Adding another round of custom snow tiles, thanks to dexnim
[supertux.git] / data / images / tiles.strf
2007-02-03 Arvid NorlanderFixed some tilegroups in tiles.strf
2007-02-03 Arvid NorlanderMerged some tiles and removed some unused empty directories
2007-02-03 Arvid NorlanderMerged more tiles.
2007-02-03 Arvid NorlanderMerged the cloud tiles images into one image files...
2007-02-03 Arvid NorlanderMerged darksnow 1-12 into one image, also moved some...
2007-01-31 Christoph SommerTux can now climb stuff. Still has some rough edges...
2007-01-30 Arvid NorlanderReverted r4742 and r4744 as it still broke totaly,...
2007-01-30 Ondřej HošekWhoops... forgot the most important file of them all...
2007-01-29 Arvid NorlanderResaved levels to remove the duplicate tiles. Also...
2007-01-28 Tim Goyamarked some duplicate tiles
2007-01-27 Arvid NorlanderFixed small background problem in bonus levels by addin...
2007-01-26 Arvid NorlanderMore fixes to indention in tiles.strf
2007-01-26 Arvid NorlanderPartly normalized indention in tiles.strf, there is...
2007-01-21 Arvid Norlander* Fixed the "alternative trunk tiles" in the foresttile...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-09-28 Arvid NorlanderMerged unisolid-pipe.patch from tuxdev
2006-09-28 Arvid NorlanderRemoved trailing whitespaces and fixed svn:eol-style...
2006-09-22 Wolfgang BeckerLevel: Light and Magic
2006-09-21 Stephen GroundwaterUpdated key outlines for status bar, changed exit tree...
2006-09-04 Stephen GroundwaterMore forest map updates. Added underground nolok statue...
2006-09-04 Christoph SommerStalactites interact with badguys again.
2006-08-11 Christoph SommerDifferent editor images for bricks containing coins
2006-08-02 Matthias Braunpipe tops should be solid
2006-07-30 Arvid NorlanderAdded fading tilemap to data/levels/world2/christoph5...
2006-07-25 Christoph SommerAdded placeholder tiles for horizontal-end-of-hole...
2006-07-25 Christoph SommerAdded T-intersection for poles
2006-07-25 Stephen GroundwaterAdding the base/start of Grumbel's spikevine.
2006-07-23 Stephen GroundwaterCreated the start of an underground tile set, with...
2006-07-23 Wolfgang BeckerExtended leaves.stl. Fixed some levels for tiles 1723...
2006-07-22 Arvid NorlanderAdded the snow slopes to tiles.strf
2006-07-21 Christoph SommerSign draft: "You need a rock"
2006-07-20 Arvid NorlanderAdded a missing tile to tiles.strf and reorganized...
2006-07-20 Christoph SommerTux no longer hovers above earth floor tiles. Now more...
2006-07-18 Christoph SommerLava smoke no longer hurts
2006-07-17 Arvid NorlanderAdded some missing "thin" dark snow tiles and fixed...
2006-07-15 Arvid NorlanderAdded some tiles to tilegroups in tiles.strf
2006-07-15 Wolfgang BeckerFixed multi hit bricks, adjust comments in trampoline
2006-07-13 Ingo Ruhnke- prettier grouping for castle
2006-07-08 Wolfgang BeckerNolok's statue as six 32x32 tiles. (Problem with the...
2006-07-07 Ingo Ruhnkebrown castle tiles
2006-07-02 Marek Moeckel+added outline of dfk-level2: The Eyes Of Nolok
2006-06-25 Wolfgang BeckerUse condesed tile definition syntax for branches.
2006-06-25 Wolfgang Beckerinclude branch image, make new branch unisolid
2006-06-25 Wolfgang BeckerUniversal branch.
2006-06-24 Arvid NorlanderAdded "mirrored" versions of pipe ends
2006-06-24 Arvid NorlanderAdded some "wall" tiles for darksnow, removed tiles...
2006-06-24 Arvid NorlanderAdded the double sided darksnow tile to tiles.strf...
2006-06-23 Stephen GroundwaterApplied AnMaster's patch for editor cleanup related...
2006-06-22 Stephen GroundwaterApplied AnMaster's patch to tiles.strf which cleaned...
2006-06-20 Christoph SommerFixed bad tile attribute /
2006-06-19 Christoph SommerReorg of some forest tiles /
2006-06-16 Christoph SommerAdded narrow snow block
2006-06-11 Christoph SommerChecked in sketch of new tree branch tiles
2006-06-10 Stephen GroundwaterIn Down The Rabbit Hole, level2.sts. - Replaced all...
2006-06-10 Christoph SommerGlued some "Jungle" tiles together to reduce texture...
2006-06-06 Stephen GroundwaterCleaned up exit tree layers so the edge of the portal...
2006-06-05 Stephen Groundwateradded the start of a small animation for the exit tree
2006-06-05 Stephen GroundwaterCreated a new (better?) exit tree. See tree-exit.stl...
2006-06-02 Christoph SommerRe-indented whole tiles.strf
2006-06-02 Christoph SommerAdded dart fire and dart hit sound (selfmade, PD) /
2006-06-01 Christoph SommerAdded horizontal pole, pole crossing, earth floor,...
2006-05-25 Stephen GroundwaterRestored castle/door.png, fixing tile 1526 which was...
2006-05-23 Stephen GroundwaterNot much to see. Cleanup work on forest map, removed...
2006-05-22 Stephen GroundwaterAdjusted lava some more. (created newer version)
2006-05-19 Stephen GroundwaterAdjusted lava-flow tiles as seen in world1/level 26...
2006-05-16 Stephen Groundwateradded exit tree test image and level
2006-05-06 Stephen GroundwaterStarted to add a walking motion for Igel. Created a...
2006-05-03 Christoph SommerNew level "Short Visit to El Castillo" /
2006-04-25 Matthias Braunadd invisible block to tilegroup
2006-04-23 Stephen Groundwaterchanged/added more lava graphics, this still needs...
2006-04-18 Matthias Brauneditor-image for invisible block
2006-04-15 Stephen Groundwatermoving icewood tiles to become ghost forest tiles,...
2006-04-14 Stephen Groundwaterstarting to cleanup tiles.strf to use more compact...
2006-04-14 Stephen Groundwatertesting yeti tweaks
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-04-02 Stephen Groundwateradded missing firefly.sprite, added more icebridge...
2006-03-31 Matthias Braunfixed wrong tile attributes
2006-03-29 Christoph Sommerchanged image for tile #359 (unisolid experimental)
2006-03-29 Christoph SommerTried merging some snow tiles
2006-03-21 Matthias Brauntoo many )
2006-03-08 Christoph SommerDraft of some new signs
2006-02-18 Stephen Groundwateradded ForestWorld fishbone fossil, removed background...
2006-02-04 Stephen Groundwaterfixed small error with new clover tile
2006-02-04 Stephen Groundwateradded castledoor background, worked on door entry level...
2006-01-24 Stephen GroundwaterChanged Mr.Tree, first hit drops leafs, second hit...
2006-01-22 Stephen Groundwateradded radio image to intro
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-28 Stephen Groundwaterremoved some duplicate tiles IDs, and cleaned up the...
2005-11-04 Stephen Groundwateradded empty level dot at castle door on WM, made a...
2005-10-25 Stephen Groundwateradded wall torch,extra dark castle tile, changed castle...
2005-10-20 Stephen Groundwateradded Grumbel's castle window and some castle wall...
2005-10-17 Ingo Ruhnke- added a more compact form to define tiles
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-09-18 Marek Moeckelimproved water images a bit
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-06-09 Stephen Groundwateradding a castle window tile, this is wip, i want to...
2005-06-08 Stephen Groundwateradded 5 more stone/castle tiles to better complete...
2005-06-08 Marek Moeckelrenamed "grey" to "castle" in tileset file structure
2005-06-05 Stephen Groundwateradjusted pedestal, added center so it can be made large...
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