Merged changes from branches/supertux-milestone2-grumbel/ to trunk/supertux/
[supertux.git] / src / badguy / jumpy.cpp
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-06-12 Ryan Flegel#305: applied tripod's patch to stop Jumpy from making...
2008-05-14 Ryan FlegelApplied sound pre-loading patch from mathnerd314 (...
2008-02-25 Ingo Ruhnke- sprite file for snow jumpy (freeze missing, do we...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-19 Christoph SommerBadguys rely on new (dummy-)function get_nearest_player. /
2005-12-28 Matthias Braunnormalize paths for images so that you can use .. in...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-08 Matthias Braunapplied ravus patch
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-06 Matthias BraunStarted some work on the yeti boss
2004-12-20 Matthias Brauncreate lisp code on the fly (still no enemies showing...
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)