Console hides immediately / Cleaned up controller hook
[supertux.git] / src / object /
2006-04-07 Christoph SommerForgot a file
2006-04-06 Ryan FlegelTypo fix
2006-04-04 Matthias Braunmissing assert
2006-04-03 Marek Moeckelstopped infoblocks from ringing, since they're not...
2006-04-02 Stephen Groundwaterreplaced bell object with firefly, renamed all hooks...
2006-03-31 Matthias Braunforgot 2 files
2006-03-31 Matthias Braunsplit Background into Background and Gradient object
2006-03-31 Matthias Braun1 tile holes work again, fixed some bugs in the PathWalker
2006-03-31 Matthias Braunfix shrinking
2006-03-31 Matthias Braunfix growup, lightmap experiments with willowisp
2006-03-31 Matthias Braunfix memory leak in background object
2006-03-31 Matthias Braunfix
2006-03-31 Matthias Braunfix collision against spikes too wide, fix paths, try...
2006-03-31 Matthias Braunforgot to add some files, fix invisible tiles
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-30 Christoph SommerBackground can now render three images: Top, Center...
2006-03-25 Christoph SommerPhone rings again. /
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-23 Christoph SommerForward declarations stink / Path is now serializable...
2006-03-22 Christoph Sommerautoscoll Camera now references Path, just like the...
2006-03-21 Christoph SommerNew Path based on time intervals; see levels/test/platf...
2006-03-19 Christoph SommerSplit game objects into separate .sprite files
2006-03-15 Matthias Braunuse full paths for sound objects
2006-03-11 Matthias Braundisable gravity for tux when he is on ground, this...
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-02-12 Matthias Braunapplied patch from christoph sommer (thanks alot)
2006-02-11 Matthias Braunforgot some files, sorry
2006-01-28 Ondřej Hošek* Updated the Czech translation to reflect the new...
2006-01-23 Matthias Brauninitialize visible flag
2006-01-22 Matthias Braunscripted objects correctly slide now
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2006-01-22 Matthias Braunfix
2006-01-22 Matthias Brauncamera can move now
2006-01-22 Matthias Braunfirst very unfinished and unpolished version of the...
2006-01-21 Matthias Braunfix rock object
2006-01-16 Ondřej HošekTime now stops when you complete a level and get into...
2006-01-16 Matthias Brauna few fixes that I had lying around here, select walk...
2006-01-12 Matthias Braunfix tux not dying when falling out of screen in invinci...
2006-01-11 Matthias Braunoops forgot 2 files
2006-01-11 Ondřej Hošek* The "time needed" statistic now works again. You...
2006-01-11 Matthias Braunstop invincible music a bit earlier than invinciblility
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2006-01-10 Matthias Braunmoved some more sprites
2006-01-09 Matthias Braunmore work on MrIceBlock, you can carry him around and...
2006-01-06 Ondřej Hošek* In the usage help, put LEVELFILE into brackets since...
2005-12-31 Matthias Brauncheck that place is free before releasing a grabbed...
2005-12-31 Matthias Braunsome more work on portable objects
2005-12-31 Matthias Braunsome fixes after my latest changes
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-11-08 Stephen Groundwateradded firefly -moving platform ripoff, and skull -unsta...
2005-11-06 Ondřej Hošek* Added a boolean "disable-physics" property to powerup...
2005-10-31 Ondřej Hošek* Level time now respects top border
2005-10-29 Ondřej Hošek* Fixed gradient background bug
2005-10-26 Ondřej Hošek* Added image support to InfoBlocks (useful e.g. to...
2005-10-12 Ondřej Hošek* Fixed a few own mistakes from a previous commit
2005-10-05 Marek Moeckelmoved some code
2005-10-05 Marek Moeckelremoved all flapping code
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-10-02 Matthias Braun- Allow custom leveldots
2005-09-30 Marek Moeckelsupport for centered text in scripts
2005-09-30 Marek Moeckelcutscene borders fade in and out now
2005-09-26 Marek Moeckelsmall fixes
2005-09-25 Marek Moeckellots of cool scripting stuff
2005-09-25 Marek Moeckelkeys are displayed on the screen, they can be "collecte...
2005-09-18 Marek Moeckelmore fixes for Kugelblitz and Rain
2005-09-18 Marek Moeckelfixed electrifier
2005-09-18 Marek Moeckelfixed kugelblitz, added electrifier object
2005-09-18 Matthias Brauntry to fix badguys walking on water
2005-09-17 Marek Moeckelfixed solid water for tux
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-09-17 Matthias Braunuse spike flag again and don't replace spikes with...
2005-08-10 Matthias Braunsome cleanups and changes to miniswig and scripting...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-07-16 Marek Moeckeladded point sprite for flexlay
2005-07-16 Marek Moeckeladded some comments and the framework for platforms...
2005-07-15 Marek Moeckel-modified moving platform class to make use of the...
2005-07-15 Marek MoeckelPatch by <balinor@pnxs.de>:
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-28 Matthias Braunfix miniswig using wrong stack numbers in functions...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-06-18 Marek Moeckelchanged some comments
2005-06-18 Marek Moeckelfixed rain splashes
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-06-06 Marek Moeckelchanged camera to show more of what's above tux
2005-06-02 Matthias Braunfix iconv signature problems
2005-05-23 Marek Moeckelfixed critical telephone bug (thanks for noticing,...
2005-05-23 Marek Moeckelmade the phone ringing again
2005-05-22 Marek Moeckeltemporarily disabled ringing because it needs fixing
2005-05-22 Marek Moeckelmade the phone (infoblock) ringing until tux picks...
2005-05-20 Marek Moeckelconverted ghost forest music to .ogg because of problem...
2005-05-18 Marek Moeckelrainsplashes are now automatically generated by the...
2005-05-18 Marek Moeckelrenamed particlesystem_absolute to _interactive
2005-05-18 Marek Moeckeladded a new particle system that (currently) rains...
2005-05-18 Marek Moeckelupdated ambient sound for use with flexlay
2005-05-18 Marek Moeckelcommented out two lines in block.cpp that caused a...
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