fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / object / tilemap.cpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerFun stuff
2006-07-18 Christoph SommerSectors support multiple solid tilemaps, tilemaps can...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-25 Christoph SommerUnified Messaging Subsystem
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-04 Ingo Ruhnke- added geometry option which allows SuperTux to run...
2005-04-03 Matthias Braunmake sure all tiles are loaded
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-19 Ricardo CruzFixed crash on level editor by making a pos test.
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...