projects
/
supertux.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
Level 1-22 "A Mysterious House of Ice": Replace some forgotten "ice" background tiles.
[supertux.git]
/
src
/
2010-03-04
florianf
Cannon: Use the cannon's and badguy's bounding boxes...
tree
|
commitdiff
2010-03-04
florianf
Snowshot: Call ->set_action() in the constructor.
tree
|
commitdiff
2010-03-04
grumbel
Removed speed limit when grabbing normal objects
tree
|
commitdiff
2010-03-04
mathnerd314
Minor cleanup in SoundManager
tree
|
commitdiff
2010-03-04
mathnerd314
Use static casts in GL::Renderer
tree
|
commitdiff
2010-03-04
mathnerd314
Small cleanup of Sector::get_nearest_player
tree
|
commitdiff
2010-03-04
mathnerd314
Remove walk key
tree
|
commitdiff
2010-03-03
mathnerd314
Tweak offsets a bit so kamikazesnowball doesn't die.
tree
|
commitdiff
2010-03-03
mathnerd314
Apparently C++ doesn't automatically convert from std...
tree
|
commitdiff
2010-03-03
mathnerd314
Check that savegame exists before trying to load it.
tree
|
commitdiff
2010-03-03
mathnerd314
someone forgot a ! in world.cpp...
tree
|
commitdiff
2010-03-02
grumbel
Removed unused TileSet member variable from Tile
tree
|
commitdiff
2010-03-02
florianf
Haywire: Fix a null-pointer dereference when Haywire...
tree
|
commitdiff
2010-03-02
florianf
Short Fuse: Make badguy shootable with the fireflower.
tree
|
commitdiff
2010-03-02
florianf
Short Fuse: Implemented the new minibomb from the Miles...
tree
|
commitdiff
2010-03-02
florianf
object/explosion.[ch]pp: Added the "hurt" and "push...
tree
|
commitdiff
2010-03-02
florianf
supertux/sector.[ch]pp: Implemented the get_nearby_obje...
tree
|
commitdiff
2010-03-02
florianf
badguy/walking_badguy.[ch]pp: Added the add_velocity...
tree
|
commitdiff
2010-03-02
florianf
Snowman: Created body-only animation and added it to...
tree
|
commitdiff
2010-03-01
florianf
object/unstable_tile.[ch]pp: Implement third state...
tree
|
commitdiff
2010-03-01
florianf
sdl_texture.cpp: Rewrite the optimize() function.
tree
|
commitdiff
2010-03-01
grumbel
Implemented proper clipping
tree
|
commitdiff
2010-03-01
grumbel
Added DrawingContext::get_cliprect()
tree
|
commitdiff
2010-03-01
grumbel
Added constructor te Rectf() that takes a Sizef
tree
|
commitdiff
2010-02-28
florianf
Unstable tile: Dissolve, then disappear without falling...
tree
|
commitdiff
2010-02-28
grumbel
Compiler warning fix, init variables to 0
tree
|
commitdiff
2010-02-28
grumbel
Compiler warning fix, init variables to 0
tree
|
commitdiff
2010-02-28
mathnerd314
Small ctor change.
tree
|
commitdiff
2010-02-28
florianf
lisp/parser.cpp: Remove a forgotten debug message.
tree
|
commitdiff
2010-02-28
mathnerd314
Fix Sprite class once and for all.
tree
|
commitdiff
2010-02-28
florianf
lisp/parser.cpp: Use absolute directory when talking...
tree
|
commitdiff
2010-02-28
florianf
sprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
tree
|
commitdiff
2010-02-28
florianf
badguy/haywire.cpp: Use BadGuy::get_nearest_player().
tree
|
commitdiff
2010-02-28
florianf
badbuy/badbuy.cpp: Use Sector::get_nearest_player().
tree
|
commitdiff
2010-02-28
florianf
Icecrusher and Haywire: Use the bounding box to find...
tree
|
commitdiff
2010-02-28
florianf
supertux/sector.hpp: Add a version of Sector::get_neare...
tree
|
commitdiff
2010-02-28
florianf
supertux/sector.cpp: Use Rectf::distance().
tree
|
commitdiff
2010-02-28
florianf
Rectf: Implement distance().
tree
|
commitdiff
2010-02-28
florianf
Haywire: Walk towards the player if possible.
tree
|
commitdiff
2010-02-28
florianf
Icecrusher: Use Sector::get_nearest_player().
tree
|
commitdiff
2010-02-28
florianf
supertux/sector.[ch]pp: Implement Sector::get_nearest_p...
tree
|
commitdiff
2010-02-28
florianf
Haywire: Implemented a first version of the "crazy...
tree
|
commitdiff
2010-02-28
florianf
Walking badguy: Implemented {get,set}_walk_speed.
tree
|
commitdiff
2010-02-27
mathnerd314
Fix frame out of range error for -O2 release build...
tree
|
commitdiff
2010-02-27
florianf
Update copyright information to: "Copyright (c) 2003...
tree
|
commitdiff
2010-02-27
florianf
Yeti: In the second phase, drop stalactites in pairs.
tree
|
commitdiff
2010-02-27
florianf
Yeti: Give the yeti five lives only.
tree
|
commitdiff
2010-02-27
florianf
supertux/src/badguy/crystallo.cpp: Use MovingSprite...
tree
|
commitdiff
2010-02-27
florianf
Snowman: Spawn the Snowball exactly where the Snowman...
tree
|
commitdiff
2010-02-27
mathnerd314
Snowman turns into snowball when stomped.
tree
|
commitdiff
2010-02-27
mathnerd314
Some documentation for physic and what it does
tree
|
commitdiff
2010-02-27
mathnerd314
Slightly more interesting yeti_stalactites.
tree
|
commitdiff
2010-02-27
mathnerd314
Fix for Yeti killing you when he jumps. (probably won...
tree
|
commitdiff
2010-02-27
florianf
Mr. IceBlock: Call MovingSprite::set_action rather...
tree
|
commitdiff
2010-02-26
florianf
Remove Mr. Rocket.
tree
|
commitdiff
2010-02-26
florianf
IceCrusher: Implemented a cooldown timer.
tree
|
commitdiff
2010-02-26
florianf
IceCrusher: Use gavitation rather than linear speed...
tree
|
commitdiff
2010-02-22
mathnerd314
Forgot a file from r6396
tree
|
commitdiff
2010-02-22
grumbel
Compiler warning fix
tree
|
commitdiff
2010-02-22
grumbel
Register snowman in ObjectFactory
tree
|
commitdiff
2010-02-22
grumbel
Use bright red instead of hard to see dark grey for...
tree
|
commitdiff
2010-02-22
grumbel
Added some code for a very basic snowman
tree
|
commitdiff
2010-02-22
florianf
supertux/{collision.[ch]pp,sector.cpp}: Store velocitie...
tree
|
commitdiff
2010-02-22
florianf
object/tilemap.hpp: Add an explanation to the boolean...
tree
|
commitdiff
2010-02-22
florianf
supertux/sector.cpp: Make sure the boolean argument...
tree
|
commitdiff
2010-02-21
mathnerd314
Remove domain from findlocale + some unused stuff under...
tree
|
commitdiff
2010-02-21
mathnerd314
* Split systemRandom into graphicsRandom (particles...
tree
|
commitdiff
2010-02-21
mathnerd314
Use decal for forest worldmap.
tree
|
commitdiff
2010-02-21
grumbel
Limit max visible area to 1280x800
tree
|
commitdiff
2010-02-21
florianf
Bug 524: Fading TileMaps may change solidity of the...
tree
|
commitdiff
2010-02-15
mmccutchen
Adjust music definition files.
tree
|
commitdiff
2010-02-13
mathnerd314
Some Yeti boss work. Yes, you *can* beat it as small...
tree
|
commitdiff
2010-02-12
mathnerd314
Pass Vector by value
tree
|
commitdiff
2010-02-12
mathnerd314
CometParticleSystem include fix
tree
|
commitdiff
2010-02-11
florianf
Bug 574: Check whether the Console instance still exist...
tree
|
commitdiff
2010-02-11
florianf
Various objects: Use "reader_get_layer" to parse the...
tree
|
commitdiff
2010-02-11
florianf
src/util/reader.[ch]pp: Add "reader_get_layer" ...
tree
|
commitdiff
2010-02-11
florianf
Bug 527: Limit tilemap and background layers to (LAYER_...
tree
|
commitdiff
2010-02-11
florianf
Bug 577: (Re)allow Player to low-jump from a stopped...
tree
|
commitdiff
2010-02-06
grumbel
Added missing variable initialisation and replaced...
tree
|
commitdiff
2010-02-01
florianf
supertux/collision.[ch]pp: Use "contrain_*" rather...
tree
|
commitdiff
2010-01-31
florianf
Bug 571: Take tilemap movement into account when handli...
tree
|
commitdiff
2010-01-31
florianf
src/supertux/sector.cpp: Use shift delta when checking...
tree
|
commitdiff
2010-01-31
florianf
Bug 566: Implement handling of unisolid slopes.
tree
|
commitdiff
2010-01-30
florianf
Bug 563: Reset backflipping when Tux spawns.
tree
|
commitdiff
2010-01-30
florianf
Bug 562: Collision detection for unisolid tiles doesn...
tree
|
commitdiff
2010-01-30
florianf
Bug 474: Flip bonus-block flowers and partial-size...
tree
|
commitdiff
2010-01-30
florianf
Cleanups related to tilemap positions:
tree
|
commitdiff
2010-01-30
florianf
Bug 565: Support "editor-images" within "tiles".
tree
|
commitdiff
2010-01-30
florianf
Further cleanups to texture caching, from bug 523:
tree
|
commitdiff
2010-01-30
florianf
Bug 560: Fix 1-pixel gaps between tiles near hidden...
tree
|
commitdiff
2010-01-30
florianf
Bug 541: Version-sort the level filenames.
tree
|
commitdiff
2010-01-30
florianf
Bug 507: Reset stuff upon player death
tree
|
commitdiff
2010-01-30
florianf
Bug 509: Omit "Best" stats in end sequence for non...
tree
|
commitdiff
2010-01-30
florianf
Bug 508: Make PlayerStatus::reset reset displayed_coins.
tree
|
commitdiff
2010-01-30
florianf
src/math/aatriangle.cpp: Added forgotten new file.
tree
|
commitdiff
2010-01-30
florianf
Bug 100: Flip slopes properly.
tree
|
commitdiff
2010-01-30
florianf
Bug 471: Fix upward release of ice block, and grabbing...
tree
|
commitdiff
2010-01-30
florianf
Bug 456: Avoid hurting Tux in a ravine.
tree
|
commitdiff
2010-01-30
florianf
src/video/sdl_renderer.cpp: Work around a segmentation...
tree
|
commitdiff
next