Unstable tile: Add new "iceplatform" sprite.
[supertux.git] / src /
2010-03-12 florianfsupertux/tile.[ch]pp: Move the unisolid solidity checks...
2010-03-11 florianfobject/bonus_block.[ch]pp: Fix a NULL-pointer dereference.
2010-03-11 florianfsupertux/sector.cpp: Add support for "south", "west...
2010-03-11 florianfsupertux/tile.hpp: Implement Tile::is_unisolid().
2010-03-11 florianfsupertux/tile.hpp: Implement Tile::is_slope().
2010-03-11 florianfRename "AATriangle::DEFORM[1234]" to more meaningfull...
2010-03-10 grumbelReduced spawn distance for enemies to screen size ...
2010-03-10 mathnerd314Update end sequence controller and stop backflipping...
2010-03-09 florianfOwl badguy: Fix turn-around behavior.
2010-03-09 florianfRenamed the "bombfish" sprite to "skydive".
2010-03-09 florianfRename the "BombFish" class to "SkyDive". The factory...
2010-03-09 florianfMove "badguy/bombfish.[ch]pp" to "badguy/skydive.[ch...
2010-03-08 grumbelPatch for multiple joysticks from const86 <const@mimas.ru>
2010-03-08 florianfBombfish: Create the explosion at the bottom of the...
2010-03-08 grumbelAdded missing '('
2010-03-08 grumbelReverted r6576, Menus don't belong into JoystickKeyboar...
2010-03-07 mathnerd314make joystick_options_menu and key_options_menu part...
2010-03-07 mathnerd314Pass player object in to BonusBlock rather than using...
2010-03-07 mathnerd314Some notes about co-op mode
2010-03-07 mathnerd314Placeholder for player_id
2010-03-07 florianf"whereami()" function: Print coordinates as integers.
2010-03-06 florianfOwl: Drop "Bombfishes" by default.
2010-03-06 grumbelCompiler warning fix
2010-03-06 florianfBombFish: Add an enemy that can be dropped by "Owl".
2010-03-06 florianfOwl: Add an offset to the "is_above_player()" method.
2010-03-06 florianfOwl: Let go of the carried object when above Tux.
2010-03-06 florianfOwl: Implement carrying around of "Portable" objects.
2010-03-06 florianfOwl: Turn around when hitting a wall.
2010-03-06 florianfOwl: Added initial code for an "Owl" badguy.
2010-03-06 grumbelRemoved coin-cost for reset points
2010-03-05 florianfbadguy.cpp: Badguys don't squish other badguys.
2010-03-05 florianfaddon_manager.cpp: Changed add-on URL to supertux.letha...
2010-03-05 florianfbadguy/haywire.cpp: Use the x-acceleration to follow...
2010-03-05 florianfbadguy/walking_badguy.cpp: Turn the badguy around when...
2010-03-05 florianfbadguy/walking_badguy.[ch]pp: Make it possible to speci...
2010-03-05 florianfbadguy/walking_badguy.cpp: Don't set "walk_speed" to...
2010-03-05 florianfbadguy/walking_badguy.cpp: Fix the acceleration code.
2010-03-04 mathnerd314First crack at a new camera, before my plane flight...
2010-03-04 florianfsupertux/game_session.[ch]pp: Fix a segmantation fault...
2010-03-04 florianfCannon: Use the cannon's and badguy's bounding boxes...
2010-03-04 florianfSnowshot: Call ->set_action() in the constructor.
2010-03-04 grumbelRemoved speed limit when grabbing normal objects
2010-03-04 mathnerd314Minor cleanup in SoundManager
2010-03-04 mathnerd314Use static casts in GL::Renderer
2010-03-04 mathnerd314Small cleanup of Sector::get_nearest_player
2010-03-04 mathnerd314Remove walk key
2010-03-03 mathnerd314Tweak offsets a bit so kamikazesnowball doesn't die.
2010-03-03 mathnerd314Apparently C++ doesn't automatically convert from std...
2010-03-03 mathnerd314Check that savegame exists before trying to load it.
2010-03-03 mathnerd314someone forgot a ! in world.cpp...
2010-03-02 grumbelRemoved unused TileSet member variable from Tile
2010-03-02 florianfHaywire: Fix a null-pointer dereference when Haywire...
2010-03-02 florianfShort Fuse: Make badguy shootable with the fireflower.
2010-03-02 florianfShort Fuse: Implemented the new minibomb from the Miles...
2010-03-02 florianfobject/explosion.[ch]pp: Added the "hurt" and "push...
2010-03-02 florianfsupertux/sector.[ch]pp: Implemented the get_nearby_obje...
2010-03-02 florianfbadguy/walking_badguy.[ch]pp: Added the add_velocity...
2010-03-02 florianfSnowman: Created body-only animation and added it to...
2010-03-01 florianfobject/unstable_tile.[ch]pp: Implement third state...
2010-03-01 florianfsdl_texture.cpp: Rewrite the optimize() function.
2010-03-01 grumbelImplemented proper clipping
2010-03-01 grumbelAdded DrawingContext::get_cliprect()
2010-03-01 grumbelAdded constructor te Rectf() that takes a Sizef
2010-02-28 florianfUnstable tile: Dissolve, then disappear without falling...
2010-02-28 grumbelCompiler warning fix, init variables to 0
2010-02-28 grumbelCompiler warning fix, init variables to 0
2010-02-28 mathnerd314Small ctor change.
2010-02-28 florianflisp/parser.cpp: Remove a forgotten debug message.
2010-02-28 mathnerd314Fix Sprite class once and for all.
2010-02-28 florianflisp/parser.cpp: Use absolute directory when talking...
2010-02-28 florianfsprite/sprite.cpp: Revert revision 6435 by Mathnerd314.
2010-02-28 florianfbadguy/haywire.cpp: Use BadGuy::get_nearest_player().
2010-02-28 florianfbadbuy/badbuy.cpp: Use Sector::get_nearest_player().
2010-02-28 florianfIcecrusher and Haywire: Use the bounding box to find...
2010-02-28 florianfsupertux/sector.hpp: Add a version of Sector::get_neare...
2010-02-28 florianfsupertux/sector.cpp: Use Rectf::distance().
2010-02-28 florianfRectf: Implement distance().
2010-02-28 florianfHaywire: Walk towards the player if possible.
2010-02-28 florianfIcecrusher: Use Sector::get_nearest_player().
2010-02-28 florianfsupertux/sector.[ch]pp: Implement Sector::get_nearest_p...
2010-02-28 florianfHaywire: Implemented a first version of the "crazy...
2010-02-28 florianfWalking badguy: Implemented {get,set}_walk_speed.
2010-02-27 mathnerd314Fix frame out of range error for -O2 release build...
2010-02-27 florianfUpdate copyright information to: "Copyright (c) 2003...
2010-02-27 florianfYeti: In the second phase, drop stalactites in pairs.
2010-02-27 florianfYeti: Give the yeti five lives only.
2010-02-27 florianfsupertux/src/badguy/crystallo.cpp: Use MovingSprite...
2010-02-27 florianfSnowman: Spawn the Snowball exactly where the Snowman...
2010-02-27 mathnerd314Snowman turns into snowball when stomped.
2010-02-27 mathnerd314Some documentation for physic and what it does
2010-02-27 mathnerd314Slightly more interesting yeti_stalactites.
2010-02-27 mathnerd314Fix for Yeti killing you when he jumps. (probably won...
2010-02-27 florianfMr. IceBlock: Call MovingSprite::set_action rather...
2010-02-26 florianfRemove Mr. Rocket.
2010-02-26 florianfIceCrusher: Implemented a cooldown timer.
2010-02-26 florianfIceCrusher: Use gavitation rather than linear speed...
2010-02-22 mathnerd314Forgot a file from r6396
2010-02-22 grumbelCompiler warning fix
2010-02-22 grumbelRegister snowman in ObjectFactory
2010-02-22 grumbelUse bright red instead of hard to see dark grey for...
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