fixed missing pogonia orchid, adjusted lava to newer version in the Castle of Nolok
[supertux.git] / src /
2006-05-22 Christoph SommerMade fish jump again
2006-05-20 Matthias Braunload worldmaps passed on commandline
2006-05-20 Christoph SommerUnstableTile now has configurable sprite and allows...
2006-05-20 Matthias Braunmore comment improvements
2006-05-20 Matthias Braunmore small improvements
2006-05-20 Matthias Braunimprovement
2006-05-20 Matthias Braunsome comments about collision detection
2006-05-20 Christoph SommerPlatform that hurts Tux and Badguys when touched
2006-05-16 Matthias Braunfix mriceblock grabbing
2006-05-16 Wolfgang BeckerUpdated monodev's project files.
2006-05-14 Matthias Braunsomre sound preloading
2006-05-14 Wolfgang BeckerPrevent crash when tux dies while carrying iceblock.
2006-05-14 Matthias Braunfix bug with player not stopping when deactivated,...
2006-05-13 Christoph SommerCreated some code for Candle
2006-05-13 Christoph SommerSmall bug
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-05-13 Christoph SommerSome more objects now inherit from MovingSprite
2006-05-12 Christoph SommerSeems like I forgot an include
2006-05-12 Christoph SommerExperiments with a new abstract base class for Moving...
2006-05-11 Christoph SommerFirst attempts at making BadGuys cloneable
2006-05-04 Christoph SommerNew Badguy "Igel"
2006-05-04 Christoph SommerBadguys are now responsible for killing themselves...
2006-05-01 Christoph Sommeradded missing include
2006-05-01 Christoph SommerNew GameObject SpriteParticle
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-30 Matthias Braunfix
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-30 Matthias Braunanother fix
2006-04-30 Matthias Braunagain
2006-04-30 Matthias Braunanother try
2006-04-30 Matthias Braunanother try
2006-04-30 Christoph SommerNew object weak_block: a block that can be destroyed...
2006-04-30 Matthias Braunblind commit, please test: use squirrel datatypes
2006-04-30 Matthias Brauninclude config.h in squirrel
2006-04-29 Christoph SommerRolled back musical coin code
2006-04-28 Christoph SommerThe most senseless commit ever
2006-04-28 Ryan FlegelForgot file
2006-04-28 Ryan FlegelFixed bug I introduced with last commit
2006-04-28 Ryan FlegelLet Tux bounce off badguys when he's invincible. This...
2006-04-27 Ryan FlegelReverted MrBomb kill behaviour
2006-04-27 Ryan FlegelSome tweaks to snow particle system
2006-04-27 Ryan FlegelChecked in patch from Lerc
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-27 Christoph SommerRemoved snowsnail, added snail
2006-04-27 Ryan FlegelWe already call bounce() in kill_squished()
2006-04-26 Christoph SommerAdded history functionality to Console
2006-04-26 Christoph Sommeron_escape_press is now handled first in GameSession...
2006-04-26 Stephen Groundwatermore testing with the Yeti defeat scene, the artwork...
2006-04-26 Matthias Braunfix exception getting thrown although argument was...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-26 Matthias Braunthere is no need to check for NULL when deleting
2006-04-26 Ryan FlegelCause MrBomb to be instantly killed by invincibility...
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-25 Ryan FlegelChanged check to determine oif Tux squishes a badguy
2006-04-25 Ryan FlegelLet us hit yeti with bullets
2006-04-25 Ryan FlegelAllow custom squish time for Yeti
2006-04-25 Ryan FlegelSupertux can now run even if we were unable to open...
2006-04-25 Ryan FlegelAdded missing include
2006-04-25 Christoph SommerMoved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
2006-04-24 Ryan FlegelDraw bouncy coin above other objects
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-24 Ryan FlegelReplaced may_fall_off_platform() with might_fall()
2006-04-24 Matthias Braunmake GameObjects reference counted (this avoids crashs...
2006-04-24 Stephen Groundwaterremoved some unused yeti images, added some new yeti...
2006-04-24 Ryan Flegeluse proper enum
2006-04-24 Christoph Sommergave the yeti some more knobs to adjust
2006-04-24 Christoph SommerRewrote Yeti to rely on position instead of ellapsed...
2006-04-23 Ryan Flegelfixed 'uninitialised' warning
2006-04-23 Matthias Brauntweak yeti constants a bit so that he doesn't go half...
2006-04-23 Matthias Braunoops
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-23 Ryan Flegel- fixed unused parameter warning
2006-04-23 Matthias Braunmake igloo the first level
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-22 Christoph SommerFixed textscroller's problem with blank lines
2006-04-20 Matthias Braun- make sure all log messages get displayed, even when...
2006-04-20 Wolfgang BeckerNo SDL_INIT_EVERYTHING so we don't block sound dev.
2006-04-20 Christoph SommerInfoBox and TextScroller now autowrap long lines
2006-04-19 Christoph SommerHardcoded Secretarea Text / Improved Translation (DE)
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-19 Matthias Braunfix stupid crashbug when quitting from subscreen
2006-04-19 Matthias Braunsilence the 'frame out of range' warning in optimized...
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-18 Christoph Sommerlittle bug
2006-04-18 Christoph SommerStatisticts now also count secret areas found
2006-04-18 Christoph SommerFixed time/badguy errors in statistics, still needs...
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-17 Matthias Braun- Fixed ghostforest vs. ghostwood name
2006-04-16 Christoph SommerHappy Easter! Played with fireflower bonus: Carrying...
2006-04-15 Christoph SommerAdded some audio / Minor fixes / Nicer test level
2006-04-15 Christoph SommerSpiky, Snowball and Poison Ivy can move again
2006-04-15 Christoph SommerBadguys "DartTrap" and "Dart"
2006-04-15 Christoph SommerRemoved unused parameter (debug build throws error...
2006-04-14 Ondřej HošekMerged Spiky and Sleeping Spiky to reduce number of...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-14 Stephen Groundwateryeti cleanup and death animation rework, hitbox fix ups
2006-04-13 Matthias Braunnot needed anymore
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