2014-11-23 |
Tobias Markus | [cppcheck] Part 2: Some further style fixes etc. |
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2014-10-01 |
Ingo Ruhnke | Merge branch 'feature/smart-ptr' |
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2014-10-01 |
Ingo Ruhnke | Replaced Ref and RefCounter with std::shared_ptr<> |
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2014-08-17 |
Ingo Ruhnke | Merge branch 'feature/init-cleanup' |
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2014-08-17 |
Ingo Ruhnke | Turned a lot of other global objects into Currentons |
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2010-02-27 |
Florian Forster | Yeti: In the second phase, drop stalactites in pairs. |
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2010-02-27 |
Florian Forster | Yeti: Give the yeti five lives only. |
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2010-02-13 |
Mathnerd314 | Some Yeti boss work. Yes, you *can* beat it as small... |
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2010-01-01 |
Mathnerd314 | Make it build with -DCOMPILE_AMALGATION=ON. Still not... |
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2009-12-13 |
Ingo Ruhnke | More use of SurfacePtr |
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2009-11-27 |
Ingo Ruhnke | Changed ObjectFactory code so that it works properly... |
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2009-11-21 |
Ingo Ruhnke | Replaced .reset(new Surface()) with a factory method |
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2009-11-17 |
Ingo Ruhnke | Merged changes from branches/supertux-milestone2-grumbe... |
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2009-11-14 |
Mathnerd314 | Use run_dead_script wherever possible and make kill_... |
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2009-06-14 |
Mathnerd314 | Random stuff that I should have committed ages ago. |
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2009-05-03 |
Mathnerd314 | * Use overloading in Lisp and Writer |
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2008-06-12 |
Ryan Flegel | Getting rid of nasty tabs |
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2008-02-03 |
Christoph Sommer | Make Badguy activation dependent of Player position... |
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2007-12-20 |
Christoph Sommer | Ported changes from 0.3.1 and bumped version to 0.3... |
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2007-12-16 |
Tim Goya | restore trunk |
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2007-12-16 |
Tim Goya | clean out source |
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2007-05-27 |
Matthias Braun | remove dead_script_hint, add scripting capabilities... |
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2007-01-28 |
Ondřej Hošek | B118: visual indication of Yeti's hitpoints. The scaled... |
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2007-01-23 |
Matthias Braun | - fix a bunch of msvc warnings (mostly assigning double... |
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2007-01-03 |
Christoph Sommer | Allow dead-script on any badguy |
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2007-01-02 |
Wolfgang Becker | Sorry, was too early for that patch. |
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2007-01-02 |
Wolfgang Becker | [ Patch #1793 ] Turn physic into POD |
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2006-11-04 |
Christoph Sommer | Badguys squish badguys. |
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2006-07-21 |
Matthias Braun | fix cr/lfs and remove trailing whitespaces... |
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2006-07-09 |
Matthias Braun | merged new collision detection branch back into mainline |
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2006-07-02 |
Wolfgang Becker | Add some more sound_manager->preloads into object const... |
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2006-06-25 |
Christoph Sommer | Switched y coordinate of Physics class to be like all... |
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2006-05-13 |
Christoph Sommer | Badguys now inherit from MovingSprite |
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2006-04-30 |
Christoph Sommer | Badguys read hitbox from .sprite file |
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2006-04-27 |
Ryan Flegel | We already call bounce() in kill_squished() |
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2006-04-26 |
Stephen Groundwater | more testing with the Yeti defeat scene, the artwork... |
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2006-04-26 |
Matthias Braun | - fix debugging functions for killing player |
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2006-04-25 |
Ryan Flegel | Let us hit yeti with bullets |
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2006-04-25 |
Ryan Flegel | Allow custom squish time for Yeti |
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2006-04-24 |
Stephen Groundwater | removed some unused yeti images, added some new yeti... |
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2006-04-24 |
Christoph Sommer | gave the yeti some more knobs to adjust |
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2006-04-24 |
Christoph Sommer | Rewrote Yeti to rely on position instead of ellapsed... |
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2006-04-23 |
Matthias Braun | tweak yeti constants a bit so that he doesn't go half... |
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2006-04-19 |
Matthias Braun | more work on worldmap switching |
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2006-04-14 |
Stephen Groundwater | yeti cleanup and death animation rework, hitbox fix ups |
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2006-04-13 |
Ondřej Hošek | Massive copyright update. I'm sorry if I'm crediting... |
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2006-04-13 |
Matthias Braun | add code to debug collision rectangles |
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2006-04-10 |
Matthias Braun | Major rewrite of scripting support: |
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2006-03-19 |
Christoph Sommer | Badguys rely on new (dummy-)function get_nearest_player. / |
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2005-11-03 |
Ondřej Hošek | * Fixed the Yeti's sprite choosing per Groundwater... |
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2005-11-03 |
Stephen Groundwater | ice yeti animation updates |
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2005-10-12 |
Ondřej Hošek | * Fixed a few own mistakes from a previous commit |
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2005-10-10 |
Ondřej Hošek | * Updated Czech translation |
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2005-10-03 |
Matthias Braun | moved some sprites to separate files |
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2005-07-20 |
Marek Moeckel | converted sounds back to .wav |
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2005-06-29 |
Marek Moeckel | converted all sound files to .ogg (to avoid problems... |
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2005-06-28 |
Matthias Braun | fix miniswig using wrong stack numbers in functions... |
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2005-06-26 |
Matthias Braun | renamed all .h to .hpp |
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2005-06-26 |
Matthias Braun | updated squirrel version |
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2005-06-23 |
Matthias Braun | Added a new SoundManager based on OpenAL. I also simpli... |
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2005-05-18 |
Matthias Braun | bonusblock can now contain custom MovingObjects, added... |
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2005-05-16 |
Ondřej Hošek | * svn:ignored .externalToolBuilders in root directory... |
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2005-05-12 |
Matthias Braun | - Added a new script command to display text files |
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2005-05-10 |
Matthias Braun | changed worldmap format a bit to be more consistent... |
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2005-05-07 |
Matthias Braun | - Change ScriptInterpreter to a gameobject, so we can... |
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2005-05-06 |
Matthias Braun | fixed a bug in my last effects removal, improved the... |
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2005-05-04 |
Matthias Braun | - More work on scripting interface |
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2005-05-01 |
Matthias Braun | -Started to move stuff from library back to main game |
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2005-04-07 |
Marek Moeckel | yeti summons snowballs now |
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2005-04-07 |
Marek Moeckel | changed yeti behaviour back to Matze's version (sorry... |
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2005-04-07 |
Marek Moeckel | badguys now have normal hitpoints and bullet hitpoints... |
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2005-04-07 |
Marek Moeckel | gave the Yeti hitpoints and Matze's angry roar :) |
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2005-04-07 |
Ryan Flegel | Changed Yeti behaviour. You must stun him (jump on... |
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2005-04-06 |
Matthias Braun | Started some work on the yeti boss |
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