199 // FIXME: do we want this? q.v. src/object/oneup.cpp
200 else if (block->contents == BonusBlock::CONTENT_1UP)
213 Level::get_total_badguys()
215 int total_badguys = 0;
216 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
217 total_badguys += (*i)->get_total_badguys();
218 return total_badguys;
222 Level::get_total_secrets()
224 int total_secrets = 0;
225 for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
226 total_secrets += (*i)->get_total_count<SecretAreaTrigger>();
227 return total_secrets;