fade out console
[supertux.git] / src / badguy /
2006-04-12 Matthias Braunfade out console
2006-04-11 Ondřej Hošek* Some Mac fixes that don't break Linux (inclusion...
2006-04-10 Matthias BraunMajor rewrite of scripting support:
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-31 Marek Moeckelmade it wav again, but smaller
2006-03-31 Marek Moeckelusing new sound for WillOWisp
2006-03-31 Matthias Braunfix growup, lightmap experiments with willowisp
2006-03-31 Matthias Braunfix collision against spikes too wide, fix paths, try...
2006-03-31 Christoph SommerNew Badguy "Will-O-Wisp": eerie light that tracks Tux...
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-03-26 Christoph SommerMade Totem jump a bit before stacking
2006-03-26 Christoph SommerNew Badguy "Totem" - a variable-height stack of wooden...
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-19 Christoph SommerBadguys rely on new (dummy-)function get_nearest_player. /
2006-03-17 Christoph SommerMr. Tree now spawns two badguys when hit
2006-03-16 Christoph SommerFixed sprite, bounding-boxes and behaviour of Mr. Tree
2006-03-11 Matthias Braundisable gravity for tux when he is on ground, this...
2006-03-10 Stephen GroundwaterMade Mr_Tree graphic smaller, from 99 to 85 pixels.
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-03-04 Christoph Sommerexperimental Zeekling mod - swoops down when she spots...
2006-03-03 Christoph SommerNew badguy SkullHop - a skull that hops around on one...
2006-03-03 Christoph Sommerangrystone is now invulnerable
2006-03-03 Matthias Braunfix warning
2006-03-03 Stephen Groundwateradding Christoph's badguy code for Grumbel's AngryStone
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-01-21 Matthias Braunseparate nolok sprite
2006-01-16 Ondřej HošekImproved stay-on-platform code to handle non-32x32...
2006-01-16 Matthias Brauna few fixes that I had lying around here, select walk...
2006-01-15 Ondřej Hošek* Implemented a way to modify extro parameters as a...
2006-01-12 Matthias Braunfish should behave like the old fish again
2006-01-11 Ondřej HošekOkay, I guess this is it. The "stay on platform" flag...
2006-01-10 Matthias Braunmoved some more sprites
2006-01-09 Matthias Braunmoved a few more sprites away from sprites.strf
2006-01-09 Matthias Braunmore work on MrIceBlock, you can carry him around and...
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-29 Matthias Braunfix
2005-12-28 Matthias Braunfix flame
2005-12-28 Matthias Braunnormalize paths for images so that you can use .. in...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-11-03 Ondřej Hošek* Fixed the Yeti's sprite choosing per Groundwater...
2005-11-03 Stephen Groundwaterice yeti animation updates
2005-10-29 Marek Moeckelfixed a few warnings
2005-10-28 Stephen Groundwaterfixed nolok test level -nolok is throwing snails, moved...
2005-10-26 Ondřej HošekAdded the snowsnail to the random mode of the dispenser.
2005-10-25 Ondřej HošekFixed flame-caused segfault when sound is off
2005-10-24 Ondřej HošekReimplemented fish. The code quality isn't comparable...
2005-10-16 Stephen Groundwateradjusted spidermite image added squished state
2005-10-16 Marek Moeckelfix for the snowsnail spinning
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-16 Stephen Groundwaterfixed Mr.Tree file edit mistake on my part
2005-10-16 Stephen Groundwateradded missing icewood tiles
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-10-12 Ondřej Hošek* Fixed a few own mistakes from a previous commit
2005-10-10 Ondřej Hošek* Updated Czech translation
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-09-18 Marek Moeckelmore fixes for Kugelblitz and Rain
2005-09-18 Marek Moeckellittle work on the kugelblitz
2005-09-18 Marek Moeckelfixed kugelblitz, added electrifier object
2005-09-18 Matthias Brauntry to fix badguys walking on water
2005-09-17 Marek Moeckelremoved some duplicate code
2005-09-17 Marek Moeckelkugelblitz electrifies water on contact - electrified...
2005-09-17 Matthias Braunuse spike flag again and don't replace spikes with...
2005-08-10 Matthias Braunsome cleanups and changes to miniswig and scripting...
2005-07-20 Marek Moeckeladded Mr Fluffy badguy
2005-07-20 Marek Moeckelconverted sounds back to .wav
2005-07-18 Marek Moeckelkugelblitz update - the behaviour intended for the...
2005-07-18 Marek Moeckelanother kugelblitz update
2005-07-18 Marek Moeckelsmall updates to kugelblitz
2005-07-18 Marek Moeckelfixed the small fix :-)
2005-07-18 Marek Moeckelsmall fix
2005-07-18 Marek Moeckeladded Kugelblitz badguy: basic code, placeholder images...
2005-06-29 Marek Moeckelconverted all sound files to .ogg (to avoid problems...
2005-06-28 Matthias Braunfix miniswig using wrong stack numbers in functions...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-26 Matthias Braunupdated squirrel version
2005-06-23 Matthias BraunAdded a new SoundManager based on OpenAL. I also simpli...
2005-06-02 Matthias Braunfix iconv signature problems
2005-05-22 Marek Moeckelmore work on the level
2005-05-21 Marek Moeckeladded a random value to zeekling's speed
2005-05-18 Matthias Braunbonusblock can now contain custom MovingObjects, added...
2005-05-16 Ondřej Hošek* svn:ignored .externalToolBuilders in root directory...
2005-05-12 Matthias Braun- Added a new script command to display text files
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-10 Ondřej Hošek*Removed stuff from times of automake and CVS (director...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-08 Matthias Braunapplied ravus patch
2005-05-08 Marek Moeckeladded very basic zeekling code, made him a little smaller
2005-05-07 Matthias Braun- Change ScriptInterpreter to a gameobject, so we can...
2005-05-06 Matthias Braunfixed a bug in my last effects removal, improved the...
2005-05-06 Matthias Braun- Made miniswig support HSQUIRRELVM arguments (and...
2005-05-05 Matthias Braun- Implemented a scripted object that can be placed...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-07 Marek Moeckelyeti summons snowballs now
2005-04-07 Marek Moeckelchanged yeti behaviour back to Matze's version (sorry...
2005-04-07 Marek Moeckelfixed a bug, added some debug messages
2005-04-07 Marek Moeckelbadguys now have normal hitpoints and bullet hitpoints...
2005-04-07 Marek Moeckelgave the Yeti hitpoints and Matze's angry roar :)
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