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Updated addon repository URL and improved debug output on download
[supertux.git]
/
src
/
badguy
/ dispenser.cpp
2014-10-01
Ingo Ruhnke
Merge branch 'feature/smart-ptr'
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2014-10-01
Ingo Ruhnke
Replaced Ref and RefCounter with std::shared_ptr<>
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2014-08-17
Ingo Ruhnke
Merge branch 'feature/init-cleanup'
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2014-08-17
Ingo Ruhnke
Turned a lot of other global objects into Currentons
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2014-08-12
Ingo Ruhnke
Removed trailing whitespace from all *.?pp files
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2013-10-26
LMH
Dispensed badguys are no longer counted in level stats.
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2013-09-02
LMH
Dispensed badguys are no longer counted in level stats.
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2013-07-19
LMH
Merge branch 'glow_effects'
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2013-07-16
LMH
New BadGuy: GoldBomb - a bomb that throws a bunch of...
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2011-01-09
Florian Forster
src/badguy/dispenser.cpp: Remove debug messages.
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2010-03-04
Florian Forster
Cannon: Use the cannon's and badguy's bounding boxes...
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2010-03-03
Mathnerd314
Tweak offsets a bit so kamikazesnowball doesn't die.
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2010-02-21
Mathnerd314
* Split systemRandom into graphicsRandom (particles...
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2009-12-28
Mathnerd314
include fixes from ohnobinki, video_systems.cpp should...
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-19
Mathnerd314
Forgot to change a line in dispenser.cpp (thanks bug...
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2009-11-18
Ingo Ruhnke
Replaced more lisp::Lisp/lisp::Writer with Reader/Writer
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-11-14
Mathnerd314
* Add Airship (regular above-ground theme) and Battle...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2008-08-21
Ingo Ruhnke
qMax <qwiglydee@gmail.com>'s font patch, adds unicode...
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2008-06-10
Miloš Klouček
Renamed "rocket_launcher" to rocketlauncher to keep...
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2008-06-09
Miloš Klouček
Changed dispenser type "rocket-launcher" to "rocket_lau...
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2008-06-09
Ryan Flegel
Based off of mathnerd314's patch to fix issue #327
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2008-04-11
Wolfgang Becker
Dispenser no longer hurts Tux directly. Tux can climb...
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2008-02-12
Wolfgang Becker
* Launcher can shoot two new types of snowballs.
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2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2008-01-20
Wolfgang Becker
AUTO-canon always shoots towards tux.
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-09-30
Wolfgang Becker
Stop dispense_timer on deactivate.
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2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
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2006-08-01
Arvid Norlander
Fixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-07-02
Wolfgang Becker
Set launchdirection ie. the initial direction of badguy...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-27
Christoph Sommer
Removed snowsnail, added snail
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2006-04-26
Ryan Flegel
Committing RandomGenerator patch from Allen King, with...
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-14
Ondřej Hošek
* Implemented StayOnPlatform on badguys where useful
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-03
Christoph Sommer
New badguy SkullHop - a skull that hops around on one...
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2006-01-15
Ondřej Hošek
* Implemented a way to modify extro parameters as a...
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2005-12-28
Matthias Braun
normalize paths for images so that you can use .. in...
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2005-10-26
Ondřej Hošek
Added the snowsnail to the random mode of the dispenser.
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2005-10-16
Stephen Groundwater
added icewood tiles, added snownail and spidermite
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-16
Ondřej Hošek
* svn:ignored .externalToolBuilders in root directory...
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2005-05-10
Matthias Braun
changed worldmap format a bit to be more consistent...
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-07
Marek Moeckel
yeti summons snowballs now
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2005-04-06
Marek Moeckel
more work on forest level
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2005-04-06
Marek Moeckel
dispenser can drop PoisonIvy
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2005-04-05
Marek Moeckel
dispenser can now drop random badguys
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2005-04-04
Marek Moeckel
added MrRocket badguy and added him to the Dispenser.
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Matthias Braun
added some more non-45 degree triangle modes
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2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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2004-11-25
Marek Moeckel
added (temporary) dispenser sprites
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2004-11-25
Marek Moeckel
added badguy Nolok_01, as he may appear as the boss...
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2004-11-24
Matthias Braun
some cleanups in the sprite class, increased delta...
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2004-11-24
Marek Moeckel
dispenser can now launch snowballs and bouncingsnowballs
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2004-11-24
Marek Moeckel
made badguy dispenser cycle configurable in level file
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2004-11-24
Marek Moeckel
added simple enemy dispenser (can only dispense bouncin...
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