Made code -Wshadow clean, missed a bunch of issues in the last commit
[supertux.git] / src / object / powerup.cpp
2014-08-17 Ingo RuhnkeMade code -Wshadow clean, missed a bunch of issues...
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-07-24 LMHInvincibility stars sparkle when close to Tux
2013-10-26 LMHFinish making powerups drop out of bonus blocks when...
2013-08-21 LMHFinish making powerups drop out of bonus blocks when...
2013-08-13 LMHSet default behavior for red potion powerups to flip...
2013-07-19 LMHMerge branch 'glow_effects'
2013-04-16 LMHPowerups placed outside of bonus blocks glow if default...
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2008-05-09 Marek Moeckelnew oldschool growup sound
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-05-12 Christoph SommerExperiments with a new abstract base class for Moving...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-25 Ryan FlegelAdded missing include
2006-04-25 Christoph SommerMoved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
2006-04-16 Christoph SommerHappy Easter! Played with fireflower bonus: Carrying...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-04-12 Matthias Braunfade out console
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-11-06 Ondřej Hošek* Added a boolean "disable-physics" property to powerup...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-17 Marek Moeckeladded a powerup object that can be placed in levels...