Replaced <c*> headers with <*.h>
[supertux.git] / src / object / player.cpp
2009-11-18 Ingo RuhnkeReplaced <c*> headers with <*.h>
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup, almost done
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-10-29 Mathnerd314* Finish work on Path through the Clouds
2009-06-27 Wolfgang BeckerDo not apply friction if Tux's x-velocity is zero.
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-09 Miloš Kloučekexpressed my opinion on code layout..
2009-05-03 Mathnerd314Ice blocks (graphics are placeholders)
2008-09-06 Christoph SommerChanged jump behaviour: Tux will now jump even if the...
2008-08-17 Mathnerd314Rewrite Tux drawing code to be a bit cleaner.
2008-06-16 Ryan FlegelFix issue with action not being updated when typing...
2008-06-16 Ryan FlegelSupport for idle animations. Idle stage sprite names...
2008-06-16 Ryan FlegelFixes dying animation issue where it is stuck at frame 0.
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-05-14 Ryan FlegelApplied sound pre-loading patch from mathnerd314 (...
2008-05-09 Marek Moeckelforgot file name change in one place
2008-05-09 Marek Moeckeladded new invincible sound and dedicated music based...
2008-04-11 Wolfgang Becker* Peek in X and Y direction at the same time.
2008-03-15 Ingo RuhnkeEd <icelus2k5@gmail.com>'s peeking patch
2008-03-14 Ingo RuhnkeEd <icelus2k5@gmail.com>'s jump patch
2008-03-14 Wolfgang BeckerStop backflipping when no longer grown (eg. due to...
2008-02-24 Christoph SommerPatch by Jonathan.Plona@Gmail.com, resolves issue 00003...
2008-02-18 Christoph SommerResolves issue 0000306: Tux' graphic won't change direc...
2008-02-11 Christoph SommerMade buttjump a bit easier to perform
2008-02-03 Christoph SommerTux grows faster, stops growing when hit
2008-01-31 Christoph SommerPlayer::get_velocity
2008-01-26 Christoph SommerForgot a file
2008-01-26 Christoph SommerSingle-Sprite Ice Tux, equalized Sprite dimensions...
2008-01-20 Christoph SommerFire Tux for single-sprite version of tux
2008-01-19 Christoph SommerButt Jump. As Big Tux, gain lots of speed and press...
2008-01-19 Christoph SommerStarted making Tux a single sprite again. Still missing...
2008-01-06 Christoph Sommerpreload sounds
2007-12-27 Christoph SommerAdded special "edit" mode to GameSession and Player...
2007-12-20 Christoph SommerAllow scripted inputs to Tux GameObject with a CodeCont...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-06-16 Wolfgang BeckerKeep fire on backflip. Image still missing
2007-05-26 Matthias Brauntypo fix
2007-05-25 Christoph SommerOnly draw Tux' arm in front of other objects if he...
2007-05-25 Matthias Braundisable swimming
2007-05-23 Tim GoyaExperimental feature: Allow Tux to throw stuff straight up
2007-04-17 Christoph SommerFixed Tux picking up dead BadGuys: Will no longer pick...
2007-03-07 Christoph Sommersvn merge -c-4932 .
2007-03-07 Christoph SommerExperimental modification of jumping behaviour
2007-02-28 Matthias Braun- Use obstacks for memory allocation for lispfiles...
2007-02-04 Tim GoyaSaner life expectancy
2007-01-31 Christoph SommerTux can now climb stuff. Still has some rough edges...
2007-01-30 Tim GoyaReally, Really fix issue 0000141. Maybe broke the...
2007-01-28 Wolfgang BeckerAllow Tux to unduck in unisolid tiles.
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2007-01-20 Wolfgang BeckerSet a speed limit for Tux. Used at the endsequence...
2007-01-20 Wolfgang BeckerMake Tux run automatically. As before, if he is carryin...
2007-01-18 Christoph SommerSeparated EndSequence logic from GameSession. This...
2007-01-08 Christoph SommerMerged Patch #1811
2007-01-07 Wolfgang Beckertuxdev fixed the tux floating backwards while jumping bug
2007-01-04 Wolfgang BeckerCheck if area is free of tiles and moving objects befor...
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2006-12-30 Wolfgang Beckerset 'world' when leaving iceicland
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-12-16 Wolfgang Becker[Patch #1251] by tuxdev: timelimit fudge factor
2006-11-08 Wolfgang BeckerUpdate magic blocks only if center is on screen.
2006-11-01 Christoph SommerRefined "Air-arrow" to indicate y-position as well...
2006-11-01 Christoph SommerOnly backflip if player is not holding down LEFT or...
2006-10-28 Christoph SommerAdded litte "air arrow" to show where Tux is when he...
2006-08-17 Wolfgang BeckerTron's patch for touching practically anything (coins...
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-08-14 Wolfgang Beckerugly hack to fix grabbing
2006-08-14 Wolfgang Beckergrab testlevel
2006-08-13 Matthias Braunfix from Tron so player doesn't get hurt by eggs
2006-08-12 Christoph SommerMagic Blocks only turn solid when nothing's blocking...
2006-08-10 Matthias Braun- add a COLGROUP_MOVING_STATIC (in the future we should...
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-07-25 Christoph SommerCommitted some code beautification patches by Tron
2006-07-24 Christoph SommerExperimental commit:
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerFun stuff
2006-07-18 Wolfgang BeckerSplash sound on entering water
2006-07-18 Christoph SommerSectors support multiple solid tilemaps, tilemaps can...
2006-07-15 Wolfgang BeckerFake solid for trampoline.
2006-07-15 Christoph SommerMade trampolines less likely to interfere with level...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-08 Wolfgang BeckerTux can peek to the left and to the right as far as...
2006-07-06 Christoph SommerMade SpriteParticle work around possible bug in Sprite...
2006-07-06 Wolfgang BeckerTuxdev's patch to fix death by falling when invincible.
2006-07-04 Wolfgang BeckerInvisible Player is now in COLGROUP_DISABLED.
2006-07-03 Christoph SommerMade invincibility sparkle a particle effect
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-06-29 Stephen GroundwaterAdding in the start of graphics and noise for the new...
2006-06-28 Christoph SommerMade SpriteParticle's action configurable
2006-06-28 Christoph SommerMade backflipping jump a little further /
2006-06-28 Christoph SommerAdded backflip action (no gfx yet) /
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-06-18 Christoph SommerImproved ghost mode a bit
2006-06-18 Christoph SommerFixed flip level transformer
2006-06-18 Christoph SommerGame no longer needs to pause while Tux grows /
2006-06-08 Christoph SommerNew Wind object: gently pushes players in one direction /
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