Reworked spider web castle image, moved around an updated window image. An updated...
[supertux.git] / data / images / objects /
2007-07-02 Christoph SommerIspy
2007-06-13 Christoph SommerAdded new "Explosion" object
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2007-03-03 Matthias Braunconverted crack.png to a sprite
2007-03-03 Ingo Ruhnke- some transparence tweaking, separated water into...
2007-02-25 Ingo Ruhnke- added development version logo, probably needs some...
2007-02-17 Ingo Ruhnke- improved(?) empty bonus block
2007-02-16 Ingo Ruhnke- added moving platform for ice
2007-01-23 Ingo Ruhnke- moved some .xcf files from supertux/ to media/
2007-01-23 Ingo Ruhnke- moved some .xcf files from supertux/ to media/
2007-01-22 Arvid NorlanderAdded a (still not perfect) script to recompress .png...
2007-01-14 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2007-01-13 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2006-09-22 Wolfgang BeckerLevel: Light and Magic
2006-09-21 Stephen GroundwaterUpdated key outlines for status bar, changed exit tree...
2006-09-17 Wolfgang BeckerA lantern with black light is turned off.
2006-09-17 Christoph SommerAutomatically added lights are now colored and a bit...
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
2006-09-13 Christoph SommerChanged "Light" GameObject to be a static, unichrome...
2006-09-04 Stephen GroundwaterMore forest map updates. Added underground nolok statue...
2006-09-02 Wolfgang BeckerReduced magic block's hitbox a bit so adjacent blocks...
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-08-11 Wolfgang BeckerMagic Blocks. (DrawingContext::get_light is not working...
2006-08-10 Christoph SommerCandle affects lightmap
2006-08-05 Christoph SommerAdded code and placeholder graphics (selfmade, GPL...
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-16 Wolfgang BeckerVariations for resetpoint.
2006-07-16 Wolfgang BeckerRock update
2006-07-15 Wolfgang BeckerPortable and fixed trampoline.
2006-07-15 Matthias Braunfixed trampoline animation and made behaviour a bit...
2006-07-15 Wolfgang BeckerTrampoline.
2006-07-10 Christoph SommerStumpy no longer moonwalks while dizzy /
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-07 Ingo Ruhnkebrown castle tiles
2006-07-06 Christoph SommerMade SpriteParticle work around possible bug in Sprite...
2006-07-05 Ingo Ruhnke- fixed edges a bit
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Stephen GroundwaterMade better confetti particles for CherryBomb.
2006-07-04 Arvid NorlanderDeleted a *~ (editor backup file) that in some way...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Christoph SommerMade invincibility sparkle a particle effect
2006-07-03 Marek Moeckelmade the door bigger (50x100)
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Ingo Ruhnke- little improvments to the spotlight
2006-07-03 Ingo Ruhnke- added spotlight (not working, since rotation and...
2006-07-02 Marek Moeckel+added outline of dfk-level2: The Eyes Of Nolok
2006-07-02 Ingo Ruhnke- made light layer multiply instead of additive, fixed...
2006-06-28 Christoph SommerMade SpriteParticle's action configurable
2006-06-28 Christoph SommerMade backflipping jump a little further /
2006-06-27 Christoph SommerChanged door to only teleport Tux when he is standing...
2006-06-11 Stephen GroundwaterAdded key level dots graphics to the worldmap, to help...
2006-06-02 Christoph SommerCandle can now be turned on and off via squirrel scripting
2006-06-02 Christoph SommerCentered smoke sprite
2006-06-01 Christoph SommerNew trigger object "Switch" using public domain images...
2006-06-01 Christoph SommerAdded horizontal pole, pole crossing, earth floor,...
2006-05-25 Christoph SommerPlatform now scriptable
2006-05-22 Christoph SommerDraft of unstable castleblock
2006-05-20 Stephen GroundwaterMinor dislay test change for sample sparkle. See world2...
2006-05-20 Stephen GroundwaterAdded sample sparkle magic for key discovery. See world...
2006-05-20 Matthias Braunfix skull_tile sprite
2006-05-20 Matthias Braunfix skull_tile sprite
2006-05-20 Christoph SommerUnstableTile now has configurable sprite and allows...
2006-05-20 Christoph SommerPlatform that hurts Tux and Badguys when touched
2006-05-19 Stephen GroundwaterAdjusted lava-flow tiles as seen in world1/level 26...
2006-05-14 Stephen Groundwateradding nolok keys and sample levels for forest key...
2006-05-13 Christoph SommerCreated some code for Candle
2006-05-04 Stephen Groundwaterput vegitation on the moving platform
2006-05-04 Benjamin P. JungAdded an (animated) candle. Might be useful for the...
2006-05-02 Stephen Groundwateradjusted the flying snowball's smoke trail
2006-05-01 Christoph SommerNew GameObject SpriteParticle
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-30 Christoph SommerNew object weak_block: a block that can be destroyed...
2006-04-27 Christoph SommerRemoved obsolete actions from flying_platform
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-23 Matthias Braunmake igloo the first level
2006-04-13 Stephen Groundwatercleaning up unused images, removed voicemail graphic
2006-04-02 Stephen Groundwateradded firefly images
2006-04-02 Stephen Groundwaterreplaced bell object with firefly, renamed all hooks...
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-19 Christoph SommerSplit game objects into separate .sprite files
2006-03-18 Stephen Groundwaterchanged forest worldmap, removed purple-snow-ice tree...
2006-03-17 Stephen GroundwaterChanges to castle door graphic and test level.
2006-03-16 Stephen Groundwaterworking on the castle door, still testing other ideas...
2006-03-14 Stephen Groundwaterrenamed icebox to icecube
2006-03-14 Stephen Groundwateradded ice box object
2006-03-14 Stephen Groundwateradded flame/burn animation to strawbox object
2006-03-14 Stephen Groundwateradded straw box object
2006-03-03 Stephen GroundwaterChanging bell reset point object to a firefly graphic...
2006-02-18 Stephen GroundwaterChanging the bell reset point, trying to make a little...
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-02-09 Matthias Braunfirst version of floating image
2006-02-05 Stephen Groundwatermore work on castle door, changed nolok image
2006-02-04 Stephen Groundwateradding castledoor torch flame
2006-02-04 Marek Moeckeladded sprite files for door and keyholes
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