Unified Messaging Subsystem
[supertux.git] / src /
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-23 Christoph SommerForward declarations stink / Path is now serializable...
2006-03-22 Christoph Sommerautoscoll Camera now references Path, just like the...
2006-03-21 Christoph SommerNew Path based on time intervals; see levels/test/platf...
2006-03-21 Matthias Braun- some win32 fixes
2006-03-19 Christoph SommerBadguys rely on new (dummy-)function get_nearest_player. /
2006-03-19 Christoph SommerSplit game objects into separate .sprite files
2006-03-17 Christoph SommerMr. Tree now spawns two badguys when hit
2006-03-16 Christoph SommerFixed sprite, bounding-boxes and behaviour of Mr. Tree
2006-03-15 Matthias Braunuse full paths for sound objects
2006-03-12 Matthias Braunnot needed anymore
2006-03-11 Matthias Braundisable gravity for tux when he is on ground, this...
2006-03-10 Stephen GroundwaterMade Mr_Tree graphic smaller, from 99 to 85 pixels.
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-03-04 Christoph Sommerexperimental Zeekling mod - swoops down when she spots...
2006-03-03 Christoph SommerNew badguy SkullHop - a skull that hops around on one...
2006-03-03 Christoph SommerFinite sprite animations now stop at last frame, not...
2006-03-03 Christoph Sommerangrystone is now invulnerable
2006-03-03 Matthias Braunfix warning
2006-03-03 Stephen Groundwateradding Christoph's badguy code for Grumbel's AngryStone
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-02-12 Matthias Braunapplied patch from christoph sommer (thanks alot)
2006-02-11 Matthias Braunfix warning
2006-02-11 Matthias Braunforgot some files, sorry
2006-02-09 Matthias Brauntry to fix 64 bit problems
2006-02-09 Matthias Braunfirst version of floating image
2006-02-09 Matthias Braunsquirrel update
2006-01-28 Ondřej Hošek* Updated the Czech translation to reflect the new...
2006-01-23 Matthias Braunanother uninitialized var
2006-01-23 Matthias Brauninitialize visible flag
2006-01-22 Matthias Braunscripted objects correctly slide now
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2006-01-22 Matthias Braunfix
2006-01-22 Matthias Brauncamera can move now
2006-01-22 Matthias Braunfirst very unfinished and unpolished version of the...
2006-01-21 Matthias Braunfix rock object
2006-01-21 Matthias Braunseparate nolok sprite
2006-01-16 Ondřej HošekTime now stops when you complete a level and get into...
2006-01-16 Ondřej HošekImproved stay-on-platform code to handle non-32x32...
2006-01-16 Matthias Brauna few fixes that I had lying around here, select walk...
2006-01-15 Ondřej Hošek* Implemented a way to modify extro parameters as a...
2006-01-12 Matthias Braunoops
2006-01-12 Matthias Braunfix tux not dying when falling out of screen in invinci...
2006-01-12 Matthias Braunfish should behave like the old fish again
2006-01-11 Matthias Braunfix music not playing again after disable&enabling it
2006-01-11 Matthias Braunoops forgot 2 files
2006-01-11 Ondřej Hošek* The "time needed" statistic now works again. You...
2006-01-11 Ondřej HošekOkay, I guess this is it. The "stay on platform" flag...
2006-01-11 Matthias Braunstop invincible music a bit earlier than invinciblility
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2006-01-10 Matthias Braunmoved some more sprites
2006-01-09 Matthias Braunmoved a few more sprites away from sprites.strf
2006-01-09 Matthias Braunmore work on MrIceBlock, you can carry him around and...
2006-01-09 Ondřej HošekUpdated the statistics module to be on par with recent...
2006-01-06 Ondřej Hošek* In the usage help, put LEVELFILE into brackets since...
2005-12-31 Matthias Brauncheck that place is free before releasing a grabbed...
2005-12-31 Matthias Braunsome more work on portable objects
2005-12-31 Matthias Braunsome fixes after my latest changes
2005-12-31 Ondřej Hošek* Added "Id" attribute to a few files lacking it
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-29 Matthias Braunfix
2005-12-28 Matthias Braunfix flame
2005-12-28 Matthias Braunnormalize paths for images so that you can use .. in...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-12-27 Matthias Brauncreate directory for savegames if it doesn't exist yet
2005-11-08 Stephen Groundwateradded firefly -moving platform ripoff, and skull -unsta...
2005-11-06 Ondřej Hošek* Added a boolean "disable-physics" property to powerup...
2005-11-03 Ondřej Hošek* Fixed the Yeti's sprite choosing per Groundwater...
2005-11-03 Stephen Groundwaterice yeti animation updates
2005-10-31 Ondřej Hošek* Level time now respects top border
2005-10-29 Marek Moeckelfixed a few warnings
2005-10-29 Ondřej Hošek* Fixed gradient background bug
2005-10-28 Stephen Groundwaterfixed nolok test level -nolok is throwing snails, moved...
2005-10-26 Ondřej HošekAdded the snowsnail to the random mode of the dispenser.
2005-10-26 Ondřej HošekAdded and implemented arrows that appear when scrolling...
2005-10-26 Ondřej Hošek* Added image support to InfoBlocks (useful e.g. to...
2005-10-25 Ondřej HošekFixed flame-caused segfault when sound is off
2005-10-25 Ondřej HošekSuppressed error messages of savegame not opened when...
2005-10-25 Ondřej HošekAdded a "graceful exit" exception to be called when...
2005-10-24 Ondřej HošekReimplemented fish. The code quality isn't comparable...
2005-10-23 Ondřej Hošek* Converted world 1 to new level format.
2005-10-22 Ondřej Hošek* Moved my docs to the wiki
2005-10-19 Ondřej Hošek* Made a few additions to the file formats reference.
2005-10-17 Ingo Ruhnke- added a more compact form to define tiles
2005-10-17 Matthias Braunremove glu dependency again, since it seems some people...
2005-10-17 Matthias Braunremove glu dependency again, since it seems some people...
2005-10-16 Stephen Groundwateradjusted spidermite image added squished state
2005-10-16 Marek Moeckelfix for the snowsnail spinning
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-16 Stephen Groundwaterfixed Mr.Tree file edit mistake on my part
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-12 Ondřej Hošek* Fixed a few own mistakes from a previous commit
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-10-08 Marek Moeckelfixed a missing include
2005-10-05 Marek Moeckelmoved some code
2005-10-05 Marek Moeckelremoved all flapping code
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
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