fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / object / growup.cpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerBonus block items' spawn direction depends on player...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-05-13 Christoph SommerSome more objects now inherit from MovingSprite
2006-04-16 Christoph SommerHappy Easter! Played with fireflower bonus: Carrying...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-01 Matthias Braun-Worldmap cleanups (use DrawingContext transformstack)
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-11-24 Matthias Braunfurhter improve collision detection by reintroducing...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)