New sound effects
[supertux.git] / src / worldmap /
2008-01-06 Christoph Sommerpreload sounds
2007-12-26 Christoph SommerAdded doxygen comments to core game code.
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-12-16 Tim GoyaInitial integration, lots of broken stuff
2007-11-18 Christoph SommerDo not skip auto-walk code if player tries to walk...
2007-06-24 Christoph SommerDemoted buggy tilemap data warning to DEBUG level,...
2007-04-16 Christoph SommerFixed strange error with saved Tux' state getting reset...
2007-04-15 Christoph SommerStatistics are now saved to disk
2007-04-03 Christoph SommerAllowed multiple solid Tilemaps on a Worldmap
2007-04-03 Christoph SommerExpose Objects on Worldmap in squirrel table "worldmap"
2007-03-02 Tim Goyaminimize some #includes and replace with forward decls
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-01-28 Ingo Ruhnke- renamed LEFT_ALLIGN to ALIGN_LEFT
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-21 Wolfgang BeckerKlaus Denker's widescreen_fixes.patch:
2007-01-21 Matthias Braun- Cleanup and rewrite some mainloop code
2007-01-20 Matthias Braun- fix tux not advancing on worldmap after solving a...
2007-01-08 Christoph SommerAborting a level no longer resets Tux to the last finis...
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1727 ] Screen effect interruption...
2006-12-16 Wolfgang BeckerWorldmaps reset ambient light.
2006-11-01 Christoph SommerAddded property to Worldmap Spawnpoint to let Tux autom...
2006-08-18 Christoph SommerIcyisland intro is now an ordinary level set to "auto...
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-07-24 Wolfgang BeckerIf player is at illegal position on worldmap, "action...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-21 Christoph SommerMade transition to and from boat smoother
2006-06-21 Christoph SommerNew stay_group of SpriteChange objects ensures in_stay_...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded "interactive" Teleporters /
2006-06-20 Christoph SommerExperiments with new Teleporter Worldmap Tile
2006-06-17 Christoph SommerAdded (inactive) code to show level pictures on worldmap
2006-04-30 Matthias Braunblind commit, please test: use squirrel datatypes
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-24 Matthias Braunmake GameObjects reference counted (this avoids crashs...
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-17 Matthias Braun- Fixed ghostforest vs. ghostwood name
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...