Replaced Ref and RefCounter with std::shared_ptr<>
[supertux.git] / src / badguy / dispenser.cpp
2014-10-01 Ingo RuhnkeReplaced Ref and RefCounter with std::shared_ptr<>
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-12 Ingo RuhnkeRemoved trailing whitespace from all *.?pp files
2013-10-26 LMHDispensed badguys are no longer counted in level stats.
2013-09-02 LMHDispensed badguys are no longer counted in level stats.
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-16 LMHNew BadGuy: GoldBomb - a bomb that throws a bunch of...
2011-01-09 Florian Forstersrc/badguy/dispenser.cpp: Remove debug messages.
2010-03-04 Florian ForsterCannon: Use the cannon's and badguy's bounding boxes...
2010-03-03 Mathnerd314Tweak offsets a bit so kamikazesnowball doesn't die.
2010-02-21 Mathnerd314* Split systemRandom into graphicsRandom (particles...
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-19 Mathnerd314Forgot to change a line in dispenser.cpp (thanks bug...
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-11-14 Mathnerd314* Add Airship (regular above-ground theme) and Battle...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-08-21 Ingo RuhnkeqMax <qwiglydee@gmail.com>'s font patch, adds unicode...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-06-10 Miloš KloučekRenamed "rocket_launcher" to rocketlauncher to keep...
2008-06-09 Miloš KloučekChanged dispenser type "rocket-launcher" to "rocket_lau...
2008-06-09 Ryan FlegelBased off of mathnerd314's patch to fix issue #327
2008-04-11 Wolfgang BeckerDispenser no longer hurts Tux directly. Tux can climb...
2008-02-12 Wolfgang Becker* Launcher can shoot two new types of snowballs.
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2008-01-20 Wolfgang BeckerAUTO-canon always shoots towards tux.
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-11-04 Christoph SommerBadguys squish badguys.
2006-09-30 Wolfgang BeckerStop dispense_timer on deactivate.
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-08-01 Arvid NorlanderFixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-02 Wolfgang BeckerSet launchdirection ie. the initial direction of badguy...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-27 Christoph SommerRemoved snowsnail, added snail
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-03 Christoph SommerNew badguy SkullHop - a skull that hops around on one...
2006-01-15 Ondřej Hošek* Implemented a way to modify extro parameters as a...
2005-12-28 Matthias Braunnormalize paths for images so that you can use .. in...
2005-10-26 Ondřej HošekAdded the snowsnail to the random mode of the dispenser.
2005-10-16 Stephen Groundwateradded icewood tiles, added snownail and spidermite
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-16 Ondřej Hošek* svn:ignored .externalToolBuilders in root directory...
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-07 Marek Moeckelyeti summons snowballs now
2005-04-06 Marek Moeckelmore work on forest level
2005-04-06 Marek Moeckeldispenser can drop PoisonIvy
2005-04-05 Marek Moeckeldispenser can now drop random badguys
2005-04-04 Marek Moeckeladded MrRocket badguy and added him to the Dispenser.
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Matthias Braunadded some more non-45 degree triangle modes
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Marek Moeckeladded (temporary) dispenser sprites
2004-11-25 Marek Moeckeladded badguy Nolok_01, as he may appear as the boss...
2004-11-24 Matthias Braunsome cleanups in the sprite class, increased delta...
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-24 Marek Moeckelmade badguy dispenser cycle configurable in level file
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...