fix cr/lfs and remove trailing whitespaces...
[supertux.git] / src / object / powerup.cpp
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-02 Wolfgang BeckerAdd some more sound_manager->preloads into object const...
2006-05-12 Christoph SommerExperiments with a new abstract base class for Moving...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-25 Ryan FlegelAdded missing include
2006-04-25 Christoph SommerMoved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
2006-04-16 Christoph SommerHappy Easter! Played with fireflower bonus: Carrying...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-04-12 Matthias Braunfade out console
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-11-06 Ondřej Hošek* Added a boolean "disable-physics" property to powerup...
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-17 Marek Moeckeladded a powerup object that can be placed in levels...