fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / object / block.cpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerBonus block items' spawn direction depends on player...
2006-07-14 Wolfgang BeckerBadguys break bricks based on hitbox instead of position.
2006-07-12 Wolfgang BeckerBonusblock and Bricks now break themself when hit by...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-04-23 Matthias Braunmake igloo the first level
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-19 Christoph SommerSplit game objects into separate .sprite files
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-18 Marek Moeckelcommented out two lines in block.cpp that caused a...
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-01 Matthias Braun-Worldmap cleanups (use DrawingContext transformstack)
2005-03-30 Matthias Braun-Some cleanups in text scrolling code
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-24 Matthias Braunsome cleanups in the sprite class, increased delta...
2004-11-24 Matthias Braunfurhter improve collision detection by reintroducing...
2004-11-24 Matthias BraunImproved collision detection by taking movement into...
2004-11-23 Matthias Braunmake it possible to put background images in each layer
2004-11-22 Matthias Braunproperly implement invisible blocks
2004-11-20 Matthias BraunThe BIG COMMIT(tm)