Butt-jump stops gliding
[supertux.git] / src / badguy / mrtree.cpp
2014-10-01 Ingo RuhnkeMerge branch 'feature/smart-ptr'
2014-10-01 Ingo RuhnkeReplaced Ref and RefCounter with std::shared_ptr<>
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-06-14 LMHPowerup: Iceflower improvements
2014-01-24 Tobias MarkusFixing variable warnings in mrtree.cpp
2013-10-28 Tobias MarkusFixing variable warnings in mrtree.cpp
2010-02-21 Mathnerd314* Split systemRandom into graphicsRandom (particles...
2009-12-29 Mathnerd314* Revert breaking changes from last revision
2009-12-06 Ingo RuhnkeRenamed Rect to Rectf
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-11-14 Mathnerd314Use run_dead_script wherever possible and make kill_...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-11-04 Christoph SommerBadguys squish badguys.
2006-08-12 Christoph SommerMagic Blocks only turn solid when nothing's blocking...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-10 Christoph SommerStumpy no longer moonwalks while dizzy /
2006-07-10 Christoph SommerSplit off Mr.Tree's small form as new Badguy "Stumpy"
2006-07-10 Christoph SommerFixed MrTree floating in the air when squished /
2006-07-10 Wolfgang BeckerTree, snail: only turn around when hit from front.
2006-07-10 Christoph SommerStay-on-platform Badguys no longer go crazy when fallin...
2006-07-09 Wolfgang BeckerMade Snail and Mr.Tree change direction only once per...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-03 Wolfgang BeckerFixed MrTree. He uses activate() to change direction...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-24 Ryan FlegelReplaced may_fall_off_platform() with might_fall()
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-17 Christoph SommerMr. Tree now spawns two badguys when hit
2006-03-16 Christoph SommerFixed sprite, bounding-boxes and behaviour of Mr. Tree
2006-03-10 Stephen GroundwaterMade Mr_Tree graphic smaller, from 99 to 85 pixels.
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-01-16 Ondřej HošekImproved stay-on-platform code to handle non-32x32...
2006-01-10 Matthias Braunmoved some more sprites
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-30 Matthias Braunadded settras MrTree