New grow and skid sounds from remaxim
[supertux.git] / src / game_session.cpp
2009-11-14 Mathnerd314* Add Airship (regular above-ground theme) and Battle...
2009-07-29 Miloš KloučekFix for #453 (Menu frame lingers)
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-06-10 Miloš Klouček*possible* fix for bugs #453 and #373
2008-10-06 Mathnerd314Loads more include and header fixes along with eol...
2008-09-18 Mathnerd314Big CMakeLists update.
2008-07-01 Christoph SommerSome housekeeping
2008-07-01 Christoph SommerLevelIntro screen
2008-06-19 Ryan FlegelTypo fix
2008-06-19 Ryan FlegelEsc in menu now goes back to previous menu instead...
2008-06-18 Ryan FlegelMenu now shrinks when closed instead of disappearing
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-05-05 Ingo RuhnkeChanged darkening color when pause is active
2008-01-06 Christoph SommerPlay stereo effects in relation to camera, not player...
2008-01-03 Christoph SommerReset play_time when level is restarted
2007-12-27 Christoph SommerAdded special "edit" mode to GameSession and Player...
2007-12-27 Christoph SommerRemoved unused GameSession::display_info_box
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-10-07 Tim GoyaFix minor memory leaks
2007-05-25 Matthias Braunfix bug 215 (unpausing doesn't always work)
2007-04-16 Matthias Braunmake game_session do main_loop->set_speed(0) on pause...
2007-04-16 Christoph SommerScripting scheduler is now paused while pause menu...
2007-03-23 Tim Goyafix strange looping reported by tjcarter on IRC
2007-03-03 Tim GoyaConvert cnames back to .h
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-02-19 Tim GoyaFix endsequence walking direction
2007-01-30 Tim GoyaReally, Really fix issue 0000141. Maybe broke the...
2007-01-29 Tim GoyaRestore coins when not using reset point, really
2007-01-29 Tim Goyarestore coins if reset point was not used
2007-01-28 Christoph SommerSplit EndSequence into multiple types. Defeating the...
2007-01-28 Ingo Ruhnke- renamed LEFT_ALLIGN to ALIGN_LEFT
2007-01-28 Ondřej HošekB91: Tux now guesses direction to walk in during an...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-18 Christoph SommerSeparated EndSequence logic from GameSession. This...
2006-12-16 Wolfgang Beckerallow-esc-out-of-sequence.patch by Odin Omdal Hørthe
2006-07-25 Christoph SommerLevel stats are only declared invalid if a reset-point...
2006-07-21 Arvid NorlanderReverted change in game_session.cpp and game_session...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-07 Christoph SommerRemoved broken chain() function
2006-07-07 Ryan FlegelRNG patch from Allen King
2006-07-05 Christoph SommerChanged sprintfs to snprintfs, updated translation
2006-06-18 Christoph SommerGame no longer needs to pause while Tux grows /
2006-06-17 Christoph SommerStatistics are now invalid (i.e. no displaying, no...
2006-04-26 Christoph Sommeron_escape_press is now handled first in GameSession...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-18 Christoph SommerStatisticts now also count secret areas found
2006-04-18 Christoph SommerFixed time/badguy errors in statistics, still needs...
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-13 Ondřej Hošek* "Outsourced" cheats from GameSession to scripting...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Ondřej Hošek* Tux now stops at crossroads on worldmaps
2006-04-12 Matthias Braunfade out console
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-12 Ondřej HošekWhen invincibility time's running out, the invinc....
2006-04-11 Matthias Braunhopefully fixed the crash on exit, keep sectors script...
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-10 Christoph SommerMoved some console commands' implementations nearer...
2006-04-09 Christoph SommerLevel statistics panel shown during level's end sequence
2006-04-09 Christoph SommerConsole commands can pass arguments
2006-04-09 Christoph SommerSubtle animation of Console background /
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-04-08 Marek Moeckeladded commands: "restart" to restart current level...
2006-04-08 Christoph SommerConsole toggle now on caret key / Started work on Backs...
2006-04-07 Matthias Braunmore smaller fixes
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-07 Christoph SommerMinor changes
2006-04-07 Christoph SommerNo lives, no gameover, no worries
2006-04-07 Marek Moeckeladded console commands: "cheats", "cmdlist", "numberoft...
2006-04-06 Christoph SommerCheating handled by Console
2006-04-06 Christoph SommerSimple Console
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-01-22 Matthias Brauncamera can move now
2006-01-16 Ondřej HošekTime now stops when you complete a level and get into...
2006-01-15 Ondřej Hošek* Implemented a way to modify extro parameters as a...
2006-01-12 Matthias Braunoops
2006-01-11 Ondřej Hošek* The "time needed" statistic now works again. You...
2006-01-11 Matthias Braunstop invincible music a bit earlier than invinciblility
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2006-01-09 Ondřej HošekUpdated the statistics module to be on par with recent...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-11-03 Ondřej Hošek* Fixed the Yeti's sprite choosing per Groundwater...
2005-10-26 Ondřej Hošek* Added image support to InfoBlocks (useful e.g. to...
2005-10-25 Ondřej HošekAdded a "graceful exit" exception to be called when...
2005-10-19 Ondřej Hošek* Made a few additions to the file formats reference.
2005-10-05 Marek Moeckelremoved all flapping code
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-02 Matthias Braun- Allow custom leveldots
2005-09-25 Marek Moeckelkeys are displayed on the screen, they can be "collecte...
2005-07-01 Matthias Braunfix music problems, is openal faster now?
2005-06-28 Matthias Braunfix miniswig using wrong stack numbers in functions...
2005-06-27 Matthias Brauncleanup and fixes to openal code
2005-06-26 Matthias Braunsupport for fading music
2005-06-26 Matthias Braunrenamed all .h to .hpp
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