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[supertux.git] / src / badguy /
2006-01-12 Matthias Braunfish should behave like the old fish again
2006-01-11 Ondřej HošekOkay, I guess this is it. The "stay on platform" flag...
2006-01-10 Matthias Braunmoved some more sprites
2006-01-09 Matthias Braunmoved a few more sprites away from sprites.strf
2006-01-09 Matthias Braunmore work on MrIceBlock, you can carry him around and...
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-29 Matthias Braunfix
2005-12-28 Matthias Braunfix flame
2005-12-28 Matthias Braunnormalize paths for images so that you can use .. in...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-11-03 Ondřej Hošek* Fixed the Yeti's sprite choosing per Groundwater...
2005-11-03 Stephen Groundwaterice yeti animation updates
2005-10-29 Marek Moeckelfixed a few warnings
2005-10-28 Stephen Groundwaterfixed nolok test level -nolok is throwing snails, moved...
2005-10-26 Ondřej HošekAdded the snowsnail to the random mode of the dispenser.
2005-10-25 Ondřej HošekFixed flame-caused segfault when sound is off
2005-10-24 Ondřej HošekReimplemented fish. The code quality isn't comparable...
2005-10-16 Stephen Groundwateradjusted spidermite image added squished state
2005-10-16 Marek Moeckelfix for the snowsnail spinning
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-16 Stephen Groundwaterfixed Mr.Tree file edit mistake on my part
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-12 Ondřej Hošek* Fixed a few own mistakes from a previous commit
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-09-18 Marek Moeckelmore fixes for Kugelblitz and Rain
2005-09-18 Marek Moeckellittle work on the kugelblitz
2005-09-18 Marek Moeckelfixed kugelblitz, added electrifier object
2005-09-18 Matthias Brauntry to fix badguys walking on water
2005-09-17 Marek Moeckelremoved some duplicate code
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-09-17 Matthias Braunuse spike flag again and don't replace spikes with...
2005-08-10 Matthias Braunsome cleanups and changes to miniswig and scripting...
2005-07-20 Marek Moeckeladded Mr Fluffy badguy
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-07-18 Marek Moeckelkugelblitz update - the behaviour intended for the...
2005-07-18 Marek Moeckelanother kugelblitz update
2005-07-18 Marek Moeckelsmall updates to kugelblitz
2005-07-18 Marek Moeckelfixed the small fix :-)
2005-07-18 Marek Moeckelsmall fix
2005-07-18 Marek Moeckeladded Kugelblitz badguy: basic code, placeholder images...
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-28 Matthias Braunfix miniswig using wrong stack numbers in functions...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-06-02 Matthias Braunfix iconv signature problems
2005-05-22 Marek Moeckelmore work on the level
2005-05-21 Marek Moeckeladded a random value to zeekling's speed
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-16 Ondřej Hošek* svn:ignored .externalToolBuilders in root directory...
2005-05-12 Matthias Braun- Added a new script command to display text files
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Ondřej Hošek*Removed stuff from times of automake and CVS (director...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-08 Matthias Braunapplied ravus patch
2005-05-08 Marek Moeckeladded very basic zeekling code, made him a little smaller
2005-05-07 Matthias Braun- Change ScriptInterpreter to a gameobject, so we can...
2005-05-06 Matthias Braunfixed a bug in my last effects removal, improved the...
2005-05-06 Matthias Braun- Made miniswig support HSQUIRRELVM arguments (and...
2005-05-05 Matthias Braun- Implemented a scripted object that can be placed...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-07 Marek Moeckelyeti summons snowballs now
2005-04-07 Marek Moeckelchanged yeti behaviour back to Matze's version (sorry...
2005-04-07 Marek Moeckelfixed a bug, added some debug messages
2005-04-07 Marek Moeckelbadguys now have normal hitpoints and bullet hitpoints...
2005-04-07 Marek Moeckelgave the Yeti hitpoints and Matze's angry roar :)
2005-04-07 Ryan FlegelChanged Yeti behaviour. You must stun him (jump on...
2005-04-06 Matthias BraunStarted some work on the yeti boss
2005-04-06 Marek Moeckelmore work on forest level
2005-04-06 Marek Moeckeldispenser can drop PoisonIvy
2005-04-05 Marek Moeckeldispenser can now drop random badguys
2005-04-04 Marek Moeckelnolok can be killed with fireballs now
2005-04-04 Matthias Braunfix warning in rocketexplosion
2005-04-04 Matthias Braunmoved over some changes from cvs
2005-04-04 Marek Moeckelsmall fix to MrRocket
2005-04-04 Marek Moeckeladded MrRocket badguy and added him to the Dispenser.
2005-04-03 Matthias Braunhad more changes lying around here
2005-04-01 Matthias Braun-Apply door fix to hatch as well (evil code duplication...
2005-04-01 Matthias Braun-Worldmap cleanups (use DrawingContext transformstack)
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2005-01-09 Marek Moeckelfixed setup.cpp not finding correct data path
2005-01-02 Marek Moeckeladded PoisonIvy badguy contributed by Stephen Groundwater
2004-12-31 Matthias Braunfixed badguy respawning after being killed by a fireball
2004-12-30 Matthias Braunadded settras MrTree
2004-12-30 Marek Moeckelbadguys can now have multiple hitpoints (default is 1)
2004-12-20 Matthias Brauncreate lisp code on the fly (still no enemies showing...
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-05 Matthias Braunforgot to add new files
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-12-01 Matthias Braunincorporated another patch from Ondra Hosek which fixes...
2004-11-29 Matthias Braunmake badguys bounce of each other again, make bombs...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-26 Marek Moeckelsmall fixes (timing and animation) on nolok
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...
2004-11-25 Matthias Braunadded some more non-45 degree triangle modes
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