Merged changes from branches/supertux-milestone2-grumbel/ to trunk/supertux/
[supertux.git] / src / object / tilemap.cpp
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-02-24 Ingo Ruhnke- fixed graphics bug with paralax layers
2008-02-18 Christoph SommerResolves issue 0000269: Moving tilemaps have improper...
2008-01-08 Matthias Braunrewrote/refactored tileset handling, tilesets are now...
2008-01-07 Christoph SommerFirst step towards multiple tilesets per tilemap. Code...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-04-01 Christoph SommerExposed Tilemap alpha manipulation to squirrel and...
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-08 Christoph SommerImprove loading of old levels: Don't quit when backgrou...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-10-23 Christoph SommerAllow solidity of tilemaps to be changed at runtime...
2006-08-13 Matthias Braunmore small adjustments from Tron
2006-08-11 Christoph SommerVery experimental draw-tilemap-to-lightmap support...
2006-08-08 Christoph SommerTileMaps can now use paths
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-07-26 Christoph SommerSecretArea triggers can make tilemaps fade away. See...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerFun stuff
2006-07-18 Christoph SommerSectors support multiple solid tilemaps, tilemaps can...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-25 Christoph SommerUnified Messaging Subsystem
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-04 Ingo Ruhnke- added geometry option which allows SuperTux to run...
2005-04-03 Matthias Braunmake sure all tiles are loaded
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-19 Ricardo CruzFixed crash on level editor by making a pos test.
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...