fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / badguy / mriceblock.cpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-12 Wolfgang BeckerBonusblock and Bricks now break themself when hit by...
2006-07-10 Christoph SommerTesting new base class "WalkingBadguy"
2006-07-10 Christoph SommerStay-on-platform Badguys no longer go crazy when fallin...
2006-07-09 Matthias Braunfix mriceblock for now, something similar should be...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-05-29 Wolfgang BeckerReset state for reactivated MrIceBlock.
2006-05-16 Matthias Braunfix mriceblock grabbing
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-28 Ryan FlegelFixed bug I introduced with last commit
2006-04-28 Ryan FlegelLet Tux bounce off badguys when he's invincible. This...
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-17 Matthias Braun- Fixed ghostforest vs. ghostwood name
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-11 Ondřej Hošek* Some Mac fixes that don't break Linux (inclusion...
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-01-15 Ondřej Hošek* Implemented a way to modify extro parameters as a...
2006-01-11 Ondřej HošekOkay, I guess this is it. The "stay on platform" flag...
2006-01-09 Matthias Braunmoved a few more sprites away from sprites.strf
2006-01-09 Matthias Braunmore work on MrIceBlock, you can carry him around and...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)