New grow and skid sounds from remaxim
[supertux.git] / src / flip_level_transformer.cpp
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2008-02-26 Christoph SommerFixed bouncing blocks bug in flipped levels
2008-01-08 Matthias Braunrewrote/refactored tileset handling, tilesets are now...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-03-02 Tim Goyaminimize some #includes and replace with forward decls
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerFun stuff
2006-07-18 Christoph SommerSectors support multiple solid tilemaps, tilemaps can...
2006-07-05 Christoph SommerFlipLevelTransformer takes care of (Bonus)Blocks that...
2006-06-30 Christoph SommerMade flip_level_transformer flip platforms.
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-22 Matthias Braunfix badguy flipping for badguys that are already spawned
2005-05-22 Matthias Braunfix object placement wrong when flipping
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-03-30 Matthias Braunadded a bell object which is a new better way to do...
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux: