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Level "Welcome to Antarctica": Update and extend billboards.
[supertux.git]
/
src
/
2011-01-11
florianf
icecrusher.cpp: Remove debug message.
tree
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commitdiff
2011-01-10
sommer
committed stpatch20110110.diff by Jonas Kümmerlin
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commitdiff
2011-01-09
florianf
src/badguy/dispenser.cpp: Remove debug messages.
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commitdiff
2010-09-16
mathnerd314
Patch from ApOsTrOpHe to fix compile errors
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commitdiff
2010-08-28
mathnerd314
Coins follow tilemaps or can be given paths
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commitdiff
2010-08-28
mathnerd314
Minor MrIceBlock physics tweak
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commitdiff
2010-08-24
wolfgangb
Set collision group according to block's solidity....
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commitdiff
2010-04-17
mmccutchen
Recognize a SUPERTUX2_USER_DIR environment variable...
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commitdiff
2010-04-17
mmccutchen
Switch to boost::format for non-trivial substitution...
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commitdiff
2010-04-09
mathnerd314
Bell sound from remaxim (plays on torch/firefly too)
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commitdiff
2010-04-04
mathnerd314
Fill in hit properly for slopes (bouncing snowballs...
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commitdiff
2010-03-26
florianf
Krosh: Add large (4x4) icecrusher sprite and code.
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commitdiff
2010-03-26
wolfgangb
Cleanup:
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commitdiff
2010-03-26
wolfgangb
Don't copy width and height because collision_static...
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commitdiff
2010-03-23
mathnerd314
Minor logic change to KamikazeSnowball
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commitdiff
2010-03-23
mathnerd314
Clean up Tile a bit
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commitdiff
2010-03-20
grumbel
-Weffc++ fix
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commitdiff
2010-03-20
mathnerd314
Rename ACTIVATION_DISTANCE to get compile_amalgation...
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commitdiff
2010-03-19
mathnerd314
Revert camera until I come up with a better idea
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commitdiff
2010-03-15
florianf
Unstable tile: Implement a "slow fall" phase for sprite...
tree
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commitdiff
2010-03-12
florianf
supertux/tile.[ch]pp: Move the unisolid solidity checks...
tree
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commitdiff
2010-03-11
florianf
object/bonus_block.[ch]pp: Fix a NULL-pointer dereference.
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commitdiff
2010-03-11
florianf
supertux/sector.cpp: Add support for "south", "west...
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commitdiff
2010-03-11
florianf
supertux/tile.hpp: Implement Tile::is_unisolid().
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commitdiff
2010-03-11
florianf
supertux/tile.hpp: Implement Tile::is_slope().
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commitdiff
2010-03-11
florianf
Rename "AATriangle::DEFORM[1234]" to more meaningfull...
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commitdiff
2010-03-10
grumbel
Reduced spawn distance for enemies to screen size ...
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commitdiff
2010-03-10
mathnerd314
Update end sequence controller and stop backflipping...
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commitdiff
2010-03-09
florianf
Owl badguy: Fix turn-around behavior.
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commitdiff
2010-03-09
florianf
Renamed the "bombfish" sprite to "skydive".
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commitdiff
2010-03-09
florianf
Rename the "BombFish" class to "SkyDive". The factory...
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commitdiff
2010-03-09
florianf
Move "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
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commitdiff
2010-03-08
grumbel
Patch for multiple joysticks from const86 <const@mimas.ru>
tree
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commitdiff
2010-03-08
florianf
Bombfish: Create the explosion at the bottom of the...
tree
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commitdiff
2010-03-08
grumbel
Added missing '('
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commitdiff
2010-03-08
grumbel
Reverted r6576, Menus don't belong into JoystickKeyboar...
tree
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commitdiff
2010-03-07
mathnerd314
make joystick_options_menu and key_options_menu part...
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commitdiff
2010-03-07
mathnerd314
Pass player object in to BonusBlock rather than using...
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commitdiff
2010-03-07
mathnerd314
Some notes about co-op mode
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commitdiff
2010-03-07
mathnerd314
Placeholder for player_id
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commitdiff
2010-03-07
florianf
"whereami()" function: Print coordinates as integers.
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commitdiff
2010-03-06
florianf
Owl: Drop "Bombfishes" by default.
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commitdiff
2010-03-06
grumbel
Compiler warning fix
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commitdiff
2010-03-06
florianf
BombFish: Add an enemy that can be dropped by "Owl".
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commitdiff
2010-03-06
florianf
Owl: Add an offset to the "is_above_player()" method.
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commitdiff
2010-03-06
florianf
Owl: Let go of the carried object when above Tux.
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commitdiff
2010-03-06
florianf
Owl: Implement carrying around of "Portable" objects.
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commitdiff
2010-03-06
florianf
Owl: Turn around when hitting a wall.
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commitdiff
2010-03-06
florianf
Owl: Added initial code for an "Owl" badguy.
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commitdiff
2010-03-06
grumbel
Removed coin-cost for reset points
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commitdiff
2010-03-05
florianf
badguy.cpp: Badguys don't squish other badguys.
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commitdiff
2010-03-05
florianf
addon_manager.cpp: Changed add-on URL to supertux.letha...
tree
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commitdiff
2010-03-05
florianf
badguy/haywire.cpp: Use the x-acceleration to follow...
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commitdiff
2010-03-05
florianf
badguy/walking_badguy.cpp: Turn the badguy around when...
tree
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commitdiff
2010-03-05
florianf
badguy/walking_badguy.[ch]pp: Make it possible to speci...
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commitdiff
2010-03-05
florianf
badguy/walking_badguy.cpp: Don't set "walk_speed" to...
tree
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commitdiff
2010-03-05
florianf
badguy/walking_badguy.cpp: Fix the acceleration code.
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commitdiff
2010-03-04
mathnerd314
First crack at a new camera, before my plane flight...
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commitdiff
2010-03-04
florianf
supertux/game_session.[ch]pp: Fix a segmantation fault...
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commitdiff
2010-03-04
florianf
Cannon: Use the cannon's and badguy's bounding boxes...
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commitdiff
2010-03-04
florianf
Snowshot: Call ->set_action() in the constructor.
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commitdiff
2010-03-04
grumbel
Removed speed limit when grabbing normal objects
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commitdiff
2010-03-04
mathnerd314
Minor cleanup in SoundManager
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commitdiff
2010-03-04
mathnerd314
Use static casts in GL::Renderer
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commitdiff
2010-03-04
mathnerd314
Small cleanup of Sector::get_nearest_player
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commitdiff
2010-03-04
mathnerd314
Remove walk key
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commitdiff
2010-03-03
mathnerd314
Tweak offsets a bit so kamikazesnowball doesn't die.
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commitdiff
2010-03-03
mathnerd314
Apparently C++ doesn't automatically convert from std...
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commitdiff
2010-03-03
mathnerd314
Check that savegame exists before trying to load it.
tree
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commitdiff
2010-03-03
mathnerd314
someone forgot a ! in world.cpp...
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commitdiff
2010-03-02
grumbel
Removed unused TileSet member variable from Tile
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commitdiff
2010-03-02
florianf
Haywire: Fix a null-pointer dereference when Haywire...
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commitdiff
2010-03-02
florianf
Short Fuse: Make badguy shootable with the fireflower.
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commitdiff
2010-03-02
florianf
Short Fuse: Implemented the new minibomb from the Miles...
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commitdiff
2010-03-02
florianf
object/explosion.[ch]pp: Added the "hurt" and "push...
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commitdiff
2010-03-02
florianf
supertux/sector.[ch]pp: Implemented the get_nearby_obje...
tree
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commitdiff
2010-03-02
florianf
badguy/walking_badguy.[ch]pp: Added the add_velocity...
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commitdiff
2010-03-02
florianf
Snowman: Created body-only animation and added it to...
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commitdiff
2010-03-01
florianf
object/unstable_tile.[ch]pp: Implement third state...
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commitdiff
2010-03-01
florianf
sdl_texture.cpp: Rewrite the optimize() function.
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commitdiff
2010-03-01
grumbel
Implemented proper clipping
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commitdiff
2010-03-01
grumbel
Added DrawingContext::get_cliprect()
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commitdiff
2010-03-01
grumbel
Added constructor te Rectf() that takes a Sizef
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commitdiff
2010-02-28
florianf
Unstable tile: Dissolve, then disappear without falling...
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commitdiff
2010-02-28
grumbel
Compiler warning fix, init variables to 0
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commitdiff
2010-02-28
grumbel
Compiler warning fix, init variables to 0
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commitdiff
2010-02-28
mathnerd314
Small ctor change.
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commitdiff
2010-02-28
florianf
lisp/parser.cpp: Remove a forgotten debug message.
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commitdiff
2010-02-28
mathnerd314
Fix Sprite class once and for all.
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commitdiff
2010-02-28
florianf
lisp/parser.cpp: Use absolute directory when talking...
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commitdiff
2010-02-28
florianf
sprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
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commitdiff
2010-02-28
florianf
badguy/haywire.cpp: Use BadGuy::get_nearest_player().
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commitdiff
2010-02-28
florianf
badbuy/badbuy.cpp: Use Sector::get_nearest_player().
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commitdiff
2010-02-28
florianf
Icecrusher and Haywire: Use the bounding box to find...
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commitdiff
2010-02-28
florianf
supertux/sector.hpp: Add a version of Sector::get_neare...
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commitdiff
2010-02-28
florianf
supertux/sector.cpp: Use Rectf::distance().
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commitdiff
2010-02-28
florianf
Rectf: Implement distance().
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commitdiff
2010-02-28
florianf
Haywire: Walk towards the player if possible.
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commitdiff
2010-02-28
florianf
Icecrusher: Use Sector::get_nearest_player().
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commitdiff
2010-02-28
florianf
supertux/sector.[ch]pp: Implement Sector::get_nearest_p...
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commitdiff
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