Cannon: Use the cannon's and badguy's bounding boxes to calculate the starting position.
[supertux.git] / src /
2010-03-04 florianfCannon: Use the cannon's and badguy's bounding boxes...
2010-03-04 florianfSnowshot: Call ->set_action() in the constructor.
2010-03-04 grumbelRemoved speed limit when grabbing normal objects
2010-03-04 mathnerd314Minor cleanup in SoundManager
2010-03-04 mathnerd314Use static casts in GL::Renderer
2010-03-04 mathnerd314Small cleanup of Sector::get_nearest_player
2010-03-04 mathnerd314Remove walk key
2010-03-03 mathnerd314Tweak offsets a bit so kamikazesnowball doesn't die.
2010-03-03 mathnerd314Apparently C++ doesn't automatically convert from std...
2010-03-03 mathnerd314Check that savegame exists before trying to load it.
2010-03-03 mathnerd314someone forgot a ! in world.cpp...
2010-03-02 grumbelRemoved unused TileSet member variable from Tile
2010-03-02 florianfHaywire: Fix a null-pointer dereference when Haywire...
2010-03-02 florianfShort Fuse: Make badguy shootable with the fireflower.
2010-03-02 florianfShort Fuse: Implemented the new minibomb from the Miles...
2010-03-02 florianfobject/explosion.[ch]pp: Added the "hurt" and "push...
2010-03-02 florianfsupertux/sector.[ch]pp: Implemented the get_nearby_obje...
2010-03-02 florianfbadguy/walking_badguy.[ch]pp: Added the add_velocity...
2010-03-02 florianfSnowman: Created body-only animation and added it to...
2010-03-01 florianfobject/unstable_tile.[ch]pp: Implement third state...
2010-03-01 florianfsdl_texture.cpp: Rewrite the optimize() function.
2010-03-01 grumbelImplemented proper clipping
2010-03-01 grumbelAdded DrawingContext::get_cliprect()
2010-03-01 grumbelAdded constructor te Rectf() that takes a Sizef
2010-02-28 florianfUnstable tile: Dissolve, then disappear without falling...
2010-02-28 grumbelCompiler warning fix, init variables to 0
2010-02-28 grumbelCompiler warning fix, init variables to 0
2010-02-28 mathnerd314Small ctor change.
2010-02-28 florianflisp/parser.cpp: Remove a forgotten debug message.
2010-02-28 mathnerd314Fix Sprite class once and for all.
2010-02-28 florianflisp/parser.cpp: Use absolute directory when talking...
2010-02-28 florianfsprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
2010-02-28 florianfbadguy/haywire.cpp: Use BadGuy::get_nearest_player().
2010-02-28 florianfbadbuy/badbuy.cpp: Use Sector::get_nearest_player().
2010-02-28 florianfIcecrusher and Haywire: Use the bounding box to find...
2010-02-28 florianfsupertux/sector.hpp: Add a version of Sector::get_neare...
2010-02-28 florianfsupertux/sector.cpp: Use Rectf::distance().
2010-02-28 florianfRectf: Implement distance().
2010-02-28 florianfHaywire: Walk towards the player if possible.
2010-02-28 florianfIcecrusher: Use Sector::get_nearest_player().
2010-02-28 florianfsupertux/sector.[ch]pp: Implement Sector::get_nearest_p...
2010-02-28 florianfHaywire: Implemented a first version of the "crazy...
2010-02-28 florianfWalking badguy: Implemented {get,set}_walk_speed.
2010-02-27 mathnerd314Fix frame out of range error for -O2 release build...
2010-02-27 florianfUpdate copyright information to: "Copyright (c) 2003...
2010-02-27 florianfYeti: In the second phase, drop stalactites in pairs.
2010-02-27 florianfYeti: Give the yeti five lives only.
2010-02-27 florianfsupertux/src/badguy/crystallo.cpp: Use MovingSprite...
2010-02-27 florianfSnowman: Spawn the Snowball exactly where the Snowman...
2010-02-27 mathnerd314Snowman turns into snowball when stomped.
2010-02-27 mathnerd314Some documentation for physic and what it does
2010-02-27 mathnerd314Slightly more interesting yeti_stalactites.
2010-02-27 mathnerd314Fix for Yeti killing you when he jumps. (probably won...
2010-02-27 florianfMr. IceBlock: Call MovingSprite::set_action rather...
2010-02-26 florianfRemove Mr. Rocket.
2010-02-26 florianfIceCrusher: Implemented a cooldown timer.
2010-02-26 florianfIceCrusher: Use gavitation rather than linear speed...
2010-02-22 mathnerd314Forgot a file from r6396
2010-02-22 grumbelCompiler warning fix
2010-02-22 grumbelRegister snowman in ObjectFactory
2010-02-22 grumbelUse bright red instead of hard to see dark grey for...
2010-02-22 grumbelAdded some code for a very basic snowman
2010-02-22 florianfsupertux/{collision.[ch]pp,sector.cpp}: Store velocitie...
2010-02-22 florianfobject/tilemap.hpp: Add an explanation to the boolean...
2010-02-22 florianfsupertux/sector.cpp: Make sure the boolean argument...
2010-02-21 mathnerd314Remove domain from findlocale + some unused stuff under...
2010-02-21 mathnerd314* Split systemRandom into graphicsRandom (particles...
2010-02-21 mathnerd314Use decal for forest worldmap.
2010-02-21 grumbelLimit max visible area to 1280x800
2010-02-21 florianfBug 524: Fading TileMaps may change solidity of the...
2010-02-15 mmccutchenAdjust music definition files.
2010-02-13 mathnerd314Some Yeti boss work. Yes, you *can* beat it as small...
2010-02-12 mathnerd314Pass Vector by value
2010-02-12 mathnerd314CometParticleSystem include fix
2010-02-11 florianfBug 574: Check whether the Console instance still exist...
2010-02-11 florianfVarious objects: Use "reader_get_layer" to parse the...
2010-02-11 florianfsrc/util/reader.[ch]pp: Add "reader_get_layer" ...
2010-02-11 florianfBug 527: Limit tilemap and background layers to (LAYER_...
2010-02-11 florianfBug 577: (Re)allow Player to low-jump from a stopped...
2010-02-06 grumbelAdded missing variable initialisation and replaced...
2010-02-01 florianfsupertux/collision.[ch]pp: Use "contrain_*" rather...
2010-01-31 florianfBug 571: Take tilemap movement into account when handli...
2010-01-31 florianfsrc/supertux/sector.cpp: Use shift delta when checking...
2010-01-31 florianfBug 566: Implement handling of unisolid slopes.
2010-01-30 florianfBug 563: Reset backflipping when Tux spawns.
2010-01-30 florianfBug 562: Collision detection for unisolid tiles doesn...
2010-01-30 florianfBug 474: Flip bonus-block flowers and partial-size...
2010-01-30 florianfCleanups related to tilemap positions:
2010-01-30 florianfBug 565: Support "editor-images" within "tiles".
2010-01-30 florianfFurther cleanups to texture caching, from bug 523:
2010-01-30 florianfBug 560: Fix 1-pixel gaps between tiles near hidden...
2010-01-30 florianfBug 541: Version-sort the level filenames.
2010-01-30 florianfBug 507: Reset stuff upon player death
2010-01-30 florianfBug 509: Omit "Best" stats in end sequence for non...
2010-01-30 florianfBug 508: Make PlayerStatus::reset reset displayed_coins.
2010-01-30 florianfsrc/math/aatriangle.cpp: Added forgotten new file.
2010-01-30 florianfBug 100: Flip slopes properly.
2010-01-30 florianfBug 471: Fix upward release of ice block, and grabbing...
2010-01-30 florianfBug 456: Avoid hurting Tux in a ravine.
2010-01-30 florianfsrc/video/sdl_renderer.cpp: Work around a segmentation...
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