Updated addon repository URL and improved debug output on download
[supertux.git] / data / images / objects /
2014-11-30 LMHAdded missing graphic for airflower
2014-11-30 LMHCrude attempt at a hat for airflower.
2014-11-29 LMHFinished up code for basic functionality of earthflower...
2014-11-15 LMHCompleted airflower powerup abilities.
2014-10-19 LMHAdded a halloween themed brick covered with cobwebs
2014-10-08 Ingo RuhnkeAdded torch graphics
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-04-08 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2014-04-03 LMHIncubator Island: new level 'Into the Dark'
2014-03-09 LMHMore explosion variety.
2013-10-26 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-10-26 LMHAdded ice-slick tiles that can be used to make various...
2013-10-26 LMHCleaned up some junk in bonus_block.
2013-09-22 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-08-28 LMHAdded ice-slick tiles that can be used to make various...
2013-08-26 LMHCleaned up some junk in bonus_block.
2013-08-17 Tobias MarkusRecompress PNG images to save space, load time. Bug...
2013-08-14 LMHNew level: 'The Mountain Pass' designed to introduce...
2013-08-08 LMHAdded some coin sprite actions for the editor
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-13 LMHNew BonusBlock content: 'explode' - a coin explosion.
2013-07-11 LMHNew BonusBlock content: 'coinrain'. Causes ten coins...
2013-06-15 LMHNew BadGuys (code only): 'walkingflame', 'swalkingflame...
2013-06-15 LMHImproved color candle light appearance
2013-04-09 LMHExplosions light up immediate area
2013-04-09 LMHFireballs glow in the dark, and added basic torch sprit...
2013-04-09 LMHPowerups glow in the dark
2013-04-09 LMHCandle made more versatile: flicker can be disabled...
2012-12-07 LMHNew bonus_block contnet: trampolines & rock
2012-11-28 LMHNew bonus_block content: light
2012-01-24 LMHNew Object: rusty trampoline code by rgcjonas, graphics...
2012-01-24 LMHweakblock: ice-themed sprite/behavior added, fire bulle...
2012-01-21 LMHBonusblock enhancements: sprite changable, multi-hit...
2012-01-21 LMHGraphics improvement to iceflow-small (bug 796) and...
2010-03-15 Florian ForsterUnstable tile: Implement a "slow fall" phase for sprite...
2010-03-14 Florian ForsterUnstable tile: Add new "iceplatform" sprite.
2010-03-01 Florian Forsterobject/unstable_tile.[ch]pp: Implement third state...
2010-02-28 Florian ForsterUnstable tile: Dissolve, then disappear without falling...
2010-01-20 Mathnerd314Remove bonus-grow.png and make lava tiles hurt.
2010-01-19 Mathnerd314Updated editor images from Some_Person/bug 481
2008-06-12 Ryan FlegelFixed problems with pedestral after typo fixes
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-05-24 Ingo RuhnkeAdded new explosion graphics
2007-07-02 Christoph SommerIspy
2007-06-13 Christoph SommerAdded new "Explosion" object
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2007-03-03 Matthias Braunconverted crack.png to a sprite
2007-03-03 Ingo Ruhnke- some transparence tweaking, separated water into...
2007-02-25 Ingo Ruhnke- added development version logo, probably needs some...
2007-02-17 Ingo Ruhnke- improved(?) empty bonus block
2007-02-16 Ingo Ruhnke- added moving platform for ice
2007-01-23 Ingo Ruhnke- moved some .xcf files from supertux/ to media/
2007-01-23 Ingo Ruhnke- moved some .xcf files from supertux/ to media/
2007-01-22 Arvid NorlanderAdded a (still not perfect) script to recompress .png...
2007-01-14 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2007-01-13 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2006-09-22 Wolfgang BeckerLevel: Light and Magic
2006-09-21 Stephen GroundwaterUpdated key outlines for status bar, changed exit tree...
2006-09-17 Wolfgang BeckerA lantern with black light is turned off.
2006-09-17 Christoph SommerAutomatically added lights are now colored and a bit...
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
2006-09-13 Christoph SommerChanged "Light" GameObject to be a static, unichrome...
2006-09-04 Stephen GroundwaterMore forest map updates. Added underground nolok statue...
2006-09-02 Wolfgang BeckerReduced magic block's hitbox a bit so adjacent blocks...
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-08-11 Wolfgang BeckerMagic Blocks. (DrawingContext::get_light is not working...
2006-08-10 Christoph SommerCandle affects lightmap
2006-08-05 Christoph SommerAdded code and placeholder graphics (selfmade, GPL...
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-16 Wolfgang BeckerVariations for resetpoint.
2006-07-16 Wolfgang BeckerRock update
2006-07-15 Wolfgang BeckerPortable and fixed trampoline.
2006-07-15 Matthias Braunfixed trampoline animation and made behaviour a bit...
2006-07-15 Wolfgang BeckerTrampoline.
2006-07-10 Christoph SommerStumpy no longer moonwalks while dizzy /
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-07 Ingo Ruhnkebrown castle tiles
2006-07-06 Christoph SommerMade SpriteParticle work around possible bug in Sprite...
2006-07-05 Ingo Ruhnke- fixed edges a bit
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Stephen GroundwaterMade better confetti particles for CherryBomb.
2006-07-04 Arvid NorlanderDeleted a *~ (editor backup file) that in some way...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Christoph SommerMade invincibility sparkle a particle effect
2006-07-03 Marek Moeckelmade the door bigger (50x100)
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Ingo Ruhnke- little improvments to the spotlight
2006-07-03 Ingo Ruhnke- added spotlight (not working, since rotation and...
2006-07-02 Marek Moeckel+added outline of dfk-level2: The Eyes Of Nolok
2006-07-02 Ingo Ruhnke- made light layer multiply instead of additive, fixed...
2006-06-28 Christoph SommerMade SpriteParticle's action configurable
2006-06-28 Christoph SommerMade backflipping jump a little further /
2006-06-27 Christoph SommerChanged door to only teleport Tux when he is standing...
2006-06-11 Stephen GroundwaterAdded key level dots graphics to the worldmap, to help...
2006-06-02 Christoph SommerCandle can now be turned on and off via squirrel scripting
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