src/badguy/dispenser.cpp: Remove debug messages.
[supertux.git] / src / badguy /
2011-01-09 florianfsrc/badguy/dispenser.cpp: Remove debug messages.
2010-08-28 mathnerd314Minor MrIceBlock physics tweak
2010-03-23 mathnerd314Minor logic change to KamikazeSnowball
2010-03-10 grumbelReduced spawn distance for enemies to screen size ...
2010-03-09 florianfOwl badguy: Fix turn-around behavior.
2010-03-09 florianfRenamed the "bombfish" sprite to "skydive".
2010-03-09 florianfRename the "BombFish" class to "SkyDive". The factory...
2010-03-09 florianfMove "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
2010-03-08 florianfBombfish: Create the explosion at the bottom of the...
2010-03-06 florianfOwl: Drop "Bombfishes" by default.
2010-03-06 grumbelCompiler warning fix
2010-03-06 florianfBombFish: Add an enemy that can be dropped by "Owl".
2010-03-06 florianfOwl: Add an offset to the "is_above_player()" method.
2010-03-06 florianfOwl: Let go of the carried object when above Tux.
2010-03-06 florianfOwl: Implement carrying around of "Portable" objects.
2010-03-06 florianfOwl: Turn around when hitting a wall.
2010-03-06 florianfOwl: Added initial code for an "Owl" badguy.
2010-03-05 florianfbadguy.cpp: Badguys don't squish other badguys.
2010-03-05 florianfbadguy/haywire.cpp: Use the x-acceleration to follow...
2010-03-05 florianfbadguy/walking_badguy.cpp: Turn the badguy around when...
2010-03-05 florianfbadguy/walking_badguy.[ch]pp: Make it possible to speci...
2010-03-05 florianfbadguy/walking_badguy.cpp: Don't set "walk_speed" to...
2010-03-05 florianfbadguy/walking_badguy.cpp: Fix the acceleration code.
2010-03-04 florianfCannon: Use the cannon's and badguy's bounding boxes...
2010-03-04 florianfSnowshot: Call ->set_action() in the constructor.
2010-03-03 mathnerd314Tweak offsets a bit so kamikazesnowball doesn't die.
2010-03-02 florianfHaywire: Fix a null-pointer dereference when Haywire...
2010-03-02 florianfShort Fuse: Make badguy shootable with the fireflower.
2010-03-02 florianfShort Fuse: Implemented the new minibomb from the Miles...
2010-03-02 florianfbadguy/walking_badguy.[ch]pp: Added the add_velocity...
2010-03-02 florianfSnowman: Created body-only animation and added it to...
2010-02-28 grumbelCompiler warning fix, init variables to 0
2010-02-28 grumbelCompiler warning fix, init variables to 0
2010-02-28 florianfbadguy/haywire.cpp: Use BadGuy::get_nearest_player().
2010-02-28 florianfbadbuy/badbuy.cpp: Use Sector::get_nearest_player().
2010-02-28 florianfIcecrusher and Haywire: Use the bounding box to find...
2010-02-28 florianfHaywire: Walk towards the player if possible.
2010-02-28 florianfHaywire: Implemented a first version of the "crazy...
2010-02-28 florianfWalking badguy: Implemented {get,set}_walk_speed.
2010-02-27 florianfYeti: In the second phase, drop stalactites in pairs.
2010-02-27 florianfYeti: Give the yeti five lives only.
2010-02-27 florianfsupertux/src/badguy/crystallo.cpp: Use MovingSprite...
2010-02-27 florianfSnowman: Spawn the Snowball exactly where the Snowman...
2010-02-27 mathnerd314Snowman turns into snowball when stomped.
2010-02-27 mathnerd314Slightly more interesting yeti_stalactites.
2010-02-27 mathnerd314Fix for Yeti killing you when he jumps. (probably won...
2010-02-27 florianfMr. IceBlock: Call MovingSprite::set_action rather...
2010-02-26 florianfRemove Mr. Rocket.
2010-02-22 grumbelAdded some code for a very basic snowman
2010-02-21 mathnerd314* Split systemRandom into graphicsRandom (particles...
2010-02-13 mathnerd314Some Yeti boss work. Yes, you *can* beat it as small...
2010-01-30 florianfCleanups related to tilemap positions:
2010-01-30 florianfBug 471: Fix upward release of ice block, and grabbing...
2010-01-25 mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-25 mathnerd314MrIceBlock stops after bouncing a lot.
2010-01-21 mathnerd314Badguy activation/deactivation (Matt's patch from bug...
2010-01-21 mathnerd314Matt's patch for Stalactite shaking (bug 543)
2010-01-19 mathnerd314MrBomb, MrIceBlock, and Snail now die on invincibility...
2010-01-01 mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-29 mathnerd314* Revert breaking changes from last revision
2009-12-28 mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-24 mathnerd314- sounds are on both channels
2009-12-14 grumbelAdded SpritePtr
2009-12-13 grumbelMore use of SurfacePtr
2009-12-13 grumbelUse boost::shared_ptr<Surface> instead of std::auto_ptr...
2009-12-06 grumbelRenamed Rect to Rectf
2009-11-27 grumbelChanged ObjectFactory code so that it works properly...
2009-11-25 mathnerd314* Make it compile again
2009-11-21 grumbelReplaced .reset(new Surface()) with a factory method
2009-11-21 grumbelRenamed namespaces to all lowercase
2009-11-19 mathnerd314Forgot to change a line in dispenser.cpp (thanks bug...
2009-11-18 grumbelReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-18 grumbelReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-17 grumbelMore -Weffc++ cleanup
2009-11-17 grumbelMerged changes from branches/supertux-milestone2-grumbe...
2009-11-14 mathnerd314Use run_dead_script wherever possible and make kill_...
2009-11-14 mathnerd314* Add Airship (regular above-ground theme) and Battle...
2009-08-30 wolfgangbPatchs by Matt McCutche to fix Treeboss related Bugs...
2009-08-30 wolfgangbPatch by Matt McCutchen to prevent division by zero...
2009-06-27 wolfgangbDo not apply friction if Tux's x-velocity is zero.