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Owl badguy: Fix turn-around behavior.
[supertux.git]
/
src
/
2010-03-09
Florian Forster
Owl badguy: Fix turn-around behavior.
tree
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commitdiff
2010-03-09
Florian Forster
Renamed the "bombfish" sprite to "skydive".
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commitdiff
2010-03-09
Florian Forster
Rename the "BombFish" class to "SkyDive". The factory...
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commitdiff
2010-03-09
Florian Forster
Move "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
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commitdiff
2010-03-08
Ingo Ruhnke
Patch for multiple joysticks from const86 <const@mimas.ru>
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commitdiff
2010-03-08
Florian Forster
Bombfish: Create the explosion at the bottom of the...
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commitdiff
2010-03-08
Ingo Ruhnke
Added missing '('
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commitdiff
2010-03-08
Ingo Ruhnke
Reverted r6576, Menus don't belong into JoystickKeyboar...
tree
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commitdiff
2010-03-07
Mathnerd314
make joystick_options_menu and key_options_menu part...
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commitdiff
2010-03-07
Mathnerd314
Pass player object in to BonusBlock rather than using...
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commitdiff
2010-03-07
Mathnerd314
Some notes about co-op mode
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commitdiff
2010-03-07
Mathnerd314
Placeholder for player_id
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commitdiff
2010-03-07
Florian Forster
"whereami()" function: Print coordinates as integers.
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commitdiff
2010-03-06
Florian Forster
Owl: Drop "Bombfishes" by default.
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commitdiff
2010-03-06
Ingo Ruhnke
Compiler warning fix
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commitdiff
2010-03-06
Florian Forster
BombFish: Add an enemy that can be dropped by "Owl".
tree
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commitdiff
2010-03-06
Florian Forster
Owl: Add an offset to the "is_above_player()" method.
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commitdiff
2010-03-06
Florian Forster
Owl: Let go of the carried object when above Tux.
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commitdiff
2010-03-06
Florian Forster
Owl: Implement carrying around of "Portable" objects.
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commitdiff
2010-03-06
Florian Forster
Owl: Turn around when hitting a wall.
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commitdiff
2010-03-06
Florian Forster
Owl: Added initial code for an "Owl" badguy.
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commitdiff
2010-03-06
Ingo Ruhnke
Removed coin-cost for reset points
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commitdiff
2010-03-05
Florian Forster
badguy.cpp: Badguys don't squish other badguys.
tree
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commitdiff
2010-03-05
Florian Forster
addon_manager.cpp: Changed add-on URL to supertux.letha...
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commitdiff
2010-03-05
Florian Forster
badguy/haywire.cpp: Use the x-acceleration to follow...
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commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.cpp: Turn the badguy around when...
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commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.[ch]pp: Make it possible to speci...
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commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.cpp: Don't set "walk_speed" to...
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commitdiff
2010-03-05
Florian Forster
badguy/walking_badguy.cpp: Fix the acceleration code.
tree
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commitdiff
2010-03-04
Mathnerd314
First crack at a new camera, before my plane flight...
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commitdiff
2010-03-04
Florian Forster
supertux/game_session.[ch]pp: Fix a segmantation fault...
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commitdiff
2010-03-04
Florian Forster
Cannon: Use the cannon's and badguy's bounding boxes...
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commitdiff
2010-03-04
Florian Forster
Snowshot: Call ->set_action() in the constructor.
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commitdiff
2010-03-04
Ingo Ruhnke
Removed speed limit when grabbing normal objects
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commitdiff
2010-03-04
Mathnerd314
Minor cleanup in SoundManager
tree
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commitdiff
2010-03-04
Mathnerd314
Use static casts in GL::Renderer
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commitdiff
2010-03-04
Mathnerd314
Small cleanup of Sector::get_nearest_player
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commitdiff
2010-03-04
Mathnerd314
Remove walk key
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commitdiff
2010-03-03
Mathnerd314
Tweak offsets a bit so kamikazesnowball doesn't die.
tree
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commitdiff
2010-03-03
Mathnerd314
Apparently C++ doesn't automatically convert from std...
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commitdiff
2010-03-03
Mathnerd314
Check that savegame exists before trying to load it.
tree
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commitdiff
2010-03-03
Mathnerd314
someone forgot a ! in world.cpp...
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commitdiff
2010-03-02
Ingo Ruhnke
Removed unused TileSet member variable from Tile
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commitdiff
2010-03-02
Florian Forster
Haywire: Fix a null-pointer dereference when Haywire...
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Make badguy shootable with the fireflower.
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commitdiff
2010-03-02
Florian Forster
Short Fuse: Implemented the new minibomb from the Miles...
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commitdiff
2010-03-02
Florian Forster
object/explosion.[ch]pp: Added the "hurt" and "push...
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commitdiff
2010-03-02
Florian Forster
supertux/sector.[ch]pp: Implemented the get_nearby_obje...
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commitdiff
2010-03-02
Florian Forster
badguy/walking_badguy.[ch]pp: Added the add_velocity...
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commitdiff
2010-03-02
Florian Forster
Snowman: Created body-only animation and added it to...
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commitdiff
2010-03-01
Florian Forster
object/unstable_tile.[ch]pp: Implement third state...
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commitdiff
2010-03-01
Florian Forster
sdl_texture.cpp: Rewrite the optimize() function.
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commitdiff
2010-03-01
Ingo Ruhnke
Implemented proper clipping
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commitdiff
2010-03-01
Ingo Ruhnke
Added DrawingContext::get_cliprect()
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commitdiff
2010-03-01
Ingo Ruhnke
Added constructor te Rectf() that takes a Sizef
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commitdiff
2010-02-28
Florian Forster
Unstable tile: Dissolve, then disappear without falling...
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commitdiff
2010-02-28
Ingo Ruhnke
Compiler warning fix, init variables to 0
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commitdiff
2010-02-28
Ingo Ruhnke
Compiler warning fix, init variables to 0
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commitdiff
2010-02-28
Mathnerd314
Small ctor change.
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commitdiff
2010-02-28
Florian Forster
lisp/parser.cpp: Remove a forgotten debug message.
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commitdiff
2010-02-28
Mathnerd314
Fix Sprite class once and for all.
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commitdiff
2010-02-28
Florian Forster
lisp/parser.cpp: Use absolute directory when talking...
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commitdiff
2010-02-28
Florian Forster
sprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
tree
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commitdiff
2010-02-28
Florian Forster
badguy/haywire.cpp: Use BadGuy::get_nearest_player().
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commitdiff
2010-02-28
Florian Forster
badbuy/badbuy.cpp: Use Sector::get_nearest_player().
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commitdiff
2010-02-28
Florian Forster
Icecrusher and Haywire: Use the bounding box to find...
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commitdiff
2010-02-28
Florian Forster
supertux/sector.hpp: Add a version of Sector::get_neare...
tree
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commitdiff
2010-02-28
Florian Forster
supertux/sector.cpp: Use Rectf::distance().
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commitdiff
2010-02-28
Florian Forster
Rectf: Implement distance().
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commitdiff
2010-02-28
Florian Forster
Haywire: Walk towards the player if possible.
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commitdiff
2010-02-28
Florian Forster
Icecrusher: Use Sector::get_nearest_player().
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commitdiff
2010-02-28
Florian Forster
supertux/sector.[ch]pp: Implement Sector::get_nearest_p...
tree
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commitdiff
2010-02-28
Florian Forster
Haywire: Implemented a first version of the "crazy...
tree
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commitdiff
2010-02-28
Florian Forster
Walking badguy: Implemented {get,set}_walk_speed.
tree
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commitdiff
2010-02-27
Mathnerd314
Fix frame out of range error for -O2 release build...
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commitdiff
2010-02-27
Florian Forster
Update copyright information to: "Copyright (c) 2003...
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commitdiff
2010-02-27
Florian Forster
Yeti: In the second phase, drop stalactites in pairs.
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commitdiff
2010-02-27
Florian Forster
Yeti: Give the yeti five lives only.
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commitdiff
2010-02-27
Florian Forster
supertux/src/badguy/crystallo.cpp: Use MovingSprite...
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commitdiff
2010-02-27
Florian Forster
Snowman: Spawn the Snowball exactly where the Snowman...
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commitdiff
2010-02-27
Mathnerd314
Snowman turns into snowball when stomped.
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commitdiff
2010-02-27
Mathnerd314
Some documentation for physic and what it does
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commitdiff
2010-02-27
Mathnerd314
Slightly more interesting yeti_stalactites.
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commitdiff
2010-02-27
Mathnerd314
Fix for Yeti killing you when he jumps. (probably won...
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commitdiff
2010-02-27
Florian Forster
Mr. IceBlock: Call MovingSprite::set_action rather...
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commitdiff
2010-02-26
Florian Forster
Remove Mr. Rocket.
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commitdiff
2010-02-26
Florian Forster
IceCrusher: Implemented a cooldown timer.
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commitdiff
2010-02-26
Florian Forster
IceCrusher: Use gavitation rather than linear speed...
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commitdiff
2010-02-22
Mathnerd314
Forgot a file from r6396
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commitdiff
2010-02-22
Ingo Ruhnke
Compiler warning fix
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commitdiff
2010-02-22
Ingo Ruhnke
Register snowman in ObjectFactory
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commitdiff
2010-02-22
Ingo Ruhnke
Use bright red instead of hard to see dark grey for...
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commitdiff
2010-02-22
Ingo Ruhnke
Added some code for a very basic snowman
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commitdiff
2010-02-22
Florian Forster
supertux/{collision.[ch]pp,sector.cpp}: Store velocitie...
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commitdiff
2010-02-22
Florian Forster
object/tilemap.hpp: Add an explanation to the boolean...
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commitdiff
2010-02-22
Florian Forster
supertux/sector.cpp: Make sure the boolean argument...
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commitdiff
2010-02-21
Mathnerd314
Remove domain from findlocale + some unused stuff under...
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commitdiff
2010-02-21
Mathnerd314
* Split systemRandom into graphicsRandom (particles...
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commitdiff
2010-02-21
Mathnerd314
Use decal for forest worldmap.
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commitdiff
2010-02-21
Ingo Ruhnke
Limit max visible area to 1280x800
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commitdiff
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