Reverted MrBomb kill behaviour
[supertux.git] / src /
2006-04-27 Ryan FlegelReverted MrBomb kill behaviour
2006-04-27 Ryan FlegelSome tweaks to snow particle system
2006-04-27 Ryan FlegelChecked in patch from Lerc
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-27 Christoph SommerRemoved snowsnail, added snail
2006-04-27 Ryan FlegelWe already call bounce() in kill_squished()
2006-04-26 Christoph SommerAdded history functionality to Console
2006-04-26 Christoph Sommeron_escape_press is now handled first in GameSession...
2006-04-26 Stephen Groundwatermore testing with the Yeti defeat scene, the artwork...
2006-04-26 Matthias Braunfix exception getting thrown although argument was...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-26 Matthias Braunthere is no need to check for NULL when deleting
2006-04-26 Ryan FlegelCause MrBomb to be instantly killed by invincibility...
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-25 Ryan FlegelChanged check to determine oif Tux squishes a badguy
2006-04-25 Ryan FlegelLet us hit yeti with bullets
2006-04-25 Ryan FlegelAllow custom squish time for Yeti
2006-04-25 Ryan FlegelSupertux can now run even if we were unable to open...
2006-04-25 Ryan FlegelAdded missing include
2006-04-25 Christoph SommerMoved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
2006-04-24 Ryan FlegelDraw bouncy coin above other objects
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-24 Ryan FlegelReplaced may_fall_off_platform() with might_fall()
2006-04-24 Matthias Braunmake GameObjects reference counted (this avoids crashs...
2006-04-24 Stephen Groundwaterremoved some unused yeti images, added some new yeti...
2006-04-24 Ryan Flegeluse proper enum
2006-04-24 Christoph Sommergave the yeti some more knobs to adjust
2006-04-24 Christoph SommerRewrote Yeti to rely on position instead of ellapsed...
2006-04-23 Ryan Flegelfixed 'uninitialised' warning
2006-04-23 Matthias Brauntweak yeti constants a bit so that he doesn't go half...
2006-04-23 Matthias Braunoops
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-23 Ryan Flegel- fixed unused parameter warning
2006-04-23 Matthias Braunmake igloo the first level
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-22 Christoph SommerFixed textscroller's problem with blank lines
2006-04-20 Matthias Braun- make sure all log messages get displayed, even when...
2006-04-20 Wolfgang BeckerNo SDL_INIT_EVERYTHING so we don't block sound dev.
2006-04-20 Christoph SommerInfoBox and TextScroller now autowrap long lines
2006-04-19 Christoph SommerHardcoded Secretarea Text / Improved Translation (DE)
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-19 Matthias Braunfix stupid crashbug when quitting from subscreen
2006-04-19 Matthias Braunsilence the 'frame out of range' warning in optimized...
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-18 Christoph Sommerlittle bug
2006-04-18 Christoph SommerStatisticts now also count secret areas found
2006-04-18 Christoph SommerFixed time/badguy errors in statistics, still needs...
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-17 Matthias Braun- Fixed ghostforest vs. ghostwood name
2006-04-16 Christoph SommerHappy Easter! Played with fireflower bonus: Carrying...
2006-04-15 Christoph SommerAdded some audio / Minor fixes / Nicer test level
2006-04-15 Christoph SommerSpiky, Snowball and Poison Ivy can move again
2006-04-15 Christoph SommerBadguys "DartTrap" and "Dart"
2006-04-15 Christoph SommerRemoved unused parameter (debug build throws error...
2006-04-14 Ondřej HošekMerged Spiky and Sleeping Spiky to reduce number of...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-14 Stephen Groundwateryeti cleanup and death animation rework, hitbox fix ups
2006-04-13 Matthias Braunnot needed anymore
2006-04-13 Matthias Braunload default.nut for all scripts, have own roottable...
2006-04-13 Ondřej Hošek* "Outsourced" cheats from GameSession to scripting...
2006-04-13 Matthias Braunbe compatible with opengl 1.1 headers (stupid MS win...)
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Matthias Braunadd code to debug collision rectangles
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-04-13 Ondřej Hošek* Tux now stops at crossroads on worldmaps
2006-04-12 Ondřej HošekHacked together a "coin losing" effect when Tux is...
2006-04-12 Matthias Braunfade out console
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-12 Ondřej HošekWhen invincibility time's running out, the invinc....
2006-04-12 Matthias Braunmore work on worlds
2006-04-11 Matthias Braunseveral bugfixes to squirrel serialisation code, serial...
2006-04-11 Matthias Braunmore missing asserts
2006-04-11 Matthias Braunuse GL.h
2006-04-11 Matthias Braunglu.h is not needed
2006-04-11 Matthias Braunmissing include
2006-04-11 Ondřej HošekByteswapping code for sound engine on big-endian systems
2006-04-11 Matthias Braunforgot some files
2006-04-11 Christoph Sommermade typedefs public
2006-04-11 Matthias Braunhopefully fixed the crash on exit, keep sectors script...
2006-04-11 Matthias Braunfix CFLAGS problems
2006-04-11 Matthias Braunsimply change the type to GLint instead of casting...
2006-04-11 Ondřej Hošek* Fixed crasher if world doesn't have a world.nut
2006-04-11 Ondřej Hošek* Some Mac fixes that don't break Linux (inclusion...
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-10 Christoph SommerMoved some console commands' implementations nearer...
2006-04-09 Christoph SommerLevel statistics panel shown during level's end sequence
2006-04-09 Christoph SommerFixed bug with console crashing on 0-length commands
2006-04-09 Christoph SommerConsole commands can pass arguments
2006-04-09 Christoph SommerSubtle animation of Console background /
2006-04-09 Christoph SommerMessaging system should now work
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-04-08 Marek Moeckeladded commands: "restart" to restart current level...
2006-04-08 Marek Moeckeltranslucent console
2006-04-08 Christoph SommerYet another Console commit /
2006-04-08 Christoph SommerConsole toggle now scancode 49
2006-04-08 Christoph SommerConsole toggle now on caret key / Started work on Backs...
2006-04-07 Matthias Braunmore smaller fixes
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